mirror of
https://github.com/id-Software/DOOM-3-BFG.git
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1f5579a697
.. they removed ev.key.keysym.unicode - but checking for SDL_SCANCODE_GRAVE is better anyway to handle console key |
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sdl_cpu.cpp | ||
sdl_events.cpp | ||
sdl_glimp.cpp | ||
sdl_local.h | ||
sdl_qgl.cpp |