mirror of
https://github.com/id-Software/DOOM-3-BFG.git
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f0dfe7e499
* add define for SDL_SCANCODE_GRAVE - seems like only SDL2 has names for the values * add some missing keys to SDL_KeyToDoom3Key * add scancode to unmapped-key warning * backspace needs to be handled the same for SDL1 as in SDL2 (i.e. a new event must be created for it) to work in console |
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sdl_cpu.cpp | ||
sdl_events.cpp | ||
sdl_glimp.cpp | ||
sdl_local.h | ||
sdl_qgl.cpp |