doom3-bfg/neo/swf/SWF_File.h
2015-10-12 12:34:53 +02:00

98 lines
2.9 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
Copyright (C) 2013 Robert Beckebans
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __SWF_FILE_H__
#define __SWF_FILE_H__
class idFile_SWF// : public idFile
{
public:
// Constructor that accepts and stores the file pointer.
idFile_SWF( idFile* _file ) : file( _file )
{
bitPos = 0;
NBits = 0;
}
// Destructor that will destroy (close) the file when this wrapper class goes out of scope.
~idFile_SWF();
// Cast to a file pointer.
operator idFile* () const
{
return file;
}
// Member access operator for treating the wrapper as if it were the file, itself.
idFile* operator -> () const
{
return file;
}
void ByteAlign()
{
if( bitPos > 0 )
{
bitPos = 0;
WriteByte( NBits );
NBits = 0;
}
}
uint GetNumBits( int64 value, bool isSigned );
uint GetNumBitsInt( const int value );
uint GetNumBitsFloat( const int value );
virtual int Write( const void* buffer, int len );
void WriteUBits( int value, int numBits );
void WriteSBits( int value, int numBits );
void WriteU8( uint8 value );
void WriteU16( uint16 value );
void WriteU32( uint32 value );
void WriteRect( const swfRect_t& rect );
void WriteTagHeader( swfTag_t tag, int32 tagLength );
private:
void WriteByte( byte bits );
idFile* file; // The managed file pointer.
byte bitPos;
byte NBits;
};
#endif // !__SWF_FILE_H__