mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-11 21:21:27 +00:00
316 lines
7.8 KiB
C++
316 lines
7.8 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "win_local.h"
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#include <lmerr.h>
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#include <lmcons.h>
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#include <lmwksta.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <direct.h>
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#include <io.h>
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#include <conio.h>
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#undef StrCmpN
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#undef StrCmpNI
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#undef StrCmpI
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// RB begin
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#if !defined(__MINGW32__)
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#include <comdef.h>
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#include <comutil.h>
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#include <Wbemidl.h>
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// RB: no <atlbase.h> with Visual C++ 2010 Express
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#if defined(USE_MFC_TOOLS)
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#include <atlbase.h>
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#else
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#include "win_nanoafx.h"
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#endif
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#endif // #if !defined(__MINGW32__)
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// RB end
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#pragma comment (lib, "wbemuuid.lib")
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#pragma warning(disable:4740) // warning C4740: flow in or out of inline asm code suppresses global optimization
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/*
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================
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Sys_Milliseconds
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================
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*/
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int Sys_Milliseconds()
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{
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static DWORD sys_timeBase = timeGetTime();
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return timeGetTime() - sys_timeBase;
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}
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/*
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========================
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Sys_Microseconds
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========================
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*/
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uint64 Sys_Microseconds()
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{
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static uint64 ticksPerMicrosecondTimes1024 = 0;
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if( ticksPerMicrosecondTimes1024 == 0 )
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{
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ticksPerMicrosecondTimes1024 = ( ( uint64 )Sys_ClockTicksPerSecond() << 10 ) / 1000000;
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assert( ticksPerMicrosecondTimes1024 > 0 );
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}
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return ( ( uint64 )( ( int64 )Sys_GetClockTicks() << 10 ) ) / ticksPerMicrosecondTimes1024;
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}
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/*
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================
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Sys_GetSystemRam
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returns amount of physical memory in MB
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================
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*/
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int Sys_GetSystemRam()
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{
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MEMORYSTATUSEX statex;
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statex.dwLength = sizeof( statex );
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GlobalMemoryStatusEx( &statex );
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int physRam = statex.ullTotalPhys / ( 1024 * 1024 );
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// HACK: For some reason, ullTotalPhys is sometimes off by a meg or two, so we round up to the nearest 16 megs
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physRam = ( physRam + 8 ) & ~15;
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return physRam;
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}
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/*
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================
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Sys_GetDriveFreeSpace
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returns in megabytes
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================
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*/
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int Sys_GetDriveFreeSpace( const char* path )
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{
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DWORDLONG lpFreeBytesAvailable;
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DWORDLONG lpTotalNumberOfBytes;
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DWORDLONG lpTotalNumberOfFreeBytes;
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int ret = 26;
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//FIXME: see why this is failing on some machines
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if( ::GetDiskFreeSpaceEx( path, ( PULARGE_INTEGER )&lpFreeBytesAvailable, ( PULARGE_INTEGER )&lpTotalNumberOfBytes, ( PULARGE_INTEGER )&lpTotalNumberOfFreeBytes ) )
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{
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ret = ( double )( lpFreeBytesAvailable ) / ( 1024.0 * 1024.0 );
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}
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return ret;
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}
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/*
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========================
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Sys_GetDriveFreeSpaceInBytes
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========================
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*/
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int64 Sys_GetDriveFreeSpaceInBytes( const char* path )
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{
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DWORDLONG lpFreeBytesAvailable;
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DWORDLONG lpTotalNumberOfBytes;
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DWORDLONG lpTotalNumberOfFreeBytes;
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int64 ret = 1;
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//FIXME: see why this is failing on some machines
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if( ::GetDiskFreeSpaceEx( path, ( PULARGE_INTEGER )&lpFreeBytesAvailable, ( PULARGE_INTEGER )&lpTotalNumberOfBytes, ( PULARGE_INTEGER )&lpTotalNumberOfFreeBytes ) )
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{
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ret = lpFreeBytesAvailable;
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}
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return ret;
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}
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/*
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================
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Sys_GetVideoRam
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returns in megabytes
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================
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*/
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int Sys_GetVideoRam()
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{
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unsigned int retSize = 64;
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// RB begin
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#if !defined(__MINGW32__)
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CComPtr<IWbemLocator> spLoc = NULL;
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HRESULT hr = CoCreateInstance( CLSID_WbemLocator, 0, CLSCTX_SERVER, IID_IWbemLocator, ( LPVOID* ) &spLoc );
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if( hr != S_OK || spLoc == NULL )
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{
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return retSize;
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}
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CComBSTR bstrNamespace( _T( "\\\\.\\root\\CIMV2" ) );
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CComPtr<IWbemServices> spServices;
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// Connect to CIM
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hr = spLoc->ConnectServer( bstrNamespace, NULL, NULL, 0, NULL, 0, 0, &spServices );
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if( hr != WBEM_S_NO_ERROR )
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{
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return retSize;
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}
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// Switch the security level to IMPERSONATE so that provider will grant access to system-level objects.
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hr = CoSetProxyBlanket( spServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL, RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
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if( hr != S_OK )
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{
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return retSize;
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}
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// Get the vid controller
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CComPtr<IEnumWbemClassObject> spEnumInst = NULL;
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hr = spServices->CreateInstanceEnum( CComBSTR( "Win32_VideoController" ), WBEM_FLAG_SHALLOW, NULL, &spEnumInst );
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if( hr != WBEM_S_NO_ERROR || spEnumInst == NULL )
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{
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return retSize;
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}
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ULONG uNumOfInstances = 0;
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CComPtr<IWbemClassObject> spInstance = NULL;
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hr = spEnumInst->Next( 10000, 1, &spInstance, &uNumOfInstances );
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if( hr == S_OK && spInstance )
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{
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// Get properties from the object
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CComVariant varSize;
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hr = spInstance->Get( CComBSTR( _T( "AdapterRAM" ) ), 0, &varSize, 0, 0 );
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if( hr == S_OK )
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{
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retSize = varSize.intVal / ( 1024 * 1024 );
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if( retSize == 0 )
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{
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retSize = 64;
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}
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}
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}
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#endif
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// RB end
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return retSize;
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}
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/*
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================
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Sys_GetCurrentMemoryStatus
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returns OS mem info
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all values are in kB except the memoryload
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================
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*/
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void Sys_GetCurrentMemoryStatus( sysMemoryStats_t& stats )
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{
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MEMORYSTATUSEX statex = {};
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unsigned __int64 work;
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statex.dwLength = sizeof( statex );
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GlobalMemoryStatusEx( &statex );
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memset( &stats, 0, sizeof( stats ) );
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stats.memoryLoad = statex.dwMemoryLoad;
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work = statex.ullTotalPhys >> 20;
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stats.totalPhysical = *( int* )&work;
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work = statex.ullAvailPhys >> 20;
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stats.availPhysical = *( int* )&work;
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work = statex.ullAvailPageFile >> 20;
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stats.availPageFile = *( int* )&work;
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work = statex.ullTotalPageFile >> 20;
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stats.totalPageFile = *( int* )&work;
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work = statex.ullTotalVirtual >> 20;
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stats.totalVirtual = *( int* )&work;
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work = statex.ullAvailVirtual >> 20;
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stats.availVirtual = *( int* )&work;
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work = statex.ullAvailExtendedVirtual >> 20;
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stats.availExtendedVirtual = *( int* )&work;
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}
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/*
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================
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Sys_LockMemory
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================
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*/
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bool Sys_LockMemory( void* ptr, int bytes )
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{
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return ( VirtualLock( ptr, ( SIZE_T )bytes ) != FALSE );
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}
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/*
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================
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Sys_UnlockMemory
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================
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*/
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bool Sys_UnlockMemory( void* ptr, int bytes )
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{
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return ( VirtualUnlock( ptr, ( SIZE_T )bytes ) != FALSE );
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}
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/*
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================
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Sys_SetPhysicalWorkMemory
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================
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*/
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void Sys_SetPhysicalWorkMemory( int minBytes, int maxBytes )
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{
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::SetProcessWorkingSetSize( GetCurrentProcess(), minBytes, maxBytes );
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}
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/*
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================
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Sys_GetCurrentUser
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================
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*/
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char* Sys_GetCurrentUser()
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{
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static char s_userName[1024];
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unsigned long size = sizeof( s_userName );
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if( !GetUserName( s_userName, &size ) )
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{
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strcpy( s_userName, "player" );
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}
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if( !s_userName[0] )
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{
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strcpy( s_userName, "player" );
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}
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return s_userName;
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}
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