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https://github.com/id-Software/DOOM-3-BFG.git
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393 lines
11 KiB
C
393 lines
11 KiB
C
/* inffast.c -- fast decoding
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* Copyright (C) 1995-2008, 2010 Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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#include "zutil.h"
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#include "inftrees.h"
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#include "inflate.h"
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#include "inffast.h"
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#ifndef ASMINF
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/* Allow machine dependent optimization for post-increment or pre-increment.
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Based on testing to date,
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Pre-increment preferred for:
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- PowerPC G3 (Adler)
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- MIPS R5000 (Randers-Pehrson)
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Post-increment preferred for:
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- none
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No measurable difference:
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- Pentium III (Anderson)
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- M68060 (Nikl)
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*/
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#ifdef POSTINC
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#define OFF 0
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#define PUP(a) *(a)++
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#else
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#define OFF 1
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#define PUP(a) *++(a)
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#endif
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/*
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Decode literal, length, and distance codes and write out the resulting
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literal and match bytes until either not enough input or output is
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available, an end-of-block is encountered, or a data error is encountered.
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When large enough input and output buffers are supplied to inflate(), for
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example, a 16K input buffer and a 64K output buffer, more than 95% of the
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inflate execution time is spent in this routine.
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Entry assumptions:
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state->mode == LEN
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strm->avail_in >= 6
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strm->avail_out >= 258
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start >= strm->avail_out
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state->bits < 8
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On return, state->mode is one of:
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LEN -- ran out of enough output space or enough available input
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TYPE -- reached end of block code, inflate() to interpret next block
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BAD -- error in block data
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Notes:
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- The maximum input bits used by a length/distance pair is 15 bits for the
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length code, 5 bits for the length extra, 15 bits for the distance code,
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and 13 bits for the distance extra. This totals 48 bits, or six bytes.
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Therefore if strm->avail_in >= 6, then there is enough input to avoid
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checking for available input while decoding.
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- The maximum bytes that a single length/distance pair can output is 258
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bytes, which is the maximum length that can be coded. inflate_fast()
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requires strm->avail_out >= 258 for each loop to avoid checking for
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output space.
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*/
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void ZLIB_INTERNAL inflate_fast( strm, start )
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z_streamp strm;
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unsigned start; /* inflate()'s starting value for strm->avail_out */
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{
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struct inflate_state FAR* state;
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unsigned char FAR* in; /* local strm->next_in */
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unsigned char FAR* last; /* while in < last, enough input available */
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unsigned char FAR* out; /* local strm->next_out */
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unsigned char FAR* beg; /* inflate()'s initial strm->next_out */
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unsigned char FAR* end; /* while out < end, enough space available */
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#ifdef INFLATE_STRICT
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unsigned dmax; /* maximum distance from zlib header */
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#endif
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unsigned wsize; /* window size or zero if not using window */
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unsigned whave; /* valid bytes in the window */
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unsigned wnext; /* window write index */
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unsigned char FAR* window; /* allocated sliding window, if wsize != 0 */
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unsigned long hold; /* local strm->hold */
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unsigned bits; /* local strm->bits */
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code const FAR* lcode; /* local strm->lencode */
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code const FAR* dcode; /* local strm->distcode */
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unsigned lmask; /* mask for first level of length codes */
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unsigned dmask; /* mask for first level of distance codes */
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code here; /* retrieved table entry */
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unsigned op; /* code bits, operation, extra bits, or */
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/* window position, window bytes to copy */
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unsigned len; /* match length, unused bytes */
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unsigned dist; /* match distance */
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unsigned char FAR* from; /* where to copy match from */
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/* copy state to local variables */
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state = ( struct inflate_state FAR* )strm->state;
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in = strm->next_in - OFF;
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last = in + ( strm->avail_in - 5 );
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out = strm->next_out - OFF;
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beg = out - ( start - strm->avail_out );
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end = out + ( strm->avail_out - 257 );
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#ifdef INFLATE_STRICT
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dmax = state->dmax;
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#endif
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wsize = state->wsize;
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whave = state->whave;
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wnext = state->wnext;
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window = state->window;
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hold = state->hold;
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bits = state->bits;
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lcode = state->lencode;
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dcode = state->distcode;
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lmask = ( 1U << state->lenbits ) - 1;
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dmask = ( 1U << state->distbits ) - 1;
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/* decode literals and length/distances until end-of-block or not enough
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input data or output space */
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do
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{
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if( bits < 15 )
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{
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hold += ( unsigned long )( PUP( in ) ) << bits;
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bits += 8;
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hold += ( unsigned long )( PUP( in ) ) << bits;
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bits += 8;
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}
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here = lcode[hold & lmask];
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dolen:
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op = ( unsigned )( here.bits );
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hold >>= op;
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bits -= op;
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op = ( unsigned )( here.op );
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if( op == 0 ) /* literal */
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{
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Tracevv( ( stderr, here.val >= 0x20 && here.val < 0x7f ?
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"inflate: literal '%c'\n" :
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"inflate: literal 0x%02x\n", here.val ) );
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PUP( out ) = ( unsigned char )( here.val );
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}
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else if( op & 16 ) /* length base */
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{
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len = ( unsigned )( here.val );
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op &= 15; /* number of extra bits */
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if( op )
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{
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if( bits < op )
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{
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hold += ( unsigned long )( PUP( in ) ) << bits;
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bits += 8;
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}
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len += ( unsigned )hold & ( ( 1U << op ) - 1 );
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hold >>= op;
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bits -= op;
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}
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Tracevv( ( stderr, "inflate: length %u\n", len ) );
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if( bits < 15 )
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{
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hold += ( unsigned long )( PUP( in ) ) << bits;
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bits += 8;
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hold += ( unsigned long )( PUP( in ) ) << bits;
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bits += 8;
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}
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here = dcode[hold & dmask];
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dodist:
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op = ( unsigned )( here.bits );
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hold >>= op;
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bits -= op;
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op = ( unsigned )( here.op );
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if( op & 16 ) /* distance base */
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{
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dist = ( unsigned )( here.val );
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op &= 15; /* number of extra bits */
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if( bits < op )
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{
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hold += ( unsigned long )( PUP( in ) ) << bits;
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bits += 8;
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if( bits < op )
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{
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hold += ( unsigned long )( PUP( in ) ) << bits;
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bits += 8;
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}
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}
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dist += ( unsigned )hold & ( ( 1U << op ) - 1 );
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#ifdef INFLATE_STRICT
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if( dist > dmax )
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{
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strm->msg = ( char* )"invalid distance too far back";
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state->mode = BAD;
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break;
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}
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#endif
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hold >>= op;
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bits -= op;
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Tracevv( ( stderr, "inflate: distance %u\n", dist ) );
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op = ( unsigned )( out - beg ); /* max distance in output */
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if( dist > op ) /* see if copy from window */
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{
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op = dist - op; /* distance back in window */
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if( op > whave )
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{
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if( state->sane )
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{
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strm->msg =
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( char* )"invalid distance too far back";
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state->mode = BAD;
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break;
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}
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#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
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if( len <= op - whave )
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{
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do
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{
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PUP( out ) = 0;
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}
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while( --len );
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continue;
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}
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len -= op - whave;
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do
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{
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PUP( out ) = 0;
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}
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while( --op > whave );
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if( op == 0 )
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{
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from = out - dist;
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do
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{
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PUP( out ) = PUP( from );
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}
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while( --len );
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continue;
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}
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#endif
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}
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from = window - OFF;
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if( wnext == 0 ) /* very common case */
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{
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from += wsize - op;
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if( op < len ) /* some from window */
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{
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len -= op;
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do
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{
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PUP( out ) = PUP( from );
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}
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while( --op );
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from = out - dist; /* rest from output */
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}
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}
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else if( wnext < op ) /* wrap around window */
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{
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from += wsize + wnext - op;
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op -= wnext;
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if( op < len ) /* some from end of window */
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{
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len -= op;
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do
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{
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PUP( out ) = PUP( from );
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}
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while( --op );
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from = window - OFF;
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if( wnext < len ) /* some from start of window */
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{
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op = wnext;
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len -= op;
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do
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{
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PUP( out ) = PUP( from );
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}
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while( --op );
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from = out - dist; /* rest from output */
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}
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}
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}
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else /* contiguous in window */
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{
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from += wnext - op;
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if( op < len ) /* some from window */
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{
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len -= op;
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do
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{
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PUP( out ) = PUP( from );
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}
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while( --op );
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from = out - dist; /* rest from output */
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}
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}
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while( len > 2 )
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{
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PUP( out ) = PUP( from );
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PUP( out ) = PUP( from );
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PUP( out ) = PUP( from );
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len -= 3;
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}
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if( len )
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{
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PUP( out ) = PUP( from );
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if( len > 1 )
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{
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PUP( out ) = PUP( from );
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}
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}
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}
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else
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{
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from = out - dist; /* copy direct from output */
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do /* minimum length is three */
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{
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PUP( out ) = PUP( from );
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PUP( out ) = PUP( from );
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PUP( out ) = PUP( from );
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len -= 3;
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}
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while( len > 2 );
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if( len )
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{
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PUP( out ) = PUP( from );
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if( len > 1 )
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{
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PUP( out ) = PUP( from );
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}
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}
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}
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}
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else if( ( op & 64 ) == 0 ) /* 2nd level distance code */
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{
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here = dcode[here.val + ( hold & ( ( 1U << op ) - 1 ) )];
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goto dodist;
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}
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else
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{
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strm->msg = ( char* )"invalid distance code";
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state->mode = BAD;
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break;
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}
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}
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else if( ( op & 64 ) == 0 ) /* 2nd level length code */
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{
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here = lcode[here.val + ( hold & ( ( 1U << op ) - 1 ) )];
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goto dolen;
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}
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else if( op & 32 ) /* end-of-block */
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{
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Tracevv( ( stderr, "inflate: end of block\n" ) );
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state->mode = TYPE;
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break;
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}
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else
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{
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strm->msg = ( char* )"invalid literal/length code";
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state->mode = BAD;
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break;
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}
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}
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while( in < last && out < end );
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/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
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len = bits >> 3;
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in -= len;
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bits -= len << 3;
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hold &= ( 1U << bits ) - 1;
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/* update state and return */
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strm->next_in = in + OFF;
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strm->next_out = out + OFF;
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strm->avail_in = ( unsigned )( in < last ? 5 + ( last - in ) : 5 - ( in - last ) );
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strm->avail_out = ( unsigned )( out < end ?
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257 + ( end - out ) : 257 - ( out - end ) );
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state->hold = hold;
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state->bits = bits;
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return;
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}
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/*
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inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
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- Using bit fields for code structure
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- Different op definition to avoid & for extra bits (do & for table bits)
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- Three separate decoding do-loops for direct, window, and wnext == 0
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- Special case for distance > 1 copies to do overlapped load and store copy
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- Explicit branch predictions (based on measured branch probabilities)
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- Deferring match copy and interspersed it with decoding subsequent codes
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- Swapping literal/length else
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- Swapping window/direct else
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- Larger unrolled copy loops (three is about right)
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- Moving len -= 3 statement into middle of loop
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*/
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#endif /* !ASMINF */
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