mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-15 15:01:19 +00:00
67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __FORCE_H__
|
|
#define __FORCE_H__
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
Force base class
|
|
|
|
A force object applies a force to a physics object.
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
class idEntity;
|
|
class idPhysics;
|
|
|
|
class idForce : public idClass
|
|
{
|
|
|
|
public:
|
|
CLASS_PROTOTYPE( idForce );
|
|
|
|
idForce();
|
|
virtual ~idForce();
|
|
static void DeletePhysics( const idPhysics* phys );
|
|
static void ClearForceList();
|
|
|
|
public: // common force interface
|
|
// evalulate the force up to the given time
|
|
virtual void Evaluate( int time );
|
|
// removes any pointers to the physics object
|
|
virtual void RemovePhysics( const idPhysics* phys );
|
|
|
|
private:
|
|
|
|
static idList<idForce*, TAG_IDLIB_LIST_PHYSICS> forceList;
|
|
};
|
|
|
|
#endif /* !__FORCE_H__ */
|