mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-04-25 11:01:30 +00:00
376 lines
7.7 KiB
C++
376 lines
7.7 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 2013-2015 Robert Beckebans
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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idFile_SWF::~idFile_SWF()
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{
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if( file != NULL )
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{
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delete file;
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file = NULL;
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}
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}
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int idFile_SWF::BitCountS( const int64 value, bool isSigned )
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{
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int number = idMath::Abs( value );
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int64 x = 1;
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int i;
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for( i = 1; i <= 64; i++ )
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{
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x <<= 1;
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if( x > number )
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break;
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}
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return ( int )( i + ( ( isSigned ) ? 1 : 0 ) );
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}
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int idFile_SWF::BitCountU( const int value )
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{
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//int nBits = idMath::BitCount( value );
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int nBits = BitCountS( value, false );
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return nBits;
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}
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int idFile_SWF::BitCountFloat( const float value )
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{
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int value2 = ( int ) value;
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int nBits = BitCountS( value2, value < 0.0F );
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return nBits;
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}
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int idFile_SWF::EnlargeBitCountS( const int value, int numBits )
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{
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if( value == 0 )
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{
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return numBits;
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}
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int n = BitCountS( value, true );
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if( n > numBits )
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{
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numBits = n;
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}
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return numBits;
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}
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int idFile_SWF::EnlargeBitCountU( const int value, int numBits )
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{
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if( value == 0 )
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{
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return numBits;
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}
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int n = BitCountU( value );
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if( n > numBits )
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{
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numBits = n;
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}
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return numBits;
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}
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int idFile_SWF::Write( const void* buffer, int len )
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{
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ByteAlign();
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return file->Write( buffer, len );
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}
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void idFile_SWF::WriteByte( byte bits )
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{
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file->WriteUnsignedChar( bits );
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}
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void idFile_SWF::WriteUBits( int value, int numBits )
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{
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for( int bit = 0; bit < numBits; bit++ )
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{
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int nb = ( int )( ( value >> ( numBits - 1 - bit ) ) & 1 );
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NBits += nb * ( 1 << ( 7 - bitPos ) );
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bitPos++;
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if( bitPos == 8 )
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{
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WriteByte( ( byte )( NBits & 0xFF ) );
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bitPos = 0;
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NBits = 0;
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}
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}
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}
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void idFile_SWF::WriteSBits( int value, int numBits )
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{
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int32 tmp = value & 0x7FFFFFFF;
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if( value < 0 )
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{
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tmp |= ( 1L << ( ( int32 )numBits - 1 ) );
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}
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WriteUBits( tmp, numBits );
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}
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void idFile_SWF::WriteU8( uint8 value )
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{
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ByteAlign();
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WriteByte( value );
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}
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void idFile_SWF::WriteU16( uint16 value )
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{
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ByteAlign();
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WriteByte( value & 0xFF );
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WriteByte( ( value >> 8 ) & 0xFF );
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}
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void idFile_SWF::WriteU32( uint32 value )
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{
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ByteAlign();
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WriteByte( value & 0xFF );
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WriteByte( ( value >> 8 ) & 0xFF );
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WriteByte( ( value >> 16 ) & 0xFF );
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WriteByte( ( value >> 24 ) & 0xFF );
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}
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void idFile_SWF::WriteRect( const swfRect_t& rect )
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{
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int tl_x = FLOAT2SWFTWIP( rect.tl.x );
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int br_x = FLOAT2SWFTWIP( rect.br.x );
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int tl_y = FLOAT2SWFTWIP( rect.tl.y );
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int br_y = FLOAT2SWFTWIP( rect.br.y );
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int nBits = 0;
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nBits = EnlargeBitCountS( tl_x, nBits );
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nBits = EnlargeBitCountS( br_x, nBits );
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nBits = EnlargeBitCountS( tl_y, nBits );
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nBits = EnlargeBitCountS( br_y, nBits );
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WriteUBits( nBits, 5 );
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WriteSBits( tl_x, nBits );
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WriteSBits( br_x, nBits );
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WriteSBits( tl_y, nBits );
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WriteSBits( br_y, nBits );
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ByteAlign();
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}
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void idFile_SWF::WriteMatrix( const swfMatrix_t& matrix )
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{
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//ByteAlign();
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bool hasScale = ( matrix.xx != 1.0f || matrix.yy != 1.0f );
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WriteUBits( hasScale ? 1 : 0, 1 );
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if( hasScale )
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{
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int nBits = 0;
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int xx = FLOAT2SWFFIXED16( matrix.xx );
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int yy = FLOAT2SWFFIXED16( matrix.yy );
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nBits = EnlargeBitCountS( xx, nBits );
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nBits = EnlargeBitCountS( yy, nBits );
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WriteUBits( nBits, 5 );
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WriteSBits( xx, nBits );
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WriteSBits( yy, nBits );
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}
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bool hasRotate = ( matrix.yx != 0 && matrix.xy != 0 );
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WriteUBits( hasRotate ? 1 : 0, 1 );
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if( hasRotate )
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{
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int nBits = 0;
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int yx = FLOAT2SWFFIXED16( matrix.yx );
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int xy = FLOAT2SWFFIXED16( matrix.xy );
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nBits = EnlargeBitCountS( yx, nBits );
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nBits = EnlargeBitCountS( xy, nBits );
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WriteUBits( nBits, 5 );
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WriteSBits( yx, nBits );
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WriteSBits( xy, nBits );
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}
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int nBits = 0;
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int tx = FLOAT2SWFTWIP( matrix.tx );
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int ty = FLOAT2SWFTWIP( matrix.ty );
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nBits = EnlargeBitCountS( tx, nBits );
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nBits = EnlargeBitCountS( ty, nBits );
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WriteUBits( nBits, 5 );
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WriteSBits( tx, nBits );
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WriteSBits( ty, nBits );
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ByteAlign();
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}
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void idFile_SWF::WriteColorXFormRGBA( const swfColorXform_t& xcf )
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{
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bool hasAddTerms = ( xcf.add.x != 0.0f || xcf.add.y != 0.0f || xcf.add.z != 0.0f || xcf.add.w != 0.0f );
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WriteUBits( hasAddTerms ? 1 : 0, 1 );
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bool hasMulTerms = ( xcf.mul.x != 0.0f || xcf.mul.y != 0.0f || xcf.mul.z != 0.0f || xcf.mul.w != 0.0f );
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WriteUBits( hasMulTerms ? 1 : 0, 1 );
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int nBits = 0;
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int mulRed = 0;
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int mulGreen = 0;
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int mulBlue = 0;
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int mulAlpha = 0;
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if( hasMulTerms )
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{
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mulRed = FLOAT2SWFFIXED8( xcf.mul.x );
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mulGreen = FLOAT2SWFFIXED8( xcf.mul.y );
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mulBlue = FLOAT2SWFFIXED8( xcf.mul.z );
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mulAlpha = FLOAT2SWFFIXED8( xcf.mul.w );
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nBits = EnlargeBitCountS( mulRed, nBits );
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nBits = EnlargeBitCountS( mulGreen, nBits );
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nBits = EnlargeBitCountS( mulBlue, nBits );
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nBits = EnlargeBitCountS( mulAlpha, nBits );
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}
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int red = 0;
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int green = 0;
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int blue = 0;
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int alpha = 0;
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if( hasAddTerms )
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{
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red = FLOAT2SWFFIXED8( xcf.add.x );
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green = FLOAT2SWFFIXED8( xcf.add.y );
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blue = FLOAT2SWFFIXED8( xcf.add.z );
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alpha = FLOAT2SWFFIXED8( xcf.add.w );
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nBits = EnlargeBitCountS( red, nBits );
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nBits = EnlargeBitCountS( green, nBits );
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nBits = EnlargeBitCountS( blue, nBits );
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nBits = EnlargeBitCountS( alpha, nBits );
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}
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WriteUBits( nBits, 4 );
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if( hasMulTerms )
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{
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WriteSBits( mulRed, nBits );
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WriteSBits( mulGreen, nBits );
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WriteSBits( mulBlue, nBits );
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WriteSBits( mulAlpha, nBits );
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}
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if( hasAddTerms )
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{
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WriteSBits( red, nBits );
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WriteSBits( green, nBits );
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WriteSBits( blue, nBits );
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WriteSBits( alpha, nBits );
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}
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ByteAlign();
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}
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void idFile_SWF::WriteColorRGB( const swfColorRGB_t& color )
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{
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ByteAlign();
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WriteByte( color.r );
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WriteByte( color.g );
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WriteByte( color.b );
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}
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void idFile_SWF::WriteColorRGBA( const swfColorRGBA_t& color )
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{
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ByteAlign();
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WriteByte( color.r );
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WriteByte( color.g );
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WriteByte( color.b );
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WriteByte( color.a );
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}
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void idFile_SWF::WriteTagHeader( swfTag_t tag, int32 tagLength )
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{
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uint16 tagIDLength = ( ( int ) tag << 6 );
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if( tagLength < 0x3F )
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{
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tagIDLength += tagLength;
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WriteU16( tagIDLength );
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}
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else
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{
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tagIDLength += 0x3F;
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WriteU16( tagIDLength );
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WriteU32( tagLength );
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}
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}
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int32 idFile_SWF::GetTagHeaderSize( swfTag_t tag, int32 tagLength )
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{
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int32 size = 2;
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if( tagLength >= 0x3F )
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{
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size = 6;
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}
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return size;
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}
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