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53 lines
2.2 KiB
C
53 lines
2.2 KiB
C
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef SYS_FILESYSTEM_H
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#define SYS_FILESYSTEM_H
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void Sys_Mkdir( const char *path );
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bool Sys_Rmdir( const char *path );
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bool Sys_IsFileWritable( const char *path );
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enum sysFolder_t {
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FOLDER_ERROR = -1,
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FOLDER_NO = 0,
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FOLDER_YES = 1
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};
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// returns FOLDER_YES if the specified path is a folder
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sysFolder_t Sys_IsFolder( const char *path );
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// use fs_debug to verbose Sys_ListFiles
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// returns -1 if directory was not found (the list is cleared)
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int Sys_ListFiles( const char * directory, const char * extension, idList<class idStr> & list );
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const char * Sys_EXEPath();
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const char * Sys_CWD();
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const char * Sys_LaunchPath();
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#endif
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