doom3-bfg/neo/sys
2014-05-10 15:30:48 +02:00
..
common Adapt #includes for moved files, make it build again 2013-03-18 00:38:58 +01:00
linux Implement Sys_ReLaunch() for Linux, refactor it 2013-01-20 04:32:11 +01:00
posix Move stuff from sys/posix/ and sys/win32/ to sys/common/ 2013-03-18 00:38:58 +01:00
sdl Replaced QGL with GLEW in sdl_glimp.cpp 2014-05-10 15:30:48 +02:00
win32 Merge branch 'master' into glew 2014-04-21 15:01:50 +02:00
LightweightCompression.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
LightweightCompression.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
PacketProcessor.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
PacketProcessor.h Small changes to pthreads. 2012-12-14 13:10:52 +01:00
Snapshot.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Snapshot.h Force format invocations to be correct (on gcc and clang) and fix them. 2014-02-23 19:16:23 +01:00
Snapshot_Jobs.cpp Fixed various warnings from clang 2012-12-23 06:40:47 +01:00
Snapshot_Jobs.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
SnapshotProcessor.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
SnapshotProcessor.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_achievements.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_achievements.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_dedicated_server_search.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_dedicated_server_search.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_leaderboards.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_lobby.cpp Force format invocations to be correct (on gcc and clang) and fix them. 2014-02-23 19:16:23 +01:00
sys_lobby.h Fix sending clients from lobby to game when lobby and game are on same server 2013-03-17 23:35:12 +01:00
sys_lobby_backend.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
sys_lobby_backend_direct.cpp Fix sending clients from lobby to game when lobby and game are on same server 2013-03-17 23:35:12 +01:00
sys_lobby_backend_direct.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_lobby_migrate.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_lobby_snapshot.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_lobby_users.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_local.cpp Fix usage of trigraphs. 2014-02-22 11:54:04 +01:00
sys_local.h Removed unused callstack traces API. All C++ files compile with MinGW. 2012-12-04 02:30:46 +01:00
sys_localuser.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_localuser.h Disabled broken savegame and profile storage checks for the PC 2012-12-19 23:56:20 +01:00
sys_profile.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_profile.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_public.h Implement Sys_ReLaunch() for Linux, refactor it 2013-01-20 04:32:11 +01:00
sys_savegame.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_savegame.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
sys_session.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_session_callbacks.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_session_local.cpp Fix typos 2013-12-31 02:23:16 +01:00
sys_session_local.h Adapt #includes for moved files, make it build again 2013-03-18 00:38:58 +01:00
sys_session_savegames.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_session_savegames.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_signin.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_signin.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_stats.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_stats_misc.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_voicechat.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_voicechat.h Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10 2014-02-23 15:19:11 +01:00