doom3-bfg/neo/d3xp/menus/MenuScreen_Scoreboard.cpp

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21 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../../idLib/precompiled.h"
#include "../Game_local.h"
//***************************************************************
// DEFAULT SCOREBOARD
//***************************************************************
static const int MAX_SCOREBOARD_SLOTS = 8;
/*
========================
idMenuScreen_Scoreboard::Initialize
========================
*/
void idMenuScreen_Scoreboard::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "sbDefault" );
playerList = new( TAG_SWF ) idMenuWidget_ScoreboardList();
playerList->SetSpritePath( GetSpritePath(), "info", "playerList" );
playerList->SetNumVisibleOptions( MAX_SCOREBOARD_SLOTS );
playerList->SetWrappingAllowed( true );
while( playerList->GetChildren().Num() < MAX_SCOREBOARD_SLOTS )
{
idMenuWidget_ScoreboardButton* const buttonWidget = new( TAG_SWF ) idMenuWidget_ScoreboardButton();
buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, playerList->GetChildren().Num() );
buttonWidget->AddEventAction( WIDGET_EVENT_COMMAND ).Set( WIDGET_ACTION_MUTE_PLAYER, playerList->GetChildren().Num() );
buttonWidget->Initialize( data );
playerList->AddChild( buttonWidget );
}
playerList->Initialize( data );
AddChild( playerList );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
}
/*
========================
idMenuScreen_Scoreboard::Update
========================
*/
void idMenuScreen_Scoreboard::Update()
{
if( menuData != NULL )
{
idMenuWidget_CommandBar* cmdBar = dynamic_cast< idMenuWidget_CommandBar* const >( menuData->GetChildFromIndex( SCOREBOARD_WIDGET_CMD_BAR ) );
if( cmdBar != NULL )
{
cmdBar->ClearAllButtons();
idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
if( gameLocal.mpGame.GetGameState() != idMultiplayerGame::GAMEREVIEW )
{
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_01345";
}
buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_TAB );
buttonInfo->label = "";
buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
}
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_swf_view_profile";
}
buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
}
}
idMenuScreen::Update();
}
/*
========================
idMenuScreen_Scoreboard::ShowScreen
========================
*/
void idMenuScreen_Scoreboard::ShowScreen( const mainMenuTransition_t transitionType )
{
idMenuScreen::ShowScreen( transitionType );
if( GetSWFObject() )
{
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtScoreboard" );
if( txtVal != NULL )
{
txtVal->SetText( "#str_02618" );
txtVal->SetStrokeInfo( true, 0.9f, 2.0f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtGameType" );
if( txtVal != NULL )
{
idStr mode = idLocalization::GetString( "#str_02376" );
mode.Append( ": " );
const idStrList& modes = common->GetModeDisplayList();
idStr modeName = idLocalization::GetString( modes[ idMath::ClampInt( 0, modes.Num() - 1, gameLocal.gameType ) ] );
mode.Append( idLocalization::GetString( idLocalization::GetString( modeName ) ) );
txtVal->SetText( mode );
txtVal->SetStrokeInfo( true, 0.9f, 1.8f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtNameHeading" );
if( txtVal != NULL )
{
txtVal->SetText( "#str_02181" );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtScore" );
if( txtVal != NULL )
{
if( gameLocal.gameType == GAME_LASTMAN )
{
txtVal->SetText( idLocalization::GetString( "#str_04242" ) );
}
else if( gameLocal.gameType == GAME_CTF )
{
txtVal->SetText( idLocalization::GetString( "#str_11112" ) );
}
else
{
txtVal->SetText( idLocalization::GetString( "#str_04243" ) );
}
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtWins" );
if( txtVal != NULL )
{
txtVal->SetText( "#str_02619" );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtPing" );
if( txtVal != NULL )
{
txtVal->SetText( "#str_02048" );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtNameHeading2" );
if( txtVal != NULL )
{
txtVal->SetText( "#str_02181" );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtScore2" );
if( txtVal != NULL )
{
if( gameLocal.gameType == GAME_LASTMAN )
{
txtVal->SetText( idLocalization::GetString( "#str_04242" ) );
}
else if( gameLocal.gameType == GAME_CTF )
{
txtVal->SetText( idLocalization::GetString( "#str_11112" ) );
}
else
{
txtVal->SetText( idLocalization::GetString( "#str_04243" ) );
}
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtWins2" );
if( txtVal != NULL )
{
txtVal->SetText( "#str_02619" );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtPing2" );
if( txtVal != NULL )
{
txtVal->SetText( "#str_02048" );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
}
}
}
/*
========================
idMenuScreen_Scoreboard::SetPlayerData
========================
*/
void idMenuScreen_Scoreboard::SetPlayerData( idList< scoreboardInfo_t, TAG_IDLIB_LIST_MENU > data )
{
if( playerList != NULL )
{
for( int i = 0; i < data.Num(); ++i )
{
if( i < playerList->GetChildren().Num() )
{
idMenuWidget_ScoreboardButton* button = dynamic_cast< idMenuWidget_ScoreboardButton* >( &playerList->GetChildByIndex( i ) );
if( button != NULL )
{
button->SetButtonInfo( data[i].index, data[i].values, data[i].voiceState );
}
}
playerList->Update();
}
}
}
/*
========================
idMenuScreen_Scoreboard::UpdateGameInfo
========================
*/
void idMenuScreen_Scoreboard::UpdateGameInfo( idStr gameInfo )
{
if( GetSWFObject() )
{
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtGameInfo" );
if( txtVal != NULL )
{
txtVal->SetText( gameInfo );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
}
}
}
/*
========================
idMenuScreen_Scoreboard::UpdateSpectating
========================
*/
void idMenuScreen_Scoreboard::UpdateSpectating( idStr spectating, idStr follow )
{
if( GetSWFObject() )
{
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtSpectating" );
if( txtVal != NULL )
{
txtVal->tooltip = true;
txtVal->SetText( spectating );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtFollow" );
if( txtVal != NULL )
{
txtVal->SetText( follow );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
}
}
}
/*
========================
idMenuScreen_Scoreboard::UpdateTeamScores
========================
*/
void idMenuScreen_Scoreboard::UpdateTeamScores( int r, int b )
{
if( GetSWFObject() )
{
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtRedScore" );
if( txtVal != NULL )
{
txtVal->SetText( va( "%i", r ) );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtBlueScore" );
if( txtVal != NULL )
{
txtVal->SetText( va( "%i", b ) );
txtVal->SetStrokeInfo( true, 0.75f, 1.75f );
}
}
}
}
/*
========================
idMenuScreen_Scoreboard::UpdateHighlight
========================
*/
void idMenuScreen_Scoreboard::UpdateHighlight()
{
if( playerList == NULL || menuData == NULL )
{
return;
}
idMenuHandler_Scoreboard* data = dynamic_cast< idMenuHandler_Scoreboard* >( menuData );
int curIndex = playerList->GetViewIndex();
int newIndex = playerList->GetViewIndex();
int numRed = data->GetNumPlayers( 0 );
int numBlue = data->GetNumPlayers( 1 );
if( numBlue == 0 )
{
if( curIndex >= numRed )
{
newIndex = numRed - 1;
}
}
else
{
if( curIndex > 3 + numBlue )
{
newIndex = 3 + numBlue;
}
else if( curIndex <= 3 )
{
if( numRed == 0 )
{
newIndex = 4;
}
else
{
if( curIndex >= numRed )
{
newIndex = numRed - 1;
}
}
}
}
// newIndex can be -1 if all players are spectating ( no rankedplayers )
if( newIndex != curIndex && newIndex != -1 )
{
playerList->SetViewIndex( newIndex );
playerList->SetFocusIndex( newIndex );
}
}
/*
========================
idMenuScreen_Scoreboard::HandleAction
========================
*/
bool idMenuScreen_Scoreboard::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
{
if( menuData == NULL )
{
return true;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList& parms = action.GetParms();
switch( actionType )
{
case WIDGET_ACTION_GO_BACK:
{
menuData->SetNextScreen( SCOREBOARD_AREA_INVALID, MENU_TRANSITION_SIMPLE );
return true;
}
case WIDGET_ACTION_MUTE_PLAYER:
{
if( parms.Num() != 1 )
{
return true;
}
idMenuHandler_Scoreboard* data = dynamic_cast< idMenuHandler_Scoreboard* >( menuData );
if( !data )
{
return true;
}
int index = parms[0].ToInteger();
data->MutePlayer( index );
return true;
}
case WIDGET_ACTION_PRESS_FOCUSED:
{
if( playerList == NULL )
{
return true;
}
int selectionIndex = playerList->GetViewIndex();
if( parms.Num() == 1 )
{
selectionIndex = parms[0].ToInteger();
}
if( selectionIndex != playerList->GetFocusIndex() )
{
playerList->SetViewIndex( playerList->GetViewOffset() + selectionIndex );
playerList->SetFocusIndex( selectionIndex );
}
idMenuHandler_Scoreboard* data = dynamic_cast< idMenuHandler_Scoreboard* >( menuData );
if( !data )
{
return true;
}
int numRed = data->GetNumPlayers( 0 );
int numBlue = data->GetNumPlayers( 1 );
if( selectionIndex >= 4 && numBlue != 0 )
{
int index = numRed + ( selectionIndex - 4 );
data->ViewPlayerProfile( index );
}
else
{
data->ViewPlayerProfile( selectionIndex );
}
return true;
}
case WIDGET_ACTION_SCROLL_VERTICAL_VARIABLE:
{
if( parms.Num() == 0 )
{
return true;
}
if( playerList )
{
int dir = parms[ 0 ].ToInteger();
int scroll = 0;
int curIndex = playerList->GetFocusIndex();
idMenuHandler_Scoreboard* data = dynamic_cast< idMenuHandler_Scoreboard* >( menuData );
if( !data )
{
return true;
}
int numRed = data->GetNumPlayers( 0 );
int numBlue = data->GetNumPlayers( 1 );
if( numRed + numBlue <= 1 )
{
return true;
}
if( dir > 0 )
{
if( numBlue == 0 )
{
if( curIndex + 1 >= numRed )
{
scroll = MAX_SCOREBOARD_SLOTS - curIndex;
}
else
{
scroll = dir;
}
}
else
{
if( curIndex < 4 )
{
if( curIndex + 1 >= numRed )
{
scroll = ( MAX_SCOREBOARD_SLOTS * 0.5f ) - curIndex;
}
else
{
scroll = dir;
}
}
else
{
if( curIndex - 3 >= numBlue )
{
scroll = MAX_SCOREBOARD_SLOTS - curIndex;
}
else
{
scroll = dir;
}
}
}
}
else if( dir < 0 )
{
if( numBlue == 0 )
{
if( curIndex - 1 < 0 )
{
scroll = numRed - 1;
}
else
{
scroll = dir;
}
}
else
{
if( curIndex < 4 )
{
if( curIndex - 1 < 0 )
{
scroll = ( ( MAX_SCOREBOARD_SLOTS * 0.5f ) + numBlue ) - 1;
}
else
{
scroll = dir;
}
}
else
{
if( curIndex - 1 < 4 )
{
scroll = -( ( MAX_SCOREBOARD_SLOTS * 0.5f ) - ( numRed - 1 ) );
}
else
{
scroll = dir;
}
}
}
}
if( scroll != 0 )
{
playerList->Scroll( scroll );
}
}
return true;
}
}
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}
//***************************************************************
// CTF SCOREBOARD
//***************************************************************
/*
========================
idMenuScreen_Scoreboard_CTF::Initialize
========================
*/
void idMenuScreen_Scoreboard_CTF::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "sbCTF" );
playerList = new( TAG_SWF ) idMenuWidget_ScoreboardList();
playerList->SetSpritePath( GetSpritePath(), "info", "playerList" );
playerList->SetNumVisibleOptions( MAX_SCOREBOARD_SLOTS );
playerList->SetWrappingAllowed( true );
while( playerList->GetChildren().Num() < MAX_SCOREBOARD_SLOTS )
{
idMenuWidget_ScoreboardButton* const buttonWidget = new( TAG_SWF ) idMenuWidget_ScoreboardButton();
buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, playerList->GetChildren().Num() );
buttonWidget->AddEventAction( WIDGET_EVENT_COMMAND ).Set( WIDGET_ACTION_MUTE_PLAYER, playerList->GetChildren().Num() );
buttonWidget->Initialize( data );
playerList->AddChild( buttonWidget );
}
playerList->Initialize( data );
AddChild( playerList );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
}
//***************************************************************
// TEAM SCOREBOARD
//***************************************************************
/*
========================
idMenuScreen_Scoreboard_Team::Initialize
========================
*/
void idMenuScreen_Scoreboard_Team::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "sbTeam" );
playerList = new( TAG_SWF ) idMenuWidget_ScoreboardList();
playerList->SetSpritePath( GetSpritePath(), "info", "playerList" );
playerList->SetNumVisibleOptions( MAX_SCOREBOARD_SLOTS );
playerList->SetWrappingAllowed( true );
while( playerList->GetChildren().Num() < MAX_SCOREBOARD_SLOTS )
{
idMenuWidget_ScoreboardButton* const buttonWidget = new( TAG_SWF ) idMenuWidget_ScoreboardButton();
buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, playerList->GetChildren().Num() );
buttonWidget->AddEventAction( WIDGET_EVENT_COMMAND ).Set( WIDGET_ACTION_MUTE_PLAYER, playerList->GetChildren().Num() );
buttonWidget->Initialize( data );
playerList->AddChild( buttonWidget );
}
playerList->Initialize( data );
AddChild( playerList );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
}