mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-03-16 15:41:16 +00:00
This is already the case for the OpenGL renderer. This feature is not supported by all the Vulkan drivers. For example Mesa ANV with Coffe-lake (that is relatively recent) or Mesa v3dv (Broadcom) used on the rpi4. |
||
---|---|---|
.. | ||
Allocator_VK.cpp | ||
Allocator_VK.h | ||
BufferObject_VK.cpp | ||
Image_VK.cpp | ||
qvk.h | ||
RenderBackend_VK.cpp | ||
RenderDebug_VK.cpp | ||
RenderProgs_VK.cpp | ||
Staging_VK.cpp | ||
Staging_VK.h | ||
vma.cpp | ||
vma.h |