.. |
aas
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
amplitude
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
cm
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Fix a bunch of memory leaks throughout codebase
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2023-12-26 13:14:58 +01:00 |
cmake
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Added missing files
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2022-02-21 18:15:56 +01:00 |
d3xp
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Don't try to cache models by the new model* keywords
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2024-05-17 21:21:03 +02:00 |
extern
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Point to newest NVRHI with patches by Steve Saunders
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2024-02-26 20:50:49 +01:00 |
framework
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Started rbdmap.exe CMake project
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2024-06-15 21:33:49 +02:00 |
idlib
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Merge branch 'master' into 841-makeMaterials-command
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2024-06-13 21:28:16 +02:00 |
imgui
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Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues
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2023-10-18 13:48:40 +02:00 |
libs
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Check for valid allocations before freeing Bink Decoder bundles
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2024-04-02 12:41:50 -04:00 |
premake
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Removed null characters from RenderProgs_embedded.h
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2014-04-28 11:29:11 +02:00 |
renderer
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makeMaterials command is ready for testing. #close 841
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2024-06-14 17:35:22 +02:00 |
shaders
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Fixed crash with Vulkan when using the colorProcess shader. Close #891
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2024-05-21 20:12:03 +02:00 |
sound
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Fixed clang, gcc compile errors with newer versions #885
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2024-05-10 09:52:32 +02:00 |
stub
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Started rbdmap.exe CMake project
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2024-06-15 21:33:49 +02:00 |
swf
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Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch
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2023-12-26 13:14:59 +01:00 |
sys
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Automatically sign in master user if compiled without DOOM_CLASSIC. close #892
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2024-05-21 21:05:52 +02:00 |
tools
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Started rbdmap.exe CMake project
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2024-06-15 21:33:49 +02:00 |
ui
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Killed hard to maintain renderdemo code
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2024-03-22 09:01:23 +01:00 |
astyle-code.bat
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Format doomclassic with Astyle too
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2023-03-14 10:33:41 +01:00 |
astyle-code.sh
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Formatted doomclassic code with Astyle
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2022-09-05 22:25:33 +02:00 |
astyle-options.ini
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Tweaked Rust coding style quotation
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2020-03-27 18:59:11 +01:00 |
astyle.exe
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
astyle.x86
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
astyle.x86_64
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
cmake-linux-debug.sh
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Removed legacy GL/Vulkan backends from CMakeLists.txt
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2022-11-22 18:47:31 +01:00 |
cmake-linux-release.sh
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Removed legacy GL/Vulkan backends from CMakeLists.txt
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2022-11-22 18:47:31 +01:00 |
cmake-linux-retail.sh
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Set execution flag on cmake-linux-retail.sh
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2024-04-02 17:23:27 +02:00 |
cmake-macos-release.sh
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macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
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2024-01-21 00:17:47 -05:00 |
cmake-macos-retail.sh
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macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
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2024-01-21 00:17:47 -05:00 |
cmake-vs2019-openal.bat
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extractResourceFiles can export .wav files. closes #166
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2024-05-02 19:48:14 +02:00 |
cmake-vs2019-win64-no-ffmpeg.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-vs2019-win64-no-vulkan.bat
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Hooked in the ability to do postfx after everything else is rendered
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2023-12-28 14:39:59 +01:00 |
cmake-vs2019-win64-optick-profiling.bat
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Super basic Optick profiler integration
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2023-02-28 18:00:54 +01:00 |
cmake-vs2019-win64-retail.bat
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Added CMake -DRETAIL option for shipping builds on Github/ModDB
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2024-04-02 16:29:48 +02:00 |
cmake-vs2019-win64.bat
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Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
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2022-06-04 13:37:00 +02:00 |
cmake-vs2022-arm64.bat
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Fixed typo in cmake-vs2022-arm64.bat
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2024-06-02 16:11:19 +02:00 |
cmake-vs2022-win64-no-ffmpeg.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-vs2022-win64-retail.bat
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Added CMake -DRETAIL option for shipping builds on Github/ModDB
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2024-04-02 16:29:48 +02:00 |
cmake-vs2022-win64-standalone.bat
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Fixed compile problems with -DSTANDALONE flag
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2024-02-04 15:36:55 +01:00 |
cmake-vs2022-win64.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-xcode-debug.sh
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macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds
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2024-04-29 00:36:58 -04:00 |
cmake-xcode-release.sh
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macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds
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2024-04-29 00:36:58 -04:00 |
cmake-xcode-universal.sh
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macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds
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2024-04-29 00:36:58 -04:00 |
CMakeLists.txt
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Started rbdmap.exe CMake project
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2024-06-15 21:33:49 +02:00 |
compileshaders.cmake
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CMakeLists: Remove redundant code for finding dxc, now handled by ShaderMake
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2024-03-20 13:49:19 -04:00 |
idStuff.natvis
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- Skinned / animated GLTF models
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2022-07-31 12:13:07 +02:00 |
premake4.exe
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
premake4.lua
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
premake4_embed.bat
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |