.. |
Color
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
DXT
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Added cmd exportImagesToTrenchBroom
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2022-01-20 22:25:06 +01:00 |
jobs
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Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types
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2021-05-25 20:06:37 -04:00 |
NVRHI
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Clean up bufferDesc initialization for idUniformBuffer::AllocBufferObject()
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2023-02-19 11:30:14 -05:00 |
OpenGL
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Merge branch 'master' of https://github.com/RobertBeckebans/RBDOOM-3-BFG into cinematic-updates
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2022-12-26 12:18:55 -05:00 |
Passes
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Added missing TAA pixeloffset to SSAO pass
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2023-02-11 18:08:00 +01:00 |
SMAA
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Added SMAA intrinsic helper images
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2015-12-26 15:20:19 +01:00 |
Vulkan
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Merge branch 'master' of https://github.com/RobertBeckebans/RBDOOM-3-BFG into cinematic-updates
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2022-12-26 12:18:55 -05:00 |
BinaryImage.cpp
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Use RGB565 -> RBGA8 loading hack like on Apple
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2022-03-10 20:26:29 +01:00 |
BinaryImage.h
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Add various move constructors
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2022-10-23 17:49:54 -05:00 |
BinaryImageData.h
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
BindingCache.cpp
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Merged GPU skinning code by SP and did additional refactoring
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2022-06-27 19:54:20 +02:00 |
BindingCache.h
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
BoundsTrack.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
BoundsTrack.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
BufferObject.cpp
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Simplify BufferObject_NVRHI logic for VMA, support *Buffer::Reference() for VMA buffer objects
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2023-02-16 12:44:09 -05:00 |
BufferObject.h
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Fix PCH build failures (on linux) when USE_VMA allocator option enabled
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2023-02-15 23:00:50 -05:00 |
Cinematic.cpp
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Ran astyle
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2023-01-18 10:16:21 +01:00 |
Cinematic.h
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Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
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2022-06-04 13:37:00 +02:00 |
CmdlineProgressbar.cpp
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Don't call ResizeFramebuffers() during bake commands!
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2022-04-23 18:48:55 +02:00 |
CmdlineProgressbar.h
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Moved CommandlineProgressBar out of RenderCommon.h to its own files
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2022-01-22 16:20:21 +01:00 |
Font.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Font.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Framebuffer.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
Framebuffer.h
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Synced renderer with SP branch for the most parts
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2022-09-14 18:03:29 +02:00 |
GLMatrix.cpp
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Switched back to old projection matrix for less warping
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2023-02-11 16:36:46 +01:00 |
GLMatrix.h
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Improved TAA jittering
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2022-04-20 10:54:25 +02:00 |
GLState.h
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Merge vkDOOM3 stencil PSO creation
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2019-11-08 18:12:37 +01:00 |
GuiModel.cpp
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Fix ImGui include path handling to be consistent with other external libs
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2023-01-25 12:27:32 -05:00 |
GuiModel.h
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Cleanup
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2023-01-13 14:43:09 +01:00 |
Image.h
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Fix PCH build failures (on linux) when USE_VMA allocator option enabled
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2023-02-15 23:00:50 -05:00 |
Image_blueNoiseVC_1M.h
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Optimized shadow mapping using Blue Noise sampling.
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2020-04-29 01:19:53 +02:00 |
Image_blueNoiseVC_2.h
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Optimized Filmic Dithering with precalculated Blue Noise
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2020-05-10 22:10:32 +02:00 |
Image_brdfLut.h
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Added support to load RG16F texture data. Added R_WriteEXR function
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2020-04-18 19:16:24 +02:00 |
Image_env_UAC_lobby_amb.h
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Updated default builtin irradiance/radiance probe data
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2021-05-03 22:38:51 +02:00 |
Image_env_UAC_lobby_spec.h
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Updated default builtin irradiance/radiance probe data
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2021-05-03 22:38:51 +02:00 |
Image_files.cpp
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Merge branch 'master' into 635-nvrhi3
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2022-09-14 16:26:15 +02:00 |
Image_intrinsic.cpp
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Fix legacy SSAO for NVRHI Vulkan and enable SSAO compute shader alternative
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2023-01-25 14:23:14 -05:00 |
Image_load.cpp
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R_TestVideo_f command fixes and Cinematics startup fix for NVRHI (BinkDec green frame)
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2022-12-26 12:20:25 -05:00 |
Image_process.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
Image_program.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
ImageManager.cpp
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Set NVRHI upload buffer size to avoid Vulkan staging buffer fragmentation
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2023-02-14 01:11:43 -05:00 |
ImmediateMode.cpp
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Write constant buffers if changed or layout changed
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2022-11-20 15:42:48 +01:00 |
ImmediateMode.h
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Clean up NVRHI resources before Sys_Quit(), otherwise non-zero exit code (destructors too late)
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2022-10-27 14:52:08 -04:00 |
Interaction.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Interaction.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Material.cpp
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Merge branch 'master' into 635-nvrhi3
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2022-09-14 16:26:15 +02:00 |
Material.h
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Merge branch '679-gltf-map-support2' into 679-gltf-map-support
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2022-07-02 12:55:10 +02:00 |
Model.cpp
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Merge branch 'master' into 635-nvrhi4
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2022-11-18 16:51:40 +01:00 |
Model.h
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Merge branch 'master' into 635-nvrhi4
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2022-11-18 16:51:40 +01:00 |
Model_ase.cpp
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Synced renderer with SP branch for the most parts
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2022-09-14 18:03:29 +02:00 |
Model_ase.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_beam.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_ColladaHelper.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ColladaParser.cpp
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Smaller merge changes with master
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2022-03-06 08:32:26 +01:00 |
Model_ColladaParser.h
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Only enable MikkTSpace for new assets
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2020-12-21 17:30:47 +01:00 |
Model_gltf.cpp
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Merge fixes, default models scene remains Scene
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2022-12-22 16:46:29 +01:00 |
Model_gltf.h
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[!] Fixed loading animated file exclusive models
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2022-12-22 15:27:15 +01:00 |
Model_liquid.cpp
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Merge branch 'master' into 635-nvrhi4
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2022-11-18 16:51:40 +01:00 |
Model_local.h
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Applied MD3 crashfix by Daniel Gibson
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2023-01-30 16:28:00 +01:00 |
Model_lwo.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_lwo.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ma.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_ma.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_md3.cpp
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Applied MD3 crashfix by Daniel Gibson
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2023-01-30 16:28:00 +01:00 |
Model_md3.h
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Applied MD3 crashfix by Daniel Gibson
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2023-01-30 16:28:00 +01:00 |
Model_md5.cpp
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Merge branch 'master' into 635-nvrhi4
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2022-11-18 16:51:40 +01:00 |
Model_obj.cpp
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Ignore line definitions in OBJ files
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2022-06-20 22:33:01 +02:00 |
Model_obj.h
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Merged stuff from Iced-Hellfire-Dev branch, no specular fix
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2021-02-20 12:56:24 +01:00 |
Model_prt.cpp
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Passed idImportOptions along the animations loader code
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2022-11-11 16:59:36 +01:00 |
Model_sprite.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
ModelDecal.cpp
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Disabled FullscreenFXManager::Process() post processing effects #647
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2022-03-29 15:25:25 +02:00 |
ModelDecal.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelManager.cpp
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Set NVRHI upload buffer size to avoid Vulkan staging buffer fragmentation
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2023-02-14 01:11:43 -05:00 |
ModelManager.h
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Merge branch 'master' into 635-nvrhi5
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2022-12-22 16:49:18 +01:00 |
ModelOverlay.cpp
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Disabled FullscreenFXManager::Process() post processing effects #647
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2022-03-29 15:25:25 +02:00 |
ModelOverlay.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
PipelineCache.cpp
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Cleanup references to nvrhi::IDevice on shutdown, otherwise device won't clean up properly on final exit
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2022-10-28 17:50:48 -04:00 |
PipelineCache.h
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Cleanup references to nvrhi::IDevice on shutdown, otherwise device won't clean up properly on final exit
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2022-10-28 17:50:48 -04:00 |
RenderBackend.cpp
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Donut SSAO is kind of working
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2023-02-11 14:24:59 +01:00 |
RenderBackend.h
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Simplified old SSAO backend code
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2023-02-08 09:24:23 +01:00 |
RenderCommon.h
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Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim()
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2022-12-24 14:10:55 -05:00 |
RenderContext.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderEntity.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
RenderLog.cpp
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Build-time perf improvement for PCH, c_str() fix in idCameraAnim::gltfLoadAnim()
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2022-12-24 14:10:55 -05:00 |
RenderLog.h
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Astyle
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2022-11-18 16:47:29 +01:00 |
RenderPass.cpp
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Write constant buffers if changed or layout changed
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2022-11-20 15:42:48 +01:00 |
RenderPass.h
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
RenderProgs.cpp
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Removed old obsolete SSAO minify shader
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2023-02-11 14:31:26 +01:00 |
RenderProgs.h
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Removed old obsolete SSAO minify shader
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2023-02-11 14:31:26 +01:00 |
RenderProgs_embedded.h
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Fixed most annoying compiler warnings on Linux
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2022-05-19 16:47:24 +02:00 |
RenderProgs_GLSL.cpp
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderSystem.cpp
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Some code to debug the NVRHI swapchain problem
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2022-09-17 20:01:06 +02:00 |
RenderSystem.h
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Probably fixed Vulkan swapchain problem
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2022-09-22 18:34:07 +02:00 |
RenderSystem_init.cpp
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Fix ImGui include path handling to be consistent with other external libs
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2023-01-25 12:27:32 -05:00 |
RenderWorld.cpp
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Don't call ResizeFramebuffers() during bake commands!
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2022-04-23 18:48:55 +02:00 |
RenderWorld.h
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Synced renderer with SP branch for the most parts
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2022-09-14 18:03:29 +02:00 |
RenderWorld_defs.cpp
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Use snapped origin of env_probes for new naming convention
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2021-10-12 21:08:59 +02:00 |
RenderWorld_demo.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
RenderWorld_envprobes.cpp
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Always clear the envprobe FBO for lightgrid capturing
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2022-07-03 14:16:04 +02:00 |
RenderWorld_lightgrid.cpp
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[bakeLightGrids] Fixed too bright grid points caused by bad cubemap captures
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2022-09-06 18:39:47 +02:00 |
RenderWorld_load.cpp
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Synced renderer with SP branch for the most parts
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2022-09-14 18:03:29 +02:00 |
RenderWorld_local.h
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Updated release notes, added angles support for lights
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2021-05-09 21:25:25 +02:00 |
RenderWorld_portals.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
ResolutionScale.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
ResolutionScale.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ScreenRect.cpp
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Astyle
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2022-11-20 12:52:06 +01:00 |
ScreenRect.h
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Astyle
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2022-11-20 12:52:06 +01:00 |
simplex.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
tr_frontend_addlights.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
tr_frontend_addmodels.cpp
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Merged GPU skinning code by SP and did additional refactoring
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2022-06-27 19:54:20 +02:00 |
tr_frontend_deform.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
tr_frontend_guisurf.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
tr_frontend_main.cpp
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Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation
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2022-10-21 23:46:42 -04:00 |
tr_frontend_subview.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
tr_trace.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
tr_trisurf.cpp
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Replaced std::min/max with Min/Max
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2022-11-19 16:46:21 +01:00 |
VertexCache.cpp
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |
VertexCache.h
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |