mirror of
https://github.com/id-Software/DOOM-3-BFG.git
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dd987814f7
it didn't work correctly because the mouse isn't grabbed (in contrast to dhewm3). It's fixed now by returning absolute coordinates when a menu is open, furthermore the cursor is now always hidden. |
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.. | ||
sdl_cpu.cpp | ||
sdl_events.cpp | ||
sdl_glimp.cpp | ||
sdl_local.h | ||
sdl_qgl.cpp |