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doom3-bfg/base/def/map_recycling.def
2022-08-27 13:19:29 +02:00

112 lines
3.4 KiB
Modula-2

//REVENANT INTRO CINEMATICS
export james {
camera maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_cam
addoptions -prefix IMPACT_
mesh maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_impact
anim maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_impact
}
entityDef recycling1_revintro_cam {
"editor_color" "1 .5 0"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 64"
"spawnclass" "idCameraAnim"
"anim" "revintro"
"cinematic" "1"
"anim revintro" "models/md5/cinematics/revenant/revintro_cam.md5camera"
}
model recycling1_revintro_player {
skin skins/player/noweapon.skin
mesh models/md5/characters/player/mocap/player.md5mesh
anim revintro models/md5/cinematics/revenant/revintro_player.md5anim {
frame 27 sound_body snd_footstep
frame 35 sound_body snd_footstep
frame 49 sound_body snd_footstep
frame 55 sound_body snd_footstep
}
}
entityDef recycling1_revintro_player {
"inherit" "cin_base"
"model" "recycling1_revintro_player"
"anim" "revintro"
"cinematic" "1"
"snd_footstep" "monster_demon_revenant_footstep"
}
model recycling1_revintro_player2 {
//skin skins/player/noweapon.skin
mesh models/md5/cinematics/revenant/revintro_player2.md5mesh
anim revintro models/md5/cinematics/revenant/revintro_player2.md5anim
}
entityDef recycling1_revintro_player2 {
"inherit" "cin_base"
"model" "recycling1_revintro_player2"
"anim" "revintro"
"cinematic" "1"
}
model recycling1_revintro_rev {
mesh models/md5/monsters/revenant/james/revenant.md5mesh
anim revintro models/md5/cinematics/revenant/revintro_rev.md5anim {
frame 70 sound_voice2 revcin_yell1
frame 103 sound_body snd_footstep
frame 109 sound_body snd_footstep
frame 114 sound_body snd_footstep
frame 117 sound_voice2 revcin_fire
frame 117 call rev_rocketa
frame 118 sound_body snd_footstep
frame 150 sound_voice2 revcin_fire
frame 150 call rev_rocketb
frame 270 sound_voice2 revcin_yell2
//frame 1 trigger trigger_relay_79
}
}
entityDef recycling1_revintro_rev {
"inherit" "cin_base"
"model" "recycling1_revintro_rev"
"anim" "revintro"
"cinematic" "1"
"def_projectile" "projectile_rev_rocket_cinematic"
"snd_footstep" "monster_demon_revenant_footstep"
}
model recycling1_revintro_impact {
mesh models/md5/cinematics/revenant/revintro_impact.md5mesh
anim revintro models/md5/cinematics/revenant/revintro_impact.md5anim {
frame 149 sound_body2 recycling1_revintro_explo1
frame 150 sound_body recycling1_revintro_stress
frame 169 sound_body2 recycling_revintro_clang1
frame 181 sound_body2 recycling1_revintro_explo2
frame 186 sound_body recycling_revintro_clang2
frame 192 sound_body2 recycling_revintro_clang3
frame 239 sound_body recycling_revintro_clang4
frame 213 trigger trigger_relay_79
frame 204 trigger rev_fire1
frame 205 trigger speaker_rev_angryfire
frame 213 trigger rev_steam1
frame 214 trigger speaker_rev_steam
}
}
entityDef recycling1_revintro_impact {
"inherit" "cin_base"
"model" "recycling1_revintro_impact"
"anim" "revintro"
"cinematic" "1"
}