0
0
Fork 0
mirror of https://github.com/id-Software/DOOM-3-BFG.git synced 2025-03-16 15:41:16 +00:00
doom3-bfg/doomclassic/doom/hu_lib.cpp
2022-09-05 22:25:33 +02:00

400 lines
7.1 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "Precompiled.h"
#include "globaldata.h"
#include <ctype.h>
#include "doomdef.h"
#include "v_video.h"
#include "m_swap.h"
#include "hu_lib.h"
#include "r_local.h"
#include "r_draw.h"
// qboolean : whether the screen is always erased
void HUlib_init( void )
{
}
void HUlib_clearTextLine( hu_textline_t* t )
{
t->len = 0;
t->l[0] = 0;
t->needsupdate = true;
}
void
HUlib_initTextLine
( hu_textline_t* t,
int x,
int y,
patch_t** f,
int sc )
{
t->x = x;
t->y = y;
t->f = f;
t->sc = sc;
HUlib_clearTextLine( t );
}
qboolean
HUlib_addCharToTextLine
( hu_textline_t* t,
char ch )
{
if( t->len == HU_MAXLINELENGTH )
{
return false;
}
else
{
t->l[t->len++] = ch;
t->l[t->len] = 0;
t->needsupdate = 4;
return true;
}
}
qboolean HUlib_delCharFromTextLine( hu_textline_t* t )
{
if( !t->len )
{
return false;
}
else
{
t->l[--t->len] = 0;
t->needsupdate = 4;
return true;
}
}
void
HUlib_drawTextLine
( hu_textline_t* l,
qboolean drawcursor )
{
int i;
int w;
int x;
unsigned char c;
// draw the new stuff
x = l->x;
for( i = 0; i < l->len; i++ )
{
c = toupper( l->l[i] );
if( c != ' '
&& c >= l->sc
&& c <= '_' )
{
w = SHORT( l->f[c - l->sc]->width );
if( x + w > SCREENWIDTH )
{
break;
}
V_DrawPatchDirect( x, l->y, FG, l->f[c - l->sc] );
x += w;
}
else
{
x += 4;
if( x >= SCREENWIDTH )
{
break;
}
}
}
// draw the cursor if requested
if( drawcursor
&& x + SHORT( l->f['_' - l->sc]->width ) <= SCREENWIDTH )
{
V_DrawPatchDirect( x, l->y, FG, l->f['_' - l->sc] );
}
}
// sorta called by HU_Erase and just better darn get things straight
void HUlib_eraseTextLine( hu_textline_t* l )
{
int lh;
int y;
int yoffset;
// Only erases when NOT in automap and the screen is reduced,
// and the text must either need updating or refreshing
// (because of a recent change back from the automap)
if( !::g->automapactive &&
::g->viewwindowx && l->needsupdate )
{
lh = SHORT( l->f[0]->height ) + 1;
for( y = l->y, yoffset = y * SCREENWIDTH ; y < l->y + lh ; y++, yoffset += SCREENWIDTH )
{
if( y < ::g->viewwindowy || y >= ::g->viewwindowy + ::g->viewheight )
{
R_VideoErase( yoffset, SCREENWIDTH ); // erase entire line
}
else
{
R_VideoErase( yoffset, ::g->viewwindowx ); // erase left border
R_VideoErase( yoffset + ::g->viewwindowx + ::g->viewwidth, ::g->viewwindowx );
// erase right border
}
}
}
::g->lastautomapactive = ::g->automapactive;
if( l->needsupdate )
{
l->needsupdate--;
}
}
void
HUlib_initSText
( hu_stext_t* s,
int x,
int y,
int h,
patch_t** font,
int startchar,
qboolean* on )
{
int i;
s->h = h;
s->on = on;
s->laston = true;
s->cl = 0;
for( i = 0; i < h; i++ )
HUlib_initTextLine( &s->l[i],
x, y - i * ( SHORT( font[0]->height ) + 1 ),
font, startchar );
}
void HUlib_addLineToSText( hu_stext_t* s )
{
int i;
// add a clear line
if( ++s->cl == s->h )
{
s->cl = 0;
}
HUlib_clearTextLine( &s->l[s->cl] );
// everything needs updating
for( i = 0 ; i < s->h ; i++ )
{
s->l[i].needsupdate = 4;
}
}
void
HUlib_addMessageToSText
( hu_stext_t* s,
const char* prefix,
const char* msg )
{
HUlib_addLineToSText( s );
if( prefix )
while( *prefix )
{
HUlib_addCharToTextLine( &s->l[s->cl], *( prefix++ ) );
}
while( *msg )
{
HUlib_addCharToTextLine( &s->l[s->cl], *( msg++ ) );
}
}
void HUlib_drawSText( hu_stext_t* s )
{
int i, idx;
hu_textline_t* l;
if( !*s->on )
{
return; // if not on, don't draw
}
// draw everything
for( i = 0 ; i < s->h ; i++ )
{
idx = s->cl - i;
if( idx < 0 )
{
idx += s->h; // handle queue of ::g->lines
}
l = &s->l[idx];
// need a decision made here on whether to skip the draw
HUlib_drawTextLine( l, false ); // no cursor, please
}
}
void HUlib_eraseSText( hu_stext_t* s )
{
int i;
for( i = 0 ; i < s->h ; i++ )
{
if( s->laston && !*s->on )
{
s->l[i].needsupdate = 4;
}
HUlib_eraseTextLine( &s->l[i] );
}
s->laston = *s->on;
}
void
HUlib_initIText
( hu_itext_t* it,
int x,
int y,
patch_t** font,
int startchar,
qboolean* on )
{
it->lm = 0; // default left margin is start of text
it->on = on;
it->laston = true;
HUlib_initTextLine( &it->l, x, y, font, startchar );
}
// The following deletion routines adhere to the left margin restriction
void HUlib_delCharFromIText( hu_itext_t* it )
{
if( it->l.len != it->lm )
{
HUlib_delCharFromTextLine( &it->l );
}
}
void HUlib_eraseLineFromIText( hu_itext_t* it )
{
while( it->lm != it->l.len )
{
HUlib_delCharFromTextLine( &it->l );
}
}
// Resets left margin as well
void HUlib_resetIText( hu_itext_t* it )
{
it->lm = 0;
HUlib_clearTextLine( &it->l );
}
void
HUlib_addPrefixToIText
( hu_itext_t* it,
char* str )
{
while( *str )
{
HUlib_addCharToTextLine( &it->l, *( str++ ) );
}
it->lm = it->l.len;
}
// wrapper function for handling general keyed input.
// returns true if it ate the key
qboolean
HUlib_keyInIText
( hu_itext_t* it,
unsigned char ch )
{
if( ch >= ' ' && ch <= '_' )
{
HUlib_addCharToTextLine( &it->l, ( char ) ch );
}
else if( ch == KEY_BACKSPACE )
{
HUlib_delCharFromIText( it );
}
else if( ch != KEY_ENTER )
{
return false; // did not eat key
}
return true; // ate the key
}
void HUlib_drawIText( hu_itext_t* it )
{
hu_textline_t* l = &it->l;
if( !*it->on )
{
return;
}
HUlib_drawTextLine( l, true ); // draw the line w/ cursor
}
void HUlib_eraseIText( hu_itext_t* it )
{
if( it->laston && !*it->on )
{
it->l.needsupdate = 4;
}
HUlib_eraseTextLine( &it->l );
it->laston = *it->on;
}