doom3-bfg/neo
2022-05-29 11:20:43 +02:00
..
aas Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
amplitude Applied new Astyle settings 2019-11-11 20:27:44 +01:00
cm Cleanup and Astyle 2021-09-11 18:02:16 +02:00
cmake Added missing files 2022-02-21 18:15:56 +01:00
d3xp Fixed TAA jittering bug 2022-04-19 21:56:30 +02:00
extern Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
framework bakeEnv* and bakeLightGrids partially work 2022-04-23 16:34:22 +02:00
idlib Astyle 2022-04-29 17:28:48 +02:00
imgui Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
libs Merge branch '635-nvrhi2-arm' into 635-nvrhi2 2022-04-29 17:52:48 +02:00
premake
renderer Fixed problem with spot light projections #673 2022-05-29 11:20:43 +02:00
shaders Fixed failed graphics state if vertex_color shader is called 2022-05-14 10:18:08 +02:00
sound Add windows arm support (without optimization). To do list: implement Neon 2022-04-28 18:48:17 +08:00
swf Merge branch 'master' into 635-nvrhi1 2022-03-30 12:08:40 +02:00
sys TAA is working. Fixed wrong output resolution 2022-04-13 22:05:05 +02:00
tools Added more missing files 2022-02-21 19:21:16 +01:00
ui Sync NVRHI branch by SP 2022-03-14 10:00:30 +01:00
astyle-code.bat Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
astyle-code.sh Minor fix for astyle-code.sh compatibility with macOS grep 2022-02-10 10:40:43 -05:00
astyle-options.ini Tweaked Rust coding style quotation 2020-03-27 18:59:11 +01:00
astyle.exe
astyle.x86
astyle.x86_64
cmake-eclipse-linux-debug.sh
cmake-eclipse-linux-profile.sh
cmake-linux-debug.sh Fixed Linux build under Kubuntu 18.10 2019-10-04 11:56:37 +02:00
cmake-linux-release.sh Optimized shadow mapping using Blue Noise sampling. 2020-04-29 01:19:53 +02:00
cmake-linux-vulkan-debug.sh Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580 2020-03-22 15:29:24 +01:00
cmake-linux-vulkan-release.sh Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580 2020-03-22 15:29:24 +01:00
cmake-macos-opengl-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-macos-opengl-retail.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-macos-vulkan-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-macos-vulkan-retail.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-vs2017-64bit-windows7.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-vs2017-64bit.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-vs2019-64bit.bat Vulkan version compiles again 2019-10-31 13:18:04 +01:00
cmake-vs2019-arm64.bat Tweaked presets for Windows ARM 2022-05-01 21:36:06 +02:00
cmake-vs2019-openal.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-vs2019-vulkan.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-xcode-opengl-debug.sh Update cmake shell scripts for macOS with improved Xcode integration 2021-05-27 23:41:05 -04:00
cmake-xcode-opengl-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-xcode-opengl-universal.sh Add support for macOS universal binary builds (x86_64 & arm64) 2021-08-20 02:13:19 -04:00
cmake-xcode-vulkan-debug.sh macOS Vulkan: Check and disable MoltenVK's use of Metal argument buffers for shader allocation scalability 2022-01-30 12:41:12 -05:00
cmake-xcode-vulkan-release.sh Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
cmake-xcode-vulkan-universal.sh Add support for macOS universal binary builds (x86_64 & arm64) 2021-08-20 02:13:19 -04:00
CMakeLists.txt Cleanup 2022-04-29 17:51:58 +02:00
compileshaders.cmake Added missing files 2022-02-21 18:15:56 +01:00
premake4.exe
premake4.lua
premake4_embed.bat