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Mostly necessary because SDL doesn't properly return mouse buttons X1/X2 on Linux/X11, see https://bugzilla.libsdl.org/show_bug.cgi?id=2310 Not sure if this is possible with Windows, DIMOFS_BUTTON7 seems to be the highest constant there. Also passing sdlevent.wheel.y directly as scroll delta |
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sdl2_scancode_mappings.h | ||
sdl_cpu.cpp | ||
sdl_events.cpp | ||
sdl_glimp.cpp | ||
sdl_local.h |