mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-03-15 23:21:35 +00:00
1057 lines
31 KiB
C++
Executable file
1057 lines
31 KiB
C++
Executable file
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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Copyright (C) 2014-2023 Robert Beckebans
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "precompiled.h"
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#pragma hdrstop
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#include "../Game_local.h"
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const static int NUM_SYSTEM_OPTIONS_OPTIONS = 8;
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extern idCVar r_graphicsAPI;
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extern idCVar r_antiAliasing;
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extern idCVar r_useFilmicPostFX;
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extern idCVar r_swapInterval;
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extern idCVar s_volume_dB;
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extern idCVar r_exposure; // RB: use this to control HDR exposure or brightness in LDR mode
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extern idCVar r_lightScale;
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/*
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========================
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idMenuScreen_Shell_SystemOptions::Initialize
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::Initialize( idMenuHandler* data )
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{
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idMenuScreen::Initialize( data );
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if( data != NULL )
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{
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menuGUI = data->GetGUI();
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}
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SetSpritePath( "menuSystemOptions" );
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options = new( TAG_SWF ) idMenuWidget_SystemOptionsList(); // RB: allow more options than defined in the SWF
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options->SetNumVisibleOptions( NUM_SYSTEM_OPTIONS_OPTIONS );
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options->SetSpritePath( GetSpritePath(), "info", "options" );
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options->SetWrappingAllowed( true );
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options->SetControlList( true );
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options->Initialize( data );
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btnBack = new( TAG_SWF ) idMenuWidget_Button();
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btnBack->Initialize( data );
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btnBack->SetLabel( "#str_swf_settings" );
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btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
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btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
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AddChild( options );
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AddChild( btnBack );
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idMenuWidget_ControlButton* control;
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#ifdef _WIN32
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "Render API" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_RENDERAPI );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_RENDERAPI );
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options->AddChild( control );
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#endif
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_02154" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_swf_framerate" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_04126" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_04128" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING );
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options->AddChild( control );
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// RB begin
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "Render Mode" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_RENDERMODE );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_RENDERMODE );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_BAR );
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control->SetLabel( "Ambient Lighting" );
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control->SetDescription( "Sets the amount of indirect lighting. Needed for modern PBR reflections" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_AMBIENT_BRIGHTNESS );
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control->SetupEvents( 2, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_AMBIENT_BRIGHTNESS );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "SSAO" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_SSAO );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_SSAO );
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options->AddChild( control );
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/*control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_BAR );
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control->SetLabel( "#str_swf_lodbias" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS );
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options->AddChild( control );*/
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "Filmic Post FX" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FILMIC_POSTFX );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FILMIC_POSTFX );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "CRT Filter" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_CRT_POSTFX );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_CRT_POSTFX );
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options->AddChild( control );
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// RB end
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_BAR );
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control->SetLabel( "#str_02155" ); // Brightness
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS );
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control->SetupEvents( 2, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_BAR );
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control->SetLabel( "#str_02163" ); // Volume
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME );
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control->SetupEvents( 2, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME );
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options->AddChild( control );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::Update
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::Update()
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{
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if( menuData != NULL )
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{
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idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
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if( cmdBar != NULL )
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{
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cmdBar->ClearAllButtons();
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idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
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if( menuData->GetPlatform() != 2 )
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{
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buttonInfo->label = "#str_00395";
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}
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buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
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buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
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}
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}
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idSWFScriptObject& root = GetSWFObject()->GetRootObject();
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if( BindSprite( root ) )
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{
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idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
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if( heading != NULL )
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{
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heading->SetText( "#str_00183" ); // FULLSCREEN
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heading->SetStrokeInfo( true, 0.75f, 1.75f );
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}
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idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
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if( gradient != NULL && heading != NULL )
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{
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gradient->SetXPos( heading->GetTextLength() );
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}
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}
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if( btnBack != NULL )
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{
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btnBack->BindSprite( root );
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}
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idMenuScreen::Update();
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::ShowScreen
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::ShowScreen( const mainMenuTransition_t transitionType )
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{
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systemData.LoadData();
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idMenuScreen::ShowScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::HideScreen
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::HideScreen( const mainMenuTransition_t transitionType )
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{
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if( systemData.IsRestartRequired() )
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{
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class idSWFScriptFunction_Restart : public idSWFScriptFunction_RefCounted
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{
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public:
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idSWFScriptFunction_Restart( gameDialogMessages_t _msg, bool _restart )
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{
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msg = _msg;
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restart = _restart;
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}
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idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
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{
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common->Dialog().ClearDialog( msg );
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if( restart )
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{
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// DG: Sys_ReLaunch() doesn't need any options anymore
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// (the old way would have been unnecessarily painful on POSIX systems)
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Sys_ReLaunch();
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// DG end
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}
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return idSWFScriptVar();
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}
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private:
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gameDialogMessages_t msg;
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bool restart;
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};
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idStaticList<idSWFScriptFunction*, 4> callbacks;
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idStaticList<idStrId, 4> optionText;
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callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, false ) );
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callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, true ) );
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optionText.Append( idStrId( "#str_00100113" ) ); // Continue
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optionText.Append( idStrId( "#str_02487" ) ); // Restart Now
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common->Dialog().AddDynamicDialog( GDM_GAME_RESTART_REQUIRED, callbacks, optionText, true, idStr() );
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}
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if( systemData.IsDataChanged() )
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{
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systemData.CommitData();
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}
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idMenuScreen::HideScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::HandleAction h
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========================
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*/
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bool idMenuScreen_Shell_SystemOptions::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
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{
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if( menuData == NULL )
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{
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return true;
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}
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if( menuData->ActiveScreen() != SHELL_AREA_SYSTEM_OPTIONS )
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{
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return false;
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}
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widgetAction_t actionType = action.GetType();
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const idSWFParmList& parms = action.GetParms();
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switch( actionType )
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{
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case WIDGET_ACTION_GO_BACK:
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{
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if( menuData != NULL )
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{
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menuData->SetNextScreen( SHELL_AREA_SETTINGS, MENU_TRANSITION_SIMPLE );
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}
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return true;
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}
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case WIDGET_ACTION_ADJUST_FIELD:
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if( widget->GetDataSourceFieldIndex() == idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN )
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{
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menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE );
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return true;
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}
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break;
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case WIDGET_ACTION_COMMAND:
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{
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if( options == NULL )
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{
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return true;
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}
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int selectionIndex = options->GetFocusIndex();
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if( parms.Num() > 0 )
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{
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selectionIndex = parms[0].ToInteger();
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}
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if( options && selectionIndex != options->GetFocusIndex() )
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{
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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switch( parms[0].ToInteger() )
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{
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case idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN:
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{
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menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE );
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return true;
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}
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default:
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{
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systemData.AdjustField( parms[0].ToInteger(), 1 );
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options->Update();
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}
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}
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return true;
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}
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case WIDGET_ACTION_START_REPEATER:
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{
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if( options == NULL )
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{
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return true;
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}
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if( parms.Num() == 4 )
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{
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int selectionIndex = parms[3].ToInteger();
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if( selectionIndex != options->GetFocusIndex() )
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{
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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}
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break;
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}
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}
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return idMenuWidget::HandleAction( action, event, widget, forceHandled );
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}
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/////////////////////////////////
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// SCREEN SETTINGS
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/////////////////////////////////
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/*
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========================
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings
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========================
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*/
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings()
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{
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData()
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{
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originalRenderAPI = r_graphicsAPI.GetString();
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originalFramerate = com_engineHz.GetInteger();
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originalAntialias = r_antiAliasing.GetInteger();
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originalVsync = r_swapInterval.GetInteger();
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originalBrightness = r_exposure.GetFloat();
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originalVolume = s_volume_dB.GetFloat();
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// RB begin
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//originalShadowMapping = r_useShadowMapping.GetInteger();
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originalRenderMode = r_renderMode.GetInteger();
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originalAmbientBrightness = r_forceAmbient.GetFloat();
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originalSSAO = r_useSSAO.GetInteger();
|
|
originalPostProcessing = r_useFilmicPostFX.GetInteger();
|
|
originalCRTPostFX = r_useCRTPostFX.GetInteger();
|
|
// RB end
|
|
|
|
const int fullscreen = r_fullscreen.GetInteger();
|
|
if( fullscreen > 0 )
|
|
{
|
|
R_GetModeListForDisplay( fullscreen - 1, modeList );
|
|
}
|
|
else
|
|
{
|
|
modeList.Clear();
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired
|
|
========================
|
|
*/
|
|
bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired() const
|
|
{
|
|
/*
|
|
if( originalAntialias != r_antiAliasing.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalShadowMapping != r_useShadowMapping.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
*/
|
|
|
|
if( idStr::Icmp( r_graphicsAPI.GetString(), originalRenderAPI ) != 0 )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalFramerate != com_engineHz.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData
|
|
========================
|
|
*/
|
|
void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData()
|
|
{
|
|
cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
AdjustOption
|
|
Given a current value in an array of possible values, returns the next n value
|
|
========================
|
|
*/
|
|
int AdjustOption( int currentValue, const int values[], int numValues, int adjustment )
|
|
{
|
|
int index = 0;
|
|
for( int i = 0; i < numValues; i++ )
|
|
{
|
|
if( currentValue == values[i] )
|
|
{
|
|
index = i;
|
|
break;
|
|
}
|
|
}
|
|
index += adjustment;
|
|
while( index < 0 )
|
|
{
|
|
index += numValues;
|
|
}
|
|
index %= numValues;
|
|
return values[index];
|
|
}
|
|
|
|
/*
|
|
========================
|
|
LinearAdjust
|
|
Linearly converts a float from one scale to another
|
|
========================
|
|
*/
|
|
float LinearAdjust( float input, float currentMin, float currentMax, float desiredMin, float desiredMax )
|
|
{
|
|
return ( ( input - currentMin ) / ( currentMax - currentMin ) ) * ( desiredMax - desiredMin ) + desiredMin;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField
|
|
========================
|
|
*/
|
|
void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField( const int fieldIndex, const int adjustAmount )
|
|
{
|
|
switch( fieldIndex )
|
|
{
|
|
#ifdef _WIN32
|
|
case SYSTEM_FIELD_RENDERAPI:
|
|
{
|
|
static const int numValues = 2;
|
|
static const int values[numValues] = { 0, 1 };
|
|
int option = 0;
|
|
|
|
if( !idStr::Icmp( r_graphicsAPI.GetString(), "vulkan" ) )
|
|
{
|
|
option = 1;
|
|
}
|
|
else
|
|
{
|
|
option = 0;
|
|
}
|
|
|
|
option = AdjustOption( option, values, numValues, adjustAmount );
|
|
|
|
if( option == 1 )
|
|
{
|
|
r_graphicsAPI.SetString( "vulkan" );
|
|
}
|
|
else
|
|
{
|
|
r_graphicsAPI.SetString( "dx12" );
|
|
}
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
case SYSTEM_FIELD_FRAMERATE:
|
|
{
|
|
static const int numValues = 2;
|
|
static const int values[numValues] = { 60, 120 };
|
|
com_engineHz.SetInteger( AdjustOption( com_engineHz.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_VSYNC:
|
|
{
|
|
static const int numValues = 3;
|
|
static const int values[numValues] = { 0, 1, 2 };
|
|
r_swapInterval.SetInteger( AdjustOption( r_swapInterval.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_ANTIALIASING:
|
|
{
|
|
#if ID_MSAA
|
|
static const int numValues = 5;
|
|
static const int values[numValues] =
|
|
{
|
|
ANTI_ALIASING_NONE,
|
|
ANTI_ALIASING_TAA,
|
|
ANTI_ALIASING_TAA_SMAA_1X,
|
|
ANTI_ALIASING_MSAA_2X,
|
|
ANTI_ALIASING_MSAA_4X,
|
|
};
|
|
#else
|
|
static const int numValues = 2;
|
|
static const int values[numValues] =
|
|
{
|
|
ANTI_ALIASING_NONE,
|
|
ANTI_ALIASING_TAA,
|
|
};
|
|
#endif
|
|
|
|
r_antiAliasing.SetInteger( AdjustOption( r_antiAliasing.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
// RB begin
|
|
case SYSTEM_FIELD_RENDERMODE:
|
|
{
|
|
static const int numValues = 12;
|
|
static const int values[numValues] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };
|
|
r_renderMode.SetInteger( AdjustOption( r_renderMode.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_FILMIC_POSTFX:
|
|
{
|
|
static const int numValues = 2;
|
|
static const int values[numValues] = { 0, 1 };
|
|
r_useFilmicPostFX.SetInteger( AdjustOption( r_useFilmicPostFX.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_CRT_POSTFX:
|
|
{
|
|
static const int numValues = 4;
|
|
static const int values[numValues] = { 0, 1, 2, 3 };
|
|
r_useCRTPostFX.SetInteger( AdjustOption( r_useCRTPostFX.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
/*
|
|
case SYSTEM_FIELD_SHADOWMAPPING:
|
|
{
|
|
static const int numValues = 2;
|
|
static const int values[numValues] = { 0, 1 };
|
|
r_useShadowMapping.SetInteger( AdjustOption( r_useShadowMapping.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_LODBIAS:
|
|
{
|
|
const float percent = LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f );
|
|
const float adjusted = percent + ( float )adjustAmount * 5.0f;
|
|
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
|
|
r_lodBias.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, -1.0f, 1.0f ) );
|
|
break;
|
|
}*/
|
|
case SYSTEM_FIELD_SSAO:
|
|
{
|
|
static const int numValues = 2;
|
|
static const int values[numValues] = { 0, 1 };
|
|
r_useSSAO.SetInteger( AdjustOption( r_useSSAO.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_AMBIENT_BRIGHTNESS:
|
|
{
|
|
const float percent = LinearAdjust( r_forceAmbient.GetFloat(), 0.0f, 1.0f, 0.0f, 100.0f );
|
|
const float adjusted = percent + ( float )adjustAmount;
|
|
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
|
|
|
|
r_forceAmbient.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, 0.0f, 1.0f ) );
|
|
break;
|
|
}
|
|
// RB end
|
|
case SYSTEM_FIELD_BRIGHTNESS:
|
|
{
|
|
const float percent = LinearAdjust( r_exposure.GetFloat(), 0.0f, 1.0f, 0.0f, 100.0f );
|
|
const float adjusted = percent + ( float )adjustAmount;
|
|
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
|
|
|
|
r_exposure.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, 0.0f, 1.0f ) ); // RB
|
|
r_lightScale.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, 2.0f, 4.0f ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_VOLUME:
|
|
{
|
|
const float percent = 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) );
|
|
const float adjusted = percent + ( float )adjustAmount;
|
|
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
|
|
s_volume_dB.SetFloat( DB_SILENCE - ( idMath::Sqrt( clamped / 100.0f ) * DB_SILENCE ) );
|
|
break;
|
|
}
|
|
}
|
|
cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField
|
|
========================
|
|
*/
|
|
idSWFScriptVar idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField( const int fieldIndex ) const
|
|
{
|
|
switch( fieldIndex )
|
|
{
|
|
#ifdef _WIN32
|
|
case SYSTEM_FIELD_RENDERAPI:
|
|
{
|
|
if( !idStr::Icmp( r_graphicsAPI.GetString(), "vulkan" ) )
|
|
{
|
|
return "Vulkan";
|
|
}
|
|
else
|
|
{
|
|
return "DirectX 12";
|
|
}
|
|
}
|
|
#endif
|
|
|
|
case SYSTEM_FIELD_FULLSCREEN:
|
|
{
|
|
const int fullscreen = r_fullscreen.GetInteger();
|
|
const int vidmode = r_vidMode.GetInteger();
|
|
if( fullscreen == 0 )
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
// SRS - Added support for displaying borderless modes
|
|
else if( fullscreen == -1 )
|
|
{
|
|
return "Borderless Window";
|
|
}
|
|
else if( fullscreen == -2 )
|
|
{
|
|
return "Borderless Fullscreen";
|
|
}
|
|
// SRS end
|
|
if( fullscreen < 0 || vidmode < 0 || vidmode >= modeList.Num() )
|
|
{
|
|
return "???";
|
|
}
|
|
if( modeList[vidmode].displayHz == 60 )
|
|
{
|
|
return va( "%4i x %4i", modeList[vidmode].width, modeList[vidmode].height );
|
|
}
|
|
else
|
|
{
|
|
return va( "%4i x %4i @ %dhz", modeList[vidmode].width, modeList[vidmode].height, modeList[vidmode].displayHz );
|
|
}
|
|
}
|
|
|
|
case SYSTEM_FIELD_FRAMERATE:
|
|
return va( "%d FPS", com_engineHz.GetInteger() );
|
|
|
|
case SYSTEM_FIELD_VSYNC:
|
|
if( r_swapInterval.GetInteger() == 1 )
|
|
{
|
|
return "#str_swf_smart";
|
|
}
|
|
else if( r_swapInterval.GetInteger() == 2 )
|
|
{
|
|
return "#str_swf_enabled";
|
|
}
|
|
else
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
|
|
case SYSTEM_FIELD_ANTIALIASING:
|
|
{
|
|
if( r_antiAliasing.GetInteger() == 0 )
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
|
|
#if ID_MSAA
|
|
static const int numValues = 5;
|
|
static const char* values[numValues] =
|
|
{
|
|
"None",
|
|
"TAA",
|
|
"TAA + SMAA 1X",
|
|
"MSAA 2X",
|
|
"MSAA 4X",
|
|
};
|
|
|
|
compile_time_assert( numValues == ( ANTI_ALIASING_MSAA_4X + 1 ) );
|
|
#else
|
|
static const int numValues = 2;
|
|
static const char* values[numValues] =
|
|
{
|
|
"None",
|
|
"TAA"
|
|
};
|
|
|
|
compile_time_assert( numValues == ( ANTI_ALIASING_TAA + 1 ) );
|
|
#endif
|
|
|
|
return values[ r_antiAliasing.GetInteger() ];
|
|
}
|
|
case SYSTEM_FIELD_RENDERMODE:
|
|
{
|
|
static const int numValues = 12;
|
|
static const char* values[numValues] =
|
|
{
|
|
"Doom 3",
|
|
"2-bit",
|
|
"2-bit Hi",
|
|
"Commodore 64",
|
|
"Commodore 64 Hi",
|
|
"Amstrad CPC 6128",
|
|
"Amstrad CPC 6128 Hi",
|
|
"NES",
|
|
"NES Hi",
|
|
"Sega Genesis",
|
|
"Sega Genesis Highres",
|
|
"Sony PSX",
|
|
};
|
|
|
|
compile_time_assert( numValues == ( RENDERMODE_PSX + 1 ) );
|
|
|
|
return values[ r_renderMode.GetInteger() ];
|
|
}
|
|
case SYSTEM_FIELD_FILMIC_POSTFX:
|
|
if( r_useFilmicPostFX.GetInteger() > 0 )
|
|
{
|
|
return "#str_swf_enabled";
|
|
}
|
|
else
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
|
|
case SYSTEM_FIELD_CRT_POSTFX:
|
|
{
|
|
static const int numValues = 4;
|
|
static const char* values[numValues] =
|
|
{
|
|
"#str_swf_disabled",
|
|
"Mattias",
|
|
"Newpixie",
|
|
"Advanced",
|
|
};
|
|
|
|
return values[ r_useCRTPostFX.GetInteger() ];
|
|
}
|
|
|
|
//case SYSTEM_FIELD_LODBIAS:
|
|
// return LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f );
|
|
|
|
case SYSTEM_FIELD_SSAO:
|
|
if( r_useSSAO.GetInteger() == 1 )
|
|
{
|
|
return "#str_swf_enabled";
|
|
}
|
|
else
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
|
|
case SYSTEM_FIELD_AMBIENT_BRIGHTNESS:
|
|
return LinearAdjust( r_forceAmbient.GetFloat(), 0.0f, 1.0f, 0.0f, 100.0f );
|
|
|
|
case SYSTEM_FIELD_BRIGHTNESS:
|
|
return LinearAdjust( r_exposure.GetFloat(), 0.0f, 1.0f, 0.0f, 100.0f );
|
|
|
|
case SYSTEM_FIELD_VOLUME:
|
|
{
|
|
return 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) );
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged
|
|
========================
|
|
*/
|
|
bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged() const
|
|
{
|
|
if( idStr::Icmp( r_graphicsAPI.GetString(), originalRenderAPI ) != 0 )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalFramerate != com_engineHz.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalAntialias != r_antiAliasing.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalVsync != r_swapInterval.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//if( originalShadowMapping != r_useShadowMapping.GetInteger() )
|
|
//{
|
|
// return true;
|
|
//}
|
|
|
|
if( originalRenderMode != r_renderMode.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalAmbientBrightness != r_forceAmbient.GetFloat() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalSSAO != r_useSSAO.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalPostProcessing != r_useFilmicPostFX.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalCRTPostFX != r_useCRTPostFX.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalBrightness != r_exposure.GetFloat() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if( originalVolume != s_volume_dB.GetFloat() )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// RB begin
|
|
void idMenuWidget_SystemOptionsList::Update()
|
|
{
|
|
if( GetSWFObject() == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
|
|
|
|
if( !BindSprite( root ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
//idLib::Printf( "SystemOptionsList::Update( offset = %i )\n", GetViewOffset() );
|
|
|
|
// clear old sprites and rebuild the options
|
|
for( int childIndex = 0; childIndex < GetTotalNumberOfOptions(); ++childIndex )
|
|
{
|
|
idMenuWidget& child = GetChildByIndex( childIndex );
|
|
|
|
child.ClearSprite();
|
|
}
|
|
|
|
for( int optionIndex = 0; optionIndex < GetNumVisibleOptions(); ++optionIndex )
|
|
{
|
|
if( optionIndex >= children.Num() )
|
|
{
|
|
// not enough children
|
|
idSWFSpriteInstance* item = GetSprite()->GetScriptObject()->GetNestedSprite( va( "item%d", optionIndex ) );
|
|
if( item != NULL )
|
|
{
|
|
item->SetVisible( false );
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// account view offset and total number of options
|
|
const int childIndex = ( GetViewOffset() + optionIndex ) % GetTotalNumberOfOptions();
|
|
idMenuWidget& child = GetChildByIndex( childIndex );
|
|
|
|
child.SetSpritePath( GetSpritePath(), va( "item%d", optionIndex ) );
|
|
if( child.BindSprite( root ) )
|
|
{
|
|
if( optionIndex >= GetTotalNumberOfOptions() )
|
|
{
|
|
child.ClearSprite();
|
|
continue;
|
|
}
|
|
|
|
child.Update();
|
|
|
|
if( optionIndex == focusIndex )
|
|
{
|
|
child.SetState( WIDGET_STATE_SELECTING );
|
|
}
|
|
else
|
|
{
|
|
child.SetState( WIDGET_STATE_NORMAL );
|
|
}
|
|
}
|
|
}
|
|
|
|
idSWFSpriteInstance* const upSprite = GetSprite()->GetScriptObject()->GetSprite( "upIndicator" );
|
|
if( upSprite != NULL )
|
|
{
|
|
upSprite->SetVisible( GetViewOffset() > 0 );
|
|
}
|
|
|
|
idSWFSpriteInstance* const downSprite = GetSprite()->GetScriptObject()->GetSprite( "downIndicator" );
|
|
if( downSprite != NULL )
|
|
{
|
|
downSprite->SetVisible( GetViewOffset() + GetNumVisibleOptions() < GetTotalNumberOfOptions() );
|
|
}
|
|
}
|
|
|
|
void idMenuWidget_SystemOptionsList::Scroll( const int scrollAmount, const bool wrapAround )
|
|
{
|
|
if( GetTotalNumberOfOptions() == 0 )
|
|
{
|
|
return;
|
|
}
|
|
|
|
int newIndex, newOffset;
|
|
|
|
// RB: always wrap around
|
|
CalculatePositionFromIndexDelta( newIndex, newOffset, GetViewIndex(), GetViewOffset(), GetNumVisibleOptions(), GetTotalNumberOfOptions(), scrollAmount, IsWrappingAllowed(), true ); //wrapAround );
|
|
|
|
//int oldViewIndex = GetViewIndex();
|
|
//int oldViewOffset = GetViewOffset();
|
|
int oldFocusIndex = GetFocusIndex();
|
|
|
|
if( newOffset != GetViewOffset() )
|
|
{
|
|
SetViewOffset( newOffset );
|
|
if( menuData != NULL )
|
|
{
|
|
menuData->PlaySound( GUI_SOUND_FOCUS );
|
|
}
|
|
|
|
// RB: HACK and I don't like it.
|
|
// focusIndex is used here for the visible state and not for event handling.
|
|
focusIndex = newIndex;
|
|
Update();
|
|
focusIndex = oldFocusIndex;
|
|
}
|
|
|
|
if( newIndex != GetViewIndex() )
|
|
{
|
|
SetViewIndex( newIndex );
|
|
|
|
// trigger focus/unfocus sprite actions
|
|
SetFocusIndex( newIndex );// - newOffset );
|
|
}
|
|
|
|
//idLib::Printf( "scroll = %i, index = %i -> %i, offset = %i -> %i, focus = %i -> %i\n", scrollAmount, oldViewIndex, newIndex, oldViewOffset, newOffset, oldFocusIndex, GetFocusIndex() );
|
|
}
|
|
// RB end
|
|
|