mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-11 05:01:25 +00:00
72 lines
2.4 KiB
C++
72 lines
2.4 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
Copyright (C) 2012 Robert Beckebans
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
// RB: missing __analysis_assume
|
|
#if defined(__MINGW32__)
|
|
#include <sal.h>
|
|
#endif
|
|
// RB end
|
|
|
|
#include "ParallelJobList_JobHeaders.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <windows.h> // for DebugBreak
|
|
#endif
|
|
|
|
/*
|
|
================================================================================================
|
|
|
|
Software Cache
|
|
|
|
================================================================================================
|
|
*/
|
|
|
|
uint32 globalDmaTag;
|
|
|
|
bool SpursEmulationAssertFailed( const char* filename, int line, const char* expression )
|
|
{
|
|
static bool halt = true;
|
|
if( halt )
|
|
{
|
|
#ifdef _WIN32
|
|
#ifdef _MSC_VER
|
|
__debugbreak();
|
|
#else
|
|
// DG: mingw support
|
|
DebugBreak();
|
|
#endif
|
|
#else // not _WIN32
|
|
// DG: POSIX support
|
|
raise( SIGTRAP );
|
|
// DG: end
|
|
#endif // _WIN32
|
|
|
|
}
|
|
return true;
|
|
}
|