doom3-bfg/neo
2024-06-20 22:53:46 +02:00
..
aas Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
amplitude Applied new Astyle settings 2019-11-11 20:27:44 +01:00
cm Added back collision manager and AAS builder to dmap 2024-06-19 21:33:41 +02:00
cmake Added missing files 2022-02-21 18:15:56 +01:00
d3xp Added back collision manager and AAS builder to dmap 2024-06-19 21:33:41 +02:00
extern Point to newest NVRHI with patches by Steve Saunders 2024-02-26 20:50:49 +01:00
framework Added back collision manager and AAS builder to dmap 2024-06-19 21:33:41 +02:00
idlib Merge branch 'master' into 841-makeMaterials-command 2024-06-13 21:28:16 +02:00
imgui Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues 2023-10-18 13:48:40 +02:00
libs Hooked common->Prints into ImTui for testing 2024-06-20 22:53:46 +02:00
premake Removed null characters from RenderProgs_embedded.h 2014-04-28 11:29:11 +02:00
renderer Removed flipVertical option from R_WritePNG 2024-06-19 18:21:42 +02:00
shaders Fixed crash with Vulkan when using the colorProcess shader. Close #891 2024-05-21 20:12:03 +02:00
sound Fixed clang, gcc compile errors with newer versions #885 2024-05-10 09:52:32 +02:00
stub Adjusted EngineStubPosix for Linux rbdmap 2024-06-19 18:36:14 +02:00
swf Removed flipVertical option from R_WritePNG 2024-06-19 18:21:42 +02:00
sys Automatically sign in master user if compiled without DOOM_CLASSIC. close #892 2024-05-21 21:05:52 +02:00
tools Hooked common->Prints into ImTui for testing 2024-06-20 22:53:46 +02:00
ui Killed hard to maintain renderdemo code 2024-03-22 09:01:23 +01:00
astyle-code.bat Format doomclassic with Astyle too 2023-03-14 10:33:41 +01:00
astyle-code.sh Formatted doomclassic code with Astyle 2022-09-05 22:25:33 +02:00
astyle-options.ini Tweaked Rust coding style quotation 2020-03-27 18:59:11 +01:00
astyle.exe Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
astyle.x86 Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
astyle.x86_64 Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
cmake-linux-debug.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-linux-release.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-linux-retail.sh Set execution flag on cmake-linux-retail.sh 2024-04-02 17:23:27 +02:00
cmake-macos-release.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-macos-retail.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-vs2019-openal.bat extractResourceFiles can export .wav files. closes #166 2024-05-02 19:48:14 +02:00
cmake-vs2019-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2019-win64-no-vulkan.bat Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
cmake-vs2019-win64-optick-profiling.bat Super basic Optick profiler integration 2023-02-28 18:00:54 +01:00
cmake-vs2019-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2019-win64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-vs2022-arm64.bat Fixed typo in cmake-vs2022-arm64.bat 2024-06-02 16:11:19 +02:00
cmake-vs2022-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2022-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2022-win64-standalone.bat Fixed compile problems with -DSTANDALONE flag 2024-02-04 15:36:55 +01:00
cmake-vs2022-win64.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-xcode-debug.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
cmake-xcode-release.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
cmake-xcode-universal.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
CMakeLists.txt Replaced JPG/PNG code with stb_image snippets from dhewm3 2024-06-19 18:12:17 +02:00
compileshaders.cmake CMakeLists: Remove redundant code for finding dxc, now handled by ShaderMake 2024-03-20 13:49:19 -04:00
idStuff.natvis - Skinned / animated GLTF models 2022-07-31 12:13:07 +02:00
premake4.exe Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4.lua Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4_embed.bat Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00