doom3-bfg/neo/renderer/OpenGL
Robert Beckebans a378e73823 Merge remote-tracking branch 'RBDOOM-3-BFG/gamma-correction' into HDR-linearRGB
Conflicts:
	base/renderprogs/global.inc
	neo/renderer/tr_local.h
2015-12-21 13:27:12 +01:00
..
gl_backend.cpp 64 bit HDR with adaptive tone mapping ported from XreaL 2015-12-20 12:28:46 +01:00
gl_GraphicsAPIWrapper.cpp 64 bit HDR with adaptive tone mapping ported from XreaL 2015-12-20 12:28:46 +01:00
gl_Image.cpp Merge remote-tracking branch 'RBDOOM-3-BFG/gamma-correction' into HDR-linearRGB 2015-12-21 13:27:12 +01:00