mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-11 05:01:25 +00:00
2491 lines
57 KiB
C++
2491 lines
57 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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Copyright (C) 2013-2014 Robert Beckebans
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Copyright (C) 2014 Carl Kenner
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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extern idCVar s_noSound;
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#define JPEG_INTERNALS
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//extern "C" {
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#include "../libs/jpeg-6/jpeglib.h"
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//}
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#include "tr_local.h"
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#define CIN_system 1
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#define CIN_loop 2
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#define CIN_hold 4
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#define CIN_silent 8
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#define CIN_shader 16
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#if defined(USE_FFMPEG)
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// Carl: ffmpg for bink video files
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extern "C"
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{
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//#ifdef WIN32
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#ifndef INT64_C
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#define INT64_C(c) (c ## LL)
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#define UINT64_C(c) (c ## ULL)
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#endif
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#include <inttypes.h>
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//#endif
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libswscale/swscale.h>
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}
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#endif
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class idCinematicLocal : public idCinematic
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{
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public:
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idCinematicLocal();
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virtual ~idCinematicLocal();
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virtual bool InitFromFile( const char* qpath, bool looping );
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virtual cinData_t ImageForTime( int milliseconds );
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virtual int AnimationLength();
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// RB begin
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bool IsPlaying() const;
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// RB end
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virtual void Close();
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virtual void ResetTime( int time );
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private:
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#if defined(USE_FFMPEG)
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int video_stream_index;
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AVFormatContext* fmt_ctx;
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AVFrame* frame;
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AVFrame* frame2;
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AVCodec* dec;
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AVCodecContext* dec_ctx;
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SwsContext* img_convert_ctx;
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bool hasFrame;
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long framePos;
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cinData_t ImageForTimeFFMPEG( int milliseconds );
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bool InitFromFFMPEGFile( const char* qpath, bool looping );
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void FFMPEGReset();
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#endif
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idImage* img;
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bool isRoQ;
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// RB: 64 bit fixes, changed long to int
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size_t mcomp[256];
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// RB end
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byte** qStatus[2];
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idStr fileName;
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int CIN_WIDTH, CIN_HEIGHT;
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idFile* iFile;
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cinStatus_t status;
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// RB: 64 bit fixes, changed long to int
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int tfps;
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int RoQPlayed;
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int ROQSize;
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unsigned int RoQFrameSize;
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int onQuad;
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int numQuads;
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int samplesPerLine;
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unsigned int roq_id;
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int screenDelta;
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byte* buf;
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int samplesPerPixel; // defaults to 2
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unsigned int xsize, ysize, maxsize, minsize;
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int normalBuffer0;
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int roq_flags;
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int roqF0;
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int roqF1;
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int t[2];
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int roqFPS;
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int drawX, drawY;
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// RB end
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int animationLength;
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int startTime;
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float frameRate;
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byte* image;
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bool looping;
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bool dirty;
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bool half;
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bool smootheddouble;
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bool inMemory;
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void RoQ_init();
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void blitVQQuad32fs( byte** status, unsigned char* data );
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void RoQShutdown();
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void RoQInterrupt();
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void move8_32( byte* src, byte* dst, int spl );
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void move4_32( byte* src, byte* dst, int spl );
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void blit8_32( byte* src, byte* dst, int spl );
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void blit4_32( byte* src, byte* dst, int spl );
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void blit2_32( byte* src, byte* dst, int spl );
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// RB: 64 bit fixes, changed long to int
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unsigned short yuv_to_rgb( int y, int u, int v );
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unsigned int yuv_to_rgb24( int y, int u, int v );
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void decodeCodeBook( byte* input, unsigned short roq_flags );
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void recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff );
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void setupQuad( int xOff, int yOff );
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void readQuadInfo( byte* qData );
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void RoQPrepMcomp( int xoff, int yoff );
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void RoQReset();
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// RB end
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};
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// Carl: ROQ files from original Doom 3
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const int DEFAULT_CIN_WIDTH = 512;
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const int DEFAULT_CIN_HEIGHT = 512;
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const int MAXSIZE = 8;
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const int MINSIZE = 4;
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const int ROQ_FILE = 0x1084;
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const int ROQ_QUAD = 0x1000;
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const int ROQ_QUAD_INFO = 0x1001;
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const int ROQ_CODEBOOK = 0x1002;
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const int ROQ_QUAD_VQ = 0x1011;
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const int ROQ_QUAD_JPEG = 0x1012;
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const int ROQ_QUAD_HANG = 0x1013;
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const int ROQ_PACKET = 0x1030;
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const int ZA_SOUND_MONO = 0x1020;
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const int ZA_SOUND_STEREO = 0x1021;
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// temporary buffers used by all cinematics
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// RB: 64 bit fixes, changed long to int
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static int ROQ_YY_tab[256];
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static int ROQ_UB_tab[256];
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static int ROQ_UG_tab[256];
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static int ROQ_VG_tab[256];
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static int ROQ_VR_tab[256];
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// RB end
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static byte* file = NULL;
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static unsigned short* vq2 = NULL;
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static unsigned short* vq4 = NULL;
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static unsigned short* vq8 = NULL;
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//===========================================
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/*
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==============
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idCinematicLocal::InitCinematic
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==============
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*/
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// RB: 64 bit fixes, changed long to int
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void idCinematic::InitCinematic()
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{
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#if defined(USE_FFMPEG)
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// Carl: ffmpeg for Bink and regular video files
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//common->Warning( "Loading FFMPEG...\n" );
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avcodec_register_all();
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av_register_all();
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#endif
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// Carl: Doom 3 ROQ:
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float t_ub, t_vr, t_ug, t_vg;
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int i;
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// generate YUV tables
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t_ub = ( 1.77200f / 2.0f ) * ( float )( 1 << 6 ) + 0.5f;
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t_vr = ( 1.40200f / 2.0f ) * ( float )( 1 << 6 ) + 0.5f;
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t_ug = ( 0.34414f / 2.0f ) * ( float )( 1 << 6 ) + 0.5f;
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t_vg = ( 0.71414f / 2.0f ) * ( float )( 1 << 6 ) + 0.5f;
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for( i = 0; i < 256; i++ )
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{
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float x = ( float )( 2 * i - 255 );
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ROQ_UB_tab[i] = ( int )( ( t_ub * x ) + ( 1 << 5 ) );
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ROQ_VR_tab[i] = ( int )( ( t_vr * x ) + ( 1 << 5 ) );
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ROQ_UG_tab[i] = ( int )( ( -t_ug * x ) );
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ROQ_VG_tab[i] = ( int )( ( -t_vg * x ) + ( 1 << 5 ) );
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ROQ_YY_tab[i] = ( int )( ( i << 6 ) | ( i >> 2 ) );
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}
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file = ( byte* )Mem_Alloc( 65536, TAG_CINEMATIC );
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vq2 = ( word* )Mem_Alloc( 256 * 16 * 4 * sizeof( word ), TAG_CINEMATIC );
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vq4 = ( word* )Mem_Alloc( 256 * 64 * 4 * sizeof( word ), TAG_CINEMATIC );
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vq8 = ( word* )Mem_Alloc( 256 * 256 * 4 * sizeof( word ), TAG_CINEMATIC );
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}
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/*
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==============
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idCinematicLocal::ShutdownCinematic
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==============
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*/
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void idCinematic::ShutdownCinematic()
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{
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// Carl: Original Doom 3 RoQ files:
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Mem_Free( file );
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file = NULL;
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Mem_Free( vq2 );
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vq2 = NULL;
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Mem_Free( vq4 );
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vq4 = NULL;
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Mem_Free( vq8 );
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vq8 = NULL;
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}
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/*
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==============
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idCinematic::Alloc
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==============
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*/
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idCinematic* idCinematic::Alloc()
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{
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return new idCinematicLocal; //Carl: Use the proper class like in Doom 3, not just the unimplemented abstract one.
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}
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/*
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==============
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idCinematic::~idCinematic
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==============
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*/
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idCinematic::~idCinematic( )
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{
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Close();
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}
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/*
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==============
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idCinematic::InitFromFile
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==============
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*/
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bool idCinematic::InitFromFile( const char* qpath, bool looping )
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{
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return false; //Carl: this is just the abstract virtual method
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}
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/*
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==============
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idCinematic::AnimationLength
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==============
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*/
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int idCinematic::AnimationLength()
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{
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return 0;
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}
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/*
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==============
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idCinematic::GetStartTime
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==============
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*/
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int idCinematic::GetStartTime()
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{
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return -1;
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}
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/*
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==============
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idCinematic::ResetTime
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==============
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*/
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void idCinematic::ResetTime( int milliseconds )
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{
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}
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/*
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==============
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idCinematic::ImageForTime
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==============
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*/
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cinData_t idCinematic::ImageForTime( int milliseconds )
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{
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cinData_t c;
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memset( &c, 0, sizeof( c ) );
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declManager->FindMaterial( "doom64.tga" );
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c.image = globalImages->GetImage( "doom64.tga" );
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return c;
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}
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/*
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==============
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idCinematic::ExportToTGA
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==============
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*/
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void idCinematic::ExportToTGA( bool skipExisting )
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{
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}
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/*
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==============
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idCinematic::GetFrameRate
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==============
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*/
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float idCinematic::GetFrameRate() const
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{
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return 30.0f;
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}
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/*
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==============
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idCinematic::Close
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==============
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*/
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void idCinematic::Close()
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{
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}
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// RB begin
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bool idCinematic::IsPlaying() const
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{
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return false;
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}
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// RB end
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//===========================================
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/*
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==============
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idCinematicLocal::idCinematicLocal
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==============
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*/
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idCinematicLocal::idCinematicLocal()
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{
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qStatus[0] = ( byte** )Mem_Alloc( 32768 * sizeof( byte* ), TAG_CINEMATIC );
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qStatus[1] = ( byte** )Mem_Alloc( 32768 * sizeof( byte* ), TAG_CINEMATIC );
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#if defined(USE_FFMPEG)
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// Carl: ffmpeg stuff, for bink and normal video files:
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isRoQ = false;
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// fmt_ctx = avformat_alloc_context();
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frame = avcodec_alloc_frame();
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frame2 = avcodec_alloc_frame();
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dec_ctx = NULL;
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fmt_ctx = NULL;
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video_stream_index = -1;
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img_convert_ctx = NULL;
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hasFrame = false;
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#endif
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// Carl: Original Doom 3 RoQ files:
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image = NULL;
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status = FMV_EOF;
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buf = NULL;
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iFile = NULL;
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img = globalImages->AllocStandaloneImage( "_cinematic" );
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if( img != NULL )
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{
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idImageOpts opts;
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opts.format = FMT_RGBA8;
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opts.colorFormat = CFM_DEFAULT;
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opts.width = 32;
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opts.height = 32;
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opts.numLevels = 1;
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img->AllocImage( opts, TF_LINEAR, TR_REPEAT );
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}
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}
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/*
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==============
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idCinematicLocal::~idCinematicLocal
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==============
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*/
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idCinematicLocal::~idCinematicLocal()
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{
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Close();
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// Carl: Original Doom 3 RoQ files:
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Mem_Free( qStatus[0] );
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qStatus[0] = NULL;
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Mem_Free( qStatus[1] );
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qStatus[1] = NULL;
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#if defined(USE_FFMPEG)
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// Carl: ffmpeg for bink and other video files:
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// RB: TODO double check this. It seems we have different versions of ffmpeg on Kubuntu 13.10 and the win32 development files
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#if defined(_WIN32) || defined(_WIN64)
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avcodec_free_frame( &frame );
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avcodec_free_frame( &frame2 );
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#else
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av_freep( &frame );
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av_freep( &frame2 );
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#endif
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if( fmt_ctx )
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{
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avformat_free_context( fmt_ctx );
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}
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if( img_convert_ctx )
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{
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sws_freeContext( img_convert_ctx );
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}
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#endif
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delete img;
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img = NULL;
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}
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/*
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==============
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idCinematicLocal::InitFromFFMPEGFile
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==============
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*/
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#if defined(USE_FFMPEG)
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bool idCinematicLocal::InitFromFFMPEGFile( const char* qpath, bool amilooping )
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{
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int ret;
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looping = amilooping;
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startTime = 0;
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isRoQ = false;
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CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
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CIN_WIDTH = DEFAULT_CIN_WIDTH;
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idStr fullpath = fileSystem->RelativePathToOSPath( qpath, "fs_basepath" );
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if( ( ret = avformat_open_input( &fmt_ctx, fullpath, NULL, NULL ) ) < 0 )
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{
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common->Warning( "idCinematic: Cannot open FFMPEG video file: '%s', %d\n", qpath, looping );
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return false;
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}
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if( ( ret = avformat_find_stream_info( fmt_ctx, NULL ) ) < 0 )
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{
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common->Warning( "idCinematic: Cannot find stream info: '%s', %d\n", qpath, looping );
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return false;
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}
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/* select the video stream */
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ret = av_find_best_stream( fmt_ctx, AVMEDIA_TYPE_VIDEO, -1, -1, &dec, 0 );
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if( ret < 0 )
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{
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common->Warning( "idCinematic: Cannot find a video stream in: '%s', %d\n", qpath, looping );
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return false;
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}
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video_stream_index = ret;
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dec_ctx = fmt_ctx->streams[video_stream_index]->codec;
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/* init the video decoder */
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if( ( ret = avcodec_open2( dec_ctx, dec, NULL ) ) < 0 )
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{
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common->Warning( "idCinematic: Cannot open video decoder for: '%s', %d\n", qpath, looping );
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return false;
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}
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CIN_WIDTH = dec_ctx->width;
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CIN_HEIGHT = dec_ctx->height;
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/** Calculate Duration in seconds
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* This is the fundamental unit of time (in seconds) in terms
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* of which frame timestamps are represented. For fixed-fps content,
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* timebase should be 1/framerate and timestamp increments should be
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* identically 1.
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* - encoding: MUST be set by user.
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* - decoding: Set by libavcodec.
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*/
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AVRational avr = dec_ctx->time_base;
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/**
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* For some codecs, the time base is closer to the field rate than the frame rate.
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* Most notably, H.264 and MPEG-2 specify time_base as half of frame duration
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* if no telecine is used ...
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*
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* Set to time_base ticks per frame. Default 1, e.g., H.264/MPEG-2 set it to 2.
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*/
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int ticksPerFrame = dec_ctx->ticks_per_frame;
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float durationSec = static_cast<double>( fmt_ctx->streams[video_stream_index]->duration ) * static_cast<double>( ticksPerFrame ) / static_cast<double>( avr.den );
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animationLength = durationSec * 1000;
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frameRate = av_q2d( fmt_ctx->streams[video_stream_index]->r_frame_rate );
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buf = NULL;
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hasFrame = false;
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framePos = -1;
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common->Printf( "Loaded FFMPEG file: '%s', looping=%d%dx%d, %f FPS, %f sec\n", qpath, looping, CIN_WIDTH, CIN_HEIGHT, frameRate, durationSec );
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image = ( byte* )Mem_Alloc( CIN_WIDTH * CIN_HEIGHT * 4 * 2, TAG_CINEMATIC );
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avpicture_fill( ( AVPicture* )frame2, image, PIX_FMT_BGR32, CIN_WIDTH, CIN_HEIGHT );
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if( img_convert_ctx )
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{
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sws_freeContext( img_convert_ctx );
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}
|
|
img_convert_ctx = sws_getContext( dec_ctx->width, dec_ctx->height, dec_ctx->pix_fmt, CIN_WIDTH, CIN_HEIGHT, PIX_FMT_BGR32, SWS_BICUBIC, NULL, NULL, NULL );
|
|
status = FMV_PLAY;
|
|
|
|
startTime = 0;
|
|
ImageForTime( 0 );
|
|
status = ( looping ) ? FMV_PLAY : FMV_IDLE;
|
|
|
|
//startTime = Sys_Milliseconds();
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::FFMPEGReset
|
|
==============
|
|
*/
|
|
#if defined(USE_FFMPEG)
|
|
void idCinematicLocal::FFMPEGReset()
|
|
{
|
|
// RB: don't reset startTime here because that breaks video replays in the PDAs
|
|
//startTime = 0;
|
|
|
|
framePos = -1;
|
|
|
|
if( av_seek_frame( fmt_ctx, video_stream_index, 0, 0 ) >= 0 )
|
|
{
|
|
status = FMV_LOOPED;
|
|
}
|
|
else
|
|
{
|
|
status = FMV_EOF;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::InitFromFile
|
|
==============
|
|
*/
|
|
bool idCinematicLocal::InitFromFile( const char* qpath, bool amilooping )
|
|
{
|
|
unsigned short RoQID;
|
|
|
|
Close();
|
|
|
|
inMemory = 0;
|
|
animationLength = 100000;
|
|
|
|
// Carl: if no folder is specified, look in the video folder
|
|
if( strstr( qpath, "/" ) == NULL && strstr( qpath, "\\" ) == NULL )
|
|
{
|
|
sprintf( fileName, "video/%s", qpath );
|
|
}
|
|
else
|
|
{
|
|
sprintf( fileName, "%s", qpath );
|
|
}
|
|
// Carl: Look for original Doom 3 RoQ files first:
|
|
idStr ext;
|
|
fileName.ExtractFileExtension( ext );
|
|
fileName = fileName.StripFileExtension();
|
|
fileName = fileName + ".roq";
|
|
//if (fileName == "video\\loadvideo.roq") {
|
|
// fileName = "video\\idlogo.roq";
|
|
//}
|
|
|
|
iFile = fileSystem->OpenFileRead( fileName );
|
|
|
|
// Carl: If the RoQ file doesn't exist, try using ffmpeg instead:
|
|
if( !iFile )
|
|
{
|
|
#if defined(USE_FFMPEG)
|
|
//idLib::Warning( "Original Doom 3 RoQ Cinematic not found: '%s'\n", fileName.c_str() );
|
|
idStr temp = fileName.StripFileExtension() + ".bik";
|
|
animationLength = 0;
|
|
hasFrame = false;
|
|
RoQShutdown();
|
|
fileName = temp;
|
|
//idLib::Warning( "New filename: '%s'\n", fileName.c_str() );
|
|
return InitFromFFMPEGFile( fileName.c_str(), amilooping );
|
|
#else
|
|
animationLength = 0;
|
|
return false;
|
|
#endif
|
|
}
|
|
// Carl: The rest of this function is for original Doom 3 RoQ files:
|
|
isRoQ = true;
|
|
ROQSize = iFile->Length();
|
|
|
|
looping = amilooping;
|
|
|
|
CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
|
|
CIN_WIDTH = DEFAULT_CIN_WIDTH;
|
|
samplesPerPixel = 4;
|
|
startTime = 0; //Sys_Milliseconds();
|
|
buf = NULL;
|
|
|
|
iFile->Read( file, 16 );
|
|
|
|
RoQID = ( unsigned short )( file[0] ) + ( unsigned short )( file[1] ) * 256;
|
|
|
|
frameRate = file[6];
|
|
if( frameRate == 32.0f )
|
|
{
|
|
frameRate = 1000.0f / 32.0f;
|
|
}
|
|
|
|
if( RoQID == ROQ_FILE )
|
|
{
|
|
RoQ_init();
|
|
status = FMV_PLAY;
|
|
ImageForTime( 0 );
|
|
status = ( looping ) ? FMV_PLAY : FMV_IDLE;
|
|
return true;
|
|
}
|
|
|
|
RoQShutdown();
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::Close
|
|
==============
|
|
*/
|
|
void idCinematicLocal::Close()
|
|
{
|
|
if( image )
|
|
{
|
|
Mem_Free( ( void* )image );
|
|
image = NULL;
|
|
buf = NULL;
|
|
status = FMV_EOF;
|
|
}
|
|
|
|
RoQShutdown();
|
|
|
|
#if defined(USE_FFMPEG)
|
|
hasFrame = false;
|
|
|
|
if( !isRoQ )
|
|
{
|
|
if( img_convert_ctx )
|
|
{
|
|
sws_freeContext( img_convert_ctx );
|
|
}
|
|
|
|
img_convert_ctx = NULL;
|
|
|
|
if( dec_ctx )
|
|
{
|
|
avcodec_close( dec_ctx );
|
|
}
|
|
|
|
if( fmt_ctx )
|
|
{
|
|
avformat_close_input( &fmt_ctx );
|
|
}
|
|
status = FMV_EOF;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::AnimationLength
|
|
==============
|
|
*/
|
|
int idCinematicLocal::AnimationLength()
|
|
{
|
|
return animationLength;
|
|
}
|
|
|
|
// RB begin
|
|
bool idCinematicLocal::IsPlaying() const
|
|
{
|
|
return ( status == FMV_PLAY );
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::ResetTime
|
|
==============
|
|
*/
|
|
void idCinematicLocal::ResetTime( int time )
|
|
{
|
|
startTime = time; //originally this was: ( backEnd.viewDef ) ? 1000 * backEnd.viewDef->floatTime : -1;
|
|
status = FMV_PLAY;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::ImageForTime
|
|
==============
|
|
*/
|
|
cinData_t idCinematicLocal::ImageForTime( int thisTime )
|
|
{
|
|
#if defined(USE_FFMPEG)
|
|
// Carl: Handle BFG format BINK videos separately
|
|
if( !isRoQ )
|
|
return ImageForTimeFFMPEG( thisTime );
|
|
#endif
|
|
|
|
// Carl: Handle original Doom 3 RoQ video files
|
|
cinData_t cinData;
|
|
|
|
if( thisTime == 0 )
|
|
{
|
|
thisTime = Sys_Milliseconds();
|
|
}
|
|
|
|
if( thisTime < 0 )
|
|
{
|
|
thisTime = 0;
|
|
}
|
|
|
|
memset( &cinData, 0, sizeof( cinData ) );
|
|
|
|
// if ( r_skipROQ.GetBool() ) {
|
|
if( r_skipDynamicTextures.GetBool() )
|
|
{
|
|
return cinData;
|
|
}
|
|
|
|
if( !iFile )
|
|
{
|
|
// RB: neither .bik or .roq found
|
|
return cinData;
|
|
}
|
|
|
|
if( status == FMV_EOF || status == FMV_IDLE )
|
|
{
|
|
return cinData;
|
|
}
|
|
|
|
if( buf == NULL || startTime == -1 )
|
|
{
|
|
if( startTime == -1 )
|
|
{
|
|
RoQReset();
|
|
}
|
|
startTime = thisTime;
|
|
}
|
|
|
|
tfps = ( ( thisTime - startTime ) * frameRate ) / 1000;
|
|
|
|
if( tfps < 0 )
|
|
{
|
|
tfps = 0;
|
|
}
|
|
|
|
if( tfps < numQuads )
|
|
{
|
|
RoQReset();
|
|
buf = NULL;
|
|
status = FMV_PLAY;
|
|
}
|
|
|
|
if( buf == NULL )
|
|
{
|
|
while( buf == NULL )
|
|
{
|
|
RoQInterrupt();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while( ( tfps != numQuads && status == FMV_PLAY ) )
|
|
{
|
|
RoQInterrupt();
|
|
}
|
|
}
|
|
|
|
if( status == FMV_LOOPED )
|
|
{
|
|
status = FMV_PLAY;
|
|
while( buf == NULL && status == FMV_PLAY )
|
|
{
|
|
RoQInterrupt();
|
|
}
|
|
startTime = thisTime;
|
|
}
|
|
|
|
if( status == FMV_EOF )
|
|
{
|
|
if( looping )
|
|
{
|
|
RoQReset();
|
|
buf = NULL;
|
|
if( status == FMV_LOOPED )
|
|
{
|
|
status = FMV_PLAY;
|
|
}
|
|
while( buf == NULL && status == FMV_PLAY )
|
|
{
|
|
RoQInterrupt();
|
|
}
|
|
startTime = thisTime;
|
|
}
|
|
else
|
|
{
|
|
status = FMV_IDLE;
|
|
RoQShutdown();
|
|
}
|
|
}
|
|
|
|
cinData.imageWidth = CIN_WIDTH;
|
|
cinData.imageHeight = CIN_HEIGHT;
|
|
cinData.status = status;
|
|
img->UploadScratch( image, CIN_WIDTH, CIN_HEIGHT );
|
|
cinData.image = img;
|
|
|
|
return cinData;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::ImageForTimeFFMPEG
|
|
==============
|
|
*/
|
|
#if defined(USE_FFMPEG)
|
|
cinData_t idCinematicLocal::ImageForTimeFFMPEG( int thisTime )
|
|
{
|
|
cinData_t cinData;
|
|
|
|
if( thisTime <= 0 )
|
|
{
|
|
thisTime = Sys_Milliseconds();
|
|
}
|
|
|
|
memset( &cinData, 0, sizeof( cinData ) );
|
|
if( r_skipDynamicTextures.GetBool() || status == FMV_EOF || status == FMV_IDLE )
|
|
{
|
|
return cinData;
|
|
}
|
|
|
|
if( !fmt_ctx )
|
|
{
|
|
// RB: .bik requested but not found
|
|
return cinData;
|
|
}
|
|
|
|
if( ( !hasFrame ) || startTime == -1 )
|
|
{
|
|
if( startTime == -1 )
|
|
{
|
|
FFMPEGReset();
|
|
}
|
|
startTime = thisTime;
|
|
}
|
|
|
|
long desiredFrame = ( ( thisTime - startTime ) * frameRate ) / 1000;
|
|
if( desiredFrame < 0 )
|
|
{
|
|
desiredFrame = 0;
|
|
}
|
|
|
|
if( desiredFrame < framePos )
|
|
{
|
|
FFMPEGReset();
|
|
}
|
|
|
|
if( hasFrame && desiredFrame == framePos )
|
|
{
|
|
cinData.imageWidth = CIN_WIDTH;
|
|
cinData.imageHeight = CIN_HEIGHT;
|
|
cinData.status = status;
|
|
cinData.image = img;
|
|
return cinData;
|
|
}
|
|
|
|
AVPacket packet;
|
|
while( framePos < desiredFrame )
|
|
{
|
|
int frameFinished = 0;
|
|
|
|
// Do a single frame by getting packets until we have a full frame
|
|
while( !frameFinished )
|
|
{
|
|
// if we got to the end or failed
|
|
if( av_read_frame( fmt_ctx, &packet ) < 0 )
|
|
{
|
|
// can't read any more, set to EOF
|
|
status = FMV_EOF;
|
|
if( looping )
|
|
{
|
|
desiredFrame = 0;
|
|
FFMPEGReset();
|
|
framePos = -1;
|
|
startTime = thisTime;
|
|
if( av_read_frame( fmt_ctx, &packet ) < 0 )
|
|
{
|
|
status = FMV_IDLE;
|
|
return cinData;
|
|
}
|
|
status = FMV_PLAY;
|
|
}
|
|
else
|
|
{
|
|
status = FMV_IDLE;
|
|
return cinData;
|
|
}
|
|
}
|
|
// Is this a packet from the video stream?
|
|
if( packet.stream_index == video_stream_index )
|
|
{
|
|
// Decode video frame
|
|
avcodec_decode_video2( dec_ctx, frame, &frameFinished, &packet );
|
|
}
|
|
// Free the packet that was allocated by av_read_frame
|
|
av_free_packet( &packet );
|
|
}
|
|
|
|
framePos++;
|
|
}
|
|
|
|
// We have reached the desired frame
|
|
// Convert the image from its native format to RGB
|
|
sws_scale( img_convert_ctx, frame->data, frame->linesize, 0, dec_ctx->height, frame2->data, frame2->linesize );
|
|
cinData.imageWidth = CIN_WIDTH;
|
|
cinData.imageHeight = CIN_HEIGHT;
|
|
cinData.status = status;
|
|
img->UploadScratch( image, CIN_WIDTH, CIN_HEIGHT );
|
|
hasFrame = true;
|
|
cinData.image = img;
|
|
|
|
return cinData;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::move8_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::move8_32( byte* src, byte* dst, int spl )
|
|
{
|
|
#if 1
|
|
int* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( int* )src;
|
|
ddst = ( int* )dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[0 * dspl + 0];
|
|
ddst[0 * dspl + 1] = dsrc[0 * dspl + 1];
|
|
ddst[0 * dspl + 2] = dsrc[0 * dspl + 2];
|
|
ddst[0 * dspl + 3] = dsrc[0 * dspl + 3];
|
|
ddst[0 * dspl + 4] = dsrc[0 * dspl + 4];
|
|
ddst[0 * dspl + 5] = dsrc[0 * dspl + 5];
|
|
ddst[0 * dspl + 6] = dsrc[0 * dspl + 6];
|
|
ddst[0 * dspl + 7] = dsrc[0 * dspl + 7];
|
|
|
|
ddst[1 * dspl + 0] = dsrc[1 * dspl + 0];
|
|
ddst[1 * dspl + 1] = dsrc[1 * dspl + 1];
|
|
ddst[1 * dspl + 2] = dsrc[1 * dspl + 2];
|
|
ddst[1 * dspl + 3] = dsrc[1 * dspl + 3];
|
|
ddst[1 * dspl + 4] = dsrc[1 * dspl + 4];
|
|
ddst[1 * dspl + 5] = dsrc[1 * dspl + 5];
|
|
ddst[1 * dspl + 6] = dsrc[1 * dspl + 6];
|
|
ddst[1 * dspl + 7] = dsrc[1 * dspl + 7];
|
|
|
|
ddst[2 * dspl + 0] = dsrc[2 * dspl + 0];
|
|
ddst[2 * dspl + 1] = dsrc[2 * dspl + 1];
|
|
ddst[2 * dspl + 2] = dsrc[2 * dspl + 2];
|
|
ddst[2 * dspl + 3] = dsrc[2 * dspl + 3];
|
|
ddst[2 * dspl + 4] = dsrc[2 * dspl + 4];
|
|
ddst[2 * dspl + 5] = dsrc[2 * dspl + 5];
|
|
ddst[2 * dspl + 6] = dsrc[2 * dspl + 6];
|
|
ddst[2 * dspl + 7] = dsrc[2 * dspl + 7];
|
|
|
|
ddst[3 * dspl + 0] = dsrc[3 * dspl + 0];
|
|
ddst[3 * dspl + 1] = dsrc[3 * dspl + 1];
|
|
ddst[3 * dspl + 2] = dsrc[3 * dspl + 2];
|
|
ddst[3 * dspl + 3] = dsrc[3 * dspl + 3];
|
|
ddst[3 * dspl + 4] = dsrc[3 * dspl + 4];
|
|
ddst[3 * dspl + 5] = dsrc[3 * dspl + 5];
|
|
ddst[3 * dspl + 6] = dsrc[3 * dspl + 6];
|
|
ddst[3 * dspl + 7] = dsrc[3 * dspl + 7];
|
|
|
|
ddst[4 * dspl + 0] = dsrc[4 * dspl + 0];
|
|
ddst[4 * dspl + 1] = dsrc[4 * dspl + 1];
|
|
ddst[4 * dspl + 2] = dsrc[4 * dspl + 2];
|
|
ddst[4 * dspl + 3] = dsrc[4 * dspl + 3];
|
|
ddst[4 * dspl + 4] = dsrc[4 * dspl + 4];
|
|
ddst[4 * dspl + 5] = dsrc[4 * dspl + 5];
|
|
ddst[4 * dspl + 6] = dsrc[4 * dspl + 6];
|
|
ddst[4 * dspl + 7] = dsrc[4 * dspl + 7];
|
|
|
|
ddst[5 * dspl + 0] = dsrc[5 * dspl + 0];
|
|
ddst[5 * dspl + 1] = dsrc[5 * dspl + 1];
|
|
ddst[5 * dspl + 2] = dsrc[5 * dspl + 2];
|
|
ddst[5 * dspl + 3] = dsrc[5 * dspl + 3];
|
|
ddst[5 * dspl + 4] = dsrc[5 * dspl + 4];
|
|
ddst[5 * dspl + 5] = dsrc[5 * dspl + 5];
|
|
ddst[5 * dspl + 6] = dsrc[5 * dspl + 6];
|
|
ddst[5 * dspl + 7] = dsrc[5 * dspl + 7];
|
|
|
|
ddst[6 * dspl + 0] = dsrc[6 * dspl + 0];
|
|
ddst[6 * dspl + 1] = dsrc[6 * dspl + 1];
|
|
ddst[6 * dspl + 2] = dsrc[6 * dspl + 2];
|
|
ddst[6 * dspl + 3] = dsrc[6 * dspl + 3];
|
|
ddst[6 * dspl + 4] = dsrc[6 * dspl + 4];
|
|
ddst[6 * dspl + 5] = dsrc[6 * dspl + 5];
|
|
ddst[6 * dspl + 6] = dsrc[6 * dspl + 6];
|
|
ddst[6 * dspl + 7] = dsrc[6 * dspl + 7];
|
|
|
|
ddst[7 * dspl + 0] = dsrc[7 * dspl + 0];
|
|
ddst[7 * dspl + 1] = dsrc[7 * dspl + 1];
|
|
ddst[7 * dspl + 2] = dsrc[7 * dspl + 2];
|
|
ddst[7 * dspl + 3] = dsrc[7 * dspl + 3];
|
|
ddst[7 * dspl + 4] = dsrc[7 * dspl + 4];
|
|
ddst[7 * dspl + 5] = dsrc[7 * dspl + 5];
|
|
ddst[7 * dspl + 6] = dsrc[7 * dspl + 6];
|
|
ddst[7 * dspl + 7] = dsrc[7 * dspl + 7];
|
|
#else
|
|
double* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( double* )src;
|
|
ddst = ( double* )dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::move4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::move4_32( byte* src, byte* dst, int spl )
|
|
{
|
|
#if 1
|
|
int* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( int* )src;
|
|
ddst = ( int* )dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[0 * dspl + 0];
|
|
ddst[0 * dspl + 1] = dsrc[0 * dspl + 1];
|
|
ddst[0 * dspl + 2] = dsrc[0 * dspl + 2];
|
|
ddst[0 * dspl + 3] = dsrc[0 * dspl + 3];
|
|
|
|
ddst[1 * dspl + 0] = dsrc[1 * dspl + 0];
|
|
ddst[1 * dspl + 1] = dsrc[1 * dspl + 1];
|
|
ddst[1 * dspl + 2] = dsrc[1 * dspl + 2];
|
|
ddst[1 * dspl + 3] = dsrc[1 * dspl + 3];
|
|
|
|
ddst[2 * dspl + 0] = dsrc[2 * dspl + 0];
|
|
ddst[2 * dspl + 1] = dsrc[2 * dspl + 1];
|
|
ddst[2 * dspl + 2] = dsrc[2 * dspl + 2];
|
|
ddst[2 * dspl + 3] = dsrc[2 * dspl + 3];
|
|
|
|
ddst[3 * dspl + 0] = dsrc[3 * dspl + 0];
|
|
ddst[3 * dspl + 1] = dsrc[3 * dspl + 1];
|
|
ddst[3 * dspl + 2] = dsrc[3 * dspl + 2];
|
|
ddst[3 * dspl + 3] = dsrc[3 * dspl + 3];
|
|
#else
|
|
double* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( double* )src;
|
|
ddst = ( double* )dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
dsrc += dspl;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit8_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit8_32( byte* src, byte* dst, int spl )
|
|
{
|
|
#if 1
|
|
int* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( int* )src;
|
|
ddst = ( int* )dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[ 0];
|
|
ddst[0 * dspl + 1] = dsrc[ 1];
|
|
ddst[0 * dspl + 2] = dsrc[ 2];
|
|
ddst[0 * dspl + 3] = dsrc[ 3];
|
|
ddst[0 * dspl + 4] = dsrc[ 4];
|
|
ddst[0 * dspl + 5] = dsrc[ 5];
|
|
ddst[0 * dspl + 6] = dsrc[ 6];
|
|
ddst[0 * dspl + 7] = dsrc[ 7];
|
|
|
|
ddst[1 * dspl + 0] = dsrc[ 8];
|
|
ddst[1 * dspl + 1] = dsrc[ 9];
|
|
ddst[1 * dspl + 2] = dsrc[10];
|
|
ddst[1 * dspl + 3] = dsrc[11];
|
|
ddst[1 * dspl + 4] = dsrc[12];
|
|
ddst[1 * dspl + 5] = dsrc[13];
|
|
ddst[1 * dspl + 6] = dsrc[14];
|
|
ddst[1 * dspl + 7] = dsrc[15];
|
|
|
|
ddst[2 * dspl + 0] = dsrc[16];
|
|
ddst[2 * dspl + 1] = dsrc[17];
|
|
ddst[2 * dspl + 2] = dsrc[18];
|
|
ddst[2 * dspl + 3] = dsrc[19];
|
|
ddst[2 * dspl + 4] = dsrc[20];
|
|
ddst[2 * dspl + 5] = dsrc[21];
|
|
ddst[2 * dspl + 6] = dsrc[22];
|
|
ddst[2 * dspl + 7] = dsrc[23];
|
|
|
|
ddst[3 * dspl + 0] = dsrc[24];
|
|
ddst[3 * dspl + 1] = dsrc[25];
|
|
ddst[3 * dspl + 2] = dsrc[26];
|
|
ddst[3 * dspl + 3] = dsrc[27];
|
|
ddst[3 * dspl + 4] = dsrc[28];
|
|
ddst[3 * dspl + 5] = dsrc[29];
|
|
ddst[3 * dspl + 6] = dsrc[30];
|
|
ddst[3 * dspl + 7] = dsrc[31];
|
|
|
|
ddst[4 * dspl + 0] = dsrc[32];
|
|
ddst[4 * dspl + 1] = dsrc[33];
|
|
ddst[4 * dspl + 2] = dsrc[34];
|
|
ddst[4 * dspl + 3] = dsrc[35];
|
|
ddst[4 * dspl + 4] = dsrc[36];
|
|
ddst[4 * dspl + 5] = dsrc[37];
|
|
ddst[4 * dspl + 6] = dsrc[38];
|
|
ddst[4 * dspl + 7] = dsrc[39];
|
|
|
|
ddst[5 * dspl + 0] = dsrc[40];
|
|
ddst[5 * dspl + 1] = dsrc[41];
|
|
ddst[5 * dspl + 2] = dsrc[42];
|
|
ddst[5 * dspl + 3] = dsrc[43];
|
|
ddst[5 * dspl + 4] = dsrc[44];
|
|
ddst[5 * dspl + 5] = dsrc[45];
|
|
ddst[5 * dspl + 6] = dsrc[46];
|
|
ddst[5 * dspl + 7] = dsrc[47];
|
|
|
|
ddst[6 * dspl + 0] = dsrc[48];
|
|
ddst[6 * dspl + 1] = dsrc[49];
|
|
ddst[6 * dspl + 2] = dsrc[50];
|
|
ddst[6 * dspl + 3] = dsrc[51];
|
|
ddst[6 * dspl + 4] = dsrc[52];
|
|
ddst[6 * dspl + 5] = dsrc[53];
|
|
ddst[6 * dspl + 6] = dsrc[54];
|
|
ddst[6 * dspl + 7] = dsrc[55];
|
|
|
|
ddst[7 * dspl + 0] = dsrc[56];
|
|
ddst[7 * dspl + 1] = dsrc[57];
|
|
ddst[7 * dspl + 2] = dsrc[58];
|
|
ddst[7 * dspl + 3] = dsrc[59];
|
|
ddst[7 * dspl + 4] = dsrc[60];
|
|
ddst[7 * dspl + 5] = dsrc[61];
|
|
ddst[7 * dspl + 6] = dsrc[62];
|
|
ddst[7 * dspl + 7] = dsrc[63];
|
|
#else
|
|
double* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( double* )src;
|
|
ddst = ( double* )dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += 4;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += 4;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += 4;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += 4;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += 4;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += 4;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
dsrc += 4;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
ddst[2] = dsrc[2];
|
|
ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit4_32( byte* src, byte* dst, int spl )
|
|
{
|
|
#if 1
|
|
int* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( int* )src;
|
|
ddst = ( int* )dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[ 0];
|
|
ddst[0 * dspl + 1] = dsrc[ 1];
|
|
ddst[0 * dspl + 2] = dsrc[ 2];
|
|
ddst[0 * dspl + 3] = dsrc[ 3];
|
|
ddst[1 * dspl + 0] = dsrc[ 4];
|
|
ddst[1 * dspl + 1] = dsrc[ 5];
|
|
ddst[1 * dspl + 2] = dsrc[ 6];
|
|
ddst[1 * dspl + 3] = dsrc[ 7];
|
|
ddst[2 * dspl + 0] = dsrc[ 8];
|
|
ddst[2 * dspl + 1] = dsrc[ 9];
|
|
ddst[2 * dspl + 2] = dsrc[10];
|
|
ddst[2 * dspl + 3] = dsrc[11];
|
|
ddst[3 * dspl + 0] = dsrc[12];
|
|
ddst[3 * dspl + 1] = dsrc[13];
|
|
ddst[3 * dspl + 2] = dsrc[14];
|
|
ddst[3 * dspl + 3] = dsrc[15];
|
|
#else
|
|
double* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( double* )src;
|
|
ddst = ( double* )dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
dsrc += 2;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
dsrc += 2;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
dsrc += 2;
|
|
ddst += dspl;
|
|
ddst[0] = dsrc[0];
|
|
ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit2_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit2_32( byte* src, byte* dst, int spl )
|
|
{
|
|
#if 1
|
|
int* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( int* )src;
|
|
ddst = ( int* )dst;
|
|
dspl = spl >> 2;
|
|
|
|
ddst[0 * dspl + 0] = dsrc[0];
|
|
ddst[0 * dspl + 1] = dsrc[1];
|
|
ddst[1 * dspl + 0] = dsrc[2];
|
|
ddst[1 * dspl + 1] = dsrc[3];
|
|
#else
|
|
double* dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = ( double* )src;
|
|
ddst = ( double* )dst;
|
|
dspl = spl >> 3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[dspl] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blitVQQuad32fs
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blitVQQuad32fs( byte** status, unsigned char* data )
|
|
{
|
|
unsigned short newd, celdata, code;
|
|
unsigned int index, i;
|
|
|
|
newd = 0;
|
|
celdata = 0;
|
|
index = 0;
|
|
|
|
do
|
|
{
|
|
if( !newd )
|
|
{
|
|
newd = 7;
|
|
celdata = data[0] + data[1] * 256;
|
|
data += 2;
|
|
}
|
|
else
|
|
{
|
|
newd--;
|
|
}
|
|
|
|
code = ( unsigned short )( celdata & 0xc000 );
|
|
celdata <<= 2;
|
|
|
|
switch( code )
|
|
{
|
|
case 0x8000: // vq code
|
|
blit8_32( ( byte* )&vq8[( *data ) * 128], status[index], samplesPerLine );
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0xc000: // drop
|
|
index++; // skip 8x8
|
|
for( i = 0; i < 4; i++ )
|
|
{
|
|
if( !newd )
|
|
{
|
|
newd = 7;
|
|
celdata = data[0] + data[1] * 256;
|
|
data += 2;
|
|
}
|
|
else
|
|
{
|
|
newd--;
|
|
}
|
|
|
|
code = ( unsigned short )( celdata & 0xc000 );
|
|
celdata <<= 2;
|
|
|
|
switch( code ) // code in top two bits of code
|
|
{
|
|
case 0x8000: // 4x4 vq code
|
|
blit4_32( ( byte* )&vq4[( *data ) * 32], status[index], samplesPerLine );
|
|
data++;
|
|
break;
|
|
case 0xc000: // 2x2 vq code
|
|
blit2_32( ( byte* )&vq2[( *data ) * 8], status[index], samplesPerLine );
|
|
data++;
|
|
blit2_32( ( byte* )&vq2[( *data ) * 8], status[index] + 8, samplesPerLine );
|
|
data++;
|
|
blit2_32( ( byte* )&vq2[( *data ) * 8], status[index] + samplesPerLine * 2, samplesPerLine );
|
|
data++;
|
|
blit2_32( ( byte* )&vq2[( *data ) * 8], status[index] + samplesPerLine * 2 + 8, samplesPerLine );
|
|
data++;
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move4_32( status[index] + mcomp[( *data )], status[index], samplesPerLine );
|
|
data++;
|
|
break;
|
|
}
|
|
index++;
|
|
}
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move8_32( status[index] + mcomp[( *data )], status[index], samplesPerLine );
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0x0000:
|
|
index += 5;
|
|
break;
|
|
}
|
|
}
|
|
while( status[index] != NULL );
|
|
}
|
|
|
|
#define VQ2TO4(a,b,c,d) { \
|
|
*c++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*c++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*c++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*c++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
a += 2; b += 2; }
|
|
|
|
#define VQ2TO2(a,b,c,d) { \
|
|
*c++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*c++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
a++; b++; }
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
unsigned short idCinematicLocal::yuv_to_rgb( int y, int u, int v )
|
|
{
|
|
int r, g, b, YY = ( int )( ROQ_YY_tab[( y )] );
|
|
|
|
r = ( YY + ROQ_VR_tab[v] ) >> 9;
|
|
g = ( YY + ROQ_UG_tab[u] + ROQ_VG_tab[v] ) >> 8;
|
|
b = ( YY + ROQ_UB_tab[u] ) >> 9;
|
|
|
|
if( r < 0 ) r = 0;
|
|
if( g < 0 ) g = 0;
|
|
if( b < 0 ) b = 0;
|
|
if( r > 31 ) r = 31;
|
|
if( g > 63 ) g = 63;
|
|
if( b > 31 ) b = 31;
|
|
|
|
return ( unsigned short )( ( r << 11 ) + ( g << 5 ) + ( b ) );
|
|
}
|
|
// RB end
|
|
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb24
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
unsigned int idCinematicLocal::yuv_to_rgb24( int y, int u, int v )
|
|
{
|
|
int r, g, b, YY = ( int )( ROQ_YY_tab[( y )] );
|
|
|
|
r = ( YY + ROQ_VR_tab[v] ) >> 6;
|
|
g = ( YY + ROQ_UG_tab[u] + ROQ_VG_tab[v] ) >> 6;
|
|
b = ( YY + ROQ_UB_tab[u] ) >> 6;
|
|
|
|
if( r < 0 ) r = 0;
|
|
if( g < 0 ) g = 0;
|
|
if( b < 0 ) b = 0;
|
|
if( r > 255 ) r = 255;
|
|
if( g > 255 ) g = 255;
|
|
if( b > 255 ) b = 255;
|
|
|
|
return LittleLong( ( r ) + ( g << 8 ) + ( b << 16 ) );
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::decodeCodeBook
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::decodeCodeBook( byte* input, unsigned short roq_flags )
|
|
{
|
|
int i, j, two, four;
|
|
unsigned short* aptr, *bptr, *cptr, *dptr;
|
|
int y0, y1, y2, y3, cr, cb;
|
|
unsigned int* iaptr, *ibptr, *icptr, *idptr;
|
|
|
|
if( !roq_flags )
|
|
{
|
|
two = four = 256;
|
|
}
|
|
else
|
|
{
|
|
two = roq_flags >> 8;
|
|
if( !two ) two = 256;
|
|
four = roq_flags & 0xff;
|
|
}
|
|
|
|
four *= 2;
|
|
|
|
bptr = ( unsigned short* )vq2;
|
|
|
|
if( !half )
|
|
{
|
|
if( !smootheddouble )
|
|
{
|
|
//
|
|
// normal height
|
|
//
|
|
if( samplesPerPixel == 2 )
|
|
{
|
|
for( i = 0; i < two; i++ )
|
|
{
|
|
y0 = ( int ) * input++;
|
|
y1 = ( int ) * input++;
|
|
y2 = ( int ) * input++;
|
|
y3 = ( int ) * input++;
|
|
cr = ( int ) * input++;
|
|
cb = ( int ) * input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y1, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y3, cr, cb );
|
|
}
|
|
|
|
cptr = ( unsigned short* )vq4;
|
|
dptr = ( unsigned short* )vq8;
|
|
|
|
for( i = 0; i < four; i++ )
|
|
{
|
|
aptr = ( unsigned short* )vq2 + ( *input++ ) * 4;
|
|
bptr = ( unsigned short* )vq2 + ( *input++ ) * 4;
|
|
for( j = 0; j < 2; j++ )
|
|
VQ2TO4( aptr, bptr, cptr, dptr );
|
|
}
|
|
}
|
|
else if( samplesPerPixel == 4 )
|
|
{
|
|
ibptr = ( unsigned int* )bptr;
|
|
for( i = 0; i < two; i++ )
|
|
{
|
|
y0 = ( int ) * input++;
|
|
y1 = ( int ) * input++;
|
|
y2 = ( int ) * input++;
|
|
y3 = ( int ) * input++;
|
|
cr = ( int ) * input++;
|
|
cb = ( int ) * input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
|
|
}
|
|
|
|
icptr = ( unsigned int* )vq4;
|
|
idptr = ( unsigned int* )vq8;
|
|
|
|
for( i = 0; i < four; i++ )
|
|
{
|
|
iaptr = ( unsigned int* )vq2 + ( *input++ ) * 4;
|
|
ibptr = ( unsigned int* )vq2 + ( *input++ ) * 4;
|
|
for( j = 0; j < 2; j++ )
|
|
VQ2TO4( iaptr, ibptr, icptr, idptr );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// double height, smoothed
|
|
//
|
|
if( samplesPerPixel == 2 )
|
|
{
|
|
for( i = 0; i < two; i++ )
|
|
{
|
|
y0 = ( int ) * input++;
|
|
y1 = ( int ) * input++;
|
|
y2 = ( int ) * input++;
|
|
y3 = ( int ) * input++;
|
|
cr = ( int ) * input++;
|
|
cb = ( int ) * input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y1, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ( ( y0 * 3 ) + y2 ) / 4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ( ( y1 * 3 ) + y3 ) / 4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ( y0 + ( y2 * 3 ) ) / 4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ( y1 + ( y3 * 3 ) ) / 4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y3, cr, cb );
|
|
}
|
|
|
|
cptr = ( unsigned short* )vq4;
|
|
dptr = ( unsigned short* )vq8;
|
|
|
|
for( i = 0; i < four; i++ )
|
|
{
|
|
aptr = ( unsigned short* )vq2 + ( *input++ ) * 8;
|
|
bptr = ( unsigned short* )vq2 + ( *input++ ) * 8;
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
VQ2TO4( aptr, bptr, cptr, dptr );
|
|
VQ2TO4( aptr, bptr, cptr, dptr );
|
|
}
|
|
}
|
|
}
|
|
else if( samplesPerPixel == 4 )
|
|
{
|
|
ibptr = ( unsigned int* )bptr;
|
|
for( i = 0; i < two; i++ )
|
|
{
|
|
y0 = ( int ) * input++;
|
|
y1 = ( int ) * input++;
|
|
y2 = ( int ) * input++;
|
|
y3 = ( int ) * input++;
|
|
cr = ( int ) * input++;
|
|
cb = ( int ) * input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ( ( y0 * 3 ) + y2 ) / 4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ( ( y1 * 3 ) + y3 ) / 4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ( y0 + ( y2 * 3 ) ) / 4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ( y1 + ( y3 * 3 ) ) / 4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
|
|
}
|
|
|
|
icptr = ( unsigned int* )vq4;
|
|
idptr = ( unsigned int* )vq8;
|
|
|
|
for( i = 0; i < four; i++ )
|
|
{
|
|
iaptr = ( unsigned int* )vq2 + ( *input++ ) * 8;
|
|
ibptr = ( unsigned int* )vq2 + ( *input++ ) * 8;
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
VQ2TO4( iaptr, ibptr, icptr, idptr );
|
|
VQ2TO4( iaptr, ibptr, icptr, idptr );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// 1/4 screen
|
|
//
|
|
if( samplesPerPixel == 2 )
|
|
{
|
|
for( i = 0; i < two; i++ )
|
|
{
|
|
y0 = ( int ) * input;
|
|
input += 2;
|
|
y2 = ( int ) * input;
|
|
input += 2;
|
|
cr = ( int ) * input++;
|
|
cb = ( int ) * input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
}
|
|
|
|
cptr = ( unsigned short* )vq4;
|
|
dptr = ( unsigned short* )vq8;
|
|
|
|
for( i = 0; i < four; i++ )
|
|
{
|
|
aptr = ( unsigned short* )vq2 + ( *input++ ) * 2;
|
|
bptr = ( unsigned short* )vq2 + ( *input++ ) * 2;
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
VQ2TO2( aptr, bptr, cptr, dptr );
|
|
}
|
|
}
|
|
}
|
|
else if( samplesPerPixel == 4 )
|
|
{
|
|
ibptr = ( unsigned int* ) bptr;
|
|
for( i = 0; i < two; i++ )
|
|
{
|
|
y0 = ( int ) * input;
|
|
input += 2;
|
|
y2 = ( int ) * input;
|
|
input += 2;
|
|
cr = ( int ) * input++;
|
|
cb = ( int ) * input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
}
|
|
|
|
icptr = ( unsigned int* )vq4;
|
|
idptr = ( unsigned int* )vq8;
|
|
|
|
for( i = 0; i < four; i++ )
|
|
{
|
|
iaptr = ( unsigned int* )vq2 + ( *input++ ) * 2;
|
|
ibptr = ( unsigned int* )vq2 + ( *input++ ) * 2;
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
VQ2TO2( iaptr, ibptr, icptr, idptr );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::recurseQuad
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff )
|
|
{
|
|
byte* scroff;
|
|
int bigx, bigy, lowx, lowy, useY;
|
|
int offset;
|
|
|
|
offset = screenDelta;
|
|
|
|
lowx = lowy = 0;
|
|
bigx = xsize;
|
|
bigy = ysize;
|
|
|
|
if( bigx > CIN_WIDTH ) bigx = CIN_WIDTH;
|
|
if( bigy > CIN_HEIGHT ) bigy = CIN_HEIGHT;
|
|
|
|
if( ( startX >= lowx ) && ( startX + quadSize ) <= ( bigx ) && ( startY + quadSize ) <= ( bigy ) && ( startY >= lowy ) && quadSize <= MAXSIZE )
|
|
{
|
|
useY = startY;
|
|
scroff = image + ( useY + ( ( CIN_HEIGHT - bigy ) >> 1 ) + yOff ) * ( samplesPerLine ) + ( ( ( startX + xOff ) ) * samplesPerPixel );
|
|
|
|
qStatus[0][onQuad ] = scroff;
|
|
qStatus[1][onQuad++] = scroff + offset;
|
|
}
|
|
|
|
if( quadSize != MINSIZE )
|
|
{
|
|
quadSize >>= 1;
|
|
recurseQuad( startX, startY , quadSize, xOff, yOff );
|
|
recurseQuad( startX + quadSize, startY , quadSize, xOff, yOff );
|
|
recurseQuad( startX, startY + quadSize , quadSize, xOff, yOff );
|
|
recurseQuad( startX + quadSize, startY + quadSize , quadSize, xOff, yOff );
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::setupQuad
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::setupQuad( int xOff, int yOff )
|
|
{
|
|
int numQuadCels, i, x, y;
|
|
byte* temp;
|
|
|
|
numQuadCels = ( CIN_WIDTH * CIN_HEIGHT ) / ( 16 );
|
|
numQuadCels += numQuadCels / 4 + numQuadCels / 16;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
numQuadCels = ( xsize * ysize ) / ( 16 );
|
|
numQuadCels += numQuadCels / 4;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
onQuad = 0;
|
|
|
|
for( y = 0; y < ( int )ysize; y += 16 )
|
|
for( x = 0; x < ( int )xsize; x += 16 )
|
|
recurseQuad( x, y, 16, xOff, yOff );
|
|
|
|
temp = NULL;
|
|
|
|
for( i = ( numQuadCels - 64 ); i < numQuadCels; i++ )
|
|
{
|
|
qStatus[0][i] = temp; // eoq
|
|
qStatus[1][i] = temp; // eoq
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::readQuadInfo
|
|
==============
|
|
*/
|
|
void idCinematicLocal::readQuadInfo( byte* qData )
|
|
{
|
|
xsize = qData[0] + qData[1] * 256;
|
|
ysize = qData[2] + qData[3] * 256;
|
|
maxsize = qData[4] + qData[5] * 256;
|
|
minsize = qData[6] + qData[7] * 256;
|
|
|
|
CIN_HEIGHT = ysize;
|
|
CIN_WIDTH = xsize;
|
|
|
|
samplesPerLine = CIN_WIDTH * samplesPerPixel;
|
|
screenDelta = CIN_HEIGHT * samplesPerLine;
|
|
|
|
if( !image )
|
|
{
|
|
image = ( byte* )Mem_Alloc( CIN_WIDTH * CIN_HEIGHT * samplesPerPixel * 2, TAG_CINEMATIC );
|
|
}
|
|
|
|
half = false;
|
|
smootheddouble = false;
|
|
|
|
// RB: 64 bit fixes, changed unsigned int to ptrdiff_t
|
|
t[0] = ( 0 - ( ptrdiff_t )image ) + ( ptrdiff_t )image + screenDelta;
|
|
t[1] = ( 0 - ( ( ptrdiff_t )image + screenDelta ) ) + ( ptrdiff_t )image;
|
|
// RB end
|
|
|
|
drawX = CIN_WIDTH;
|
|
drawY = CIN_HEIGHT;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQPrepMcomp
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::RoQPrepMcomp( int xoff, int yoff )
|
|
{
|
|
int i, j, x, y, temp, temp2;
|
|
|
|
i = samplesPerLine;
|
|
j = samplesPerPixel;
|
|
if( xsize == ( ysize * 4 ) && !half )
|
|
{
|
|
j = j + j;
|
|
i = i + i;
|
|
}
|
|
|
|
for( y = 0; y < 16; y++ )
|
|
{
|
|
temp2 = ( y + yoff - 8 ) * i;
|
|
for( x = 0; x < 16; x++ )
|
|
{
|
|
temp = ( x + xoff - 8 ) * j;
|
|
mcomp[( x * 16 ) + y] = normalBuffer0 - ( temp2 + temp );
|
|
}
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQReset
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQReset()
|
|
{
|
|
|
|
iFile->Seek( 0, FS_SEEK_SET );
|
|
iFile->Read( file, 16 );
|
|
RoQ_init();
|
|
status = FMV_LOOPED;
|
|
}
|
|
|
|
|
|
typedef struct
|
|
{
|
|
struct jpeg_source_mgr pub; /* public fields */
|
|
|
|
byte* infile; /* source stream */
|
|
JOCTET* buffer; /* start of buffer */
|
|
boolean start_of_file; /* have we gotten any data yet? */
|
|
int memsize;
|
|
} my_source_mgr;
|
|
|
|
typedef my_source_mgr* my_src_ptr;
|
|
|
|
#define INPUT_BUF_SIZE 32768 /* choose an efficiently fread'able size */
|
|
|
|
/* jpeg error handling */
|
|
struct jpeg_error_mgr jerr;
|
|
|
|
/*
|
|
* Fill the input buffer --- called whenever buffer is emptied.
|
|
*
|
|
* In typical applications, this should read fresh data into the buffer
|
|
* (ignoring the current state of next_input_byte & bytes_in_buffer),
|
|
* reset the pointer & count to the start of the buffer, and return TRUE
|
|
* indicating that the buffer has been reloaded. It is not necessary to
|
|
* fill the buffer entirely, only to obtain at least one more byte.
|
|
*
|
|
* There is no such thing as an EOF return. If the end of the file has been
|
|
* reached, the routine has a choice of ERREXIT() or inserting fake data into
|
|
* the buffer. In most cases, generating a warning message and inserting a
|
|
* fake EOI marker is the best course of action --- this will allow the
|
|
* decompressor to output however much of the image is there. However,
|
|
* the resulting error message is misleading if the real problem is an empty
|
|
* input file, so we handle that case specially.
|
|
*
|
|
* In applications that need to be able to suspend compression due to input
|
|
* not being available yet, a FALSE return indicates that no more data can be
|
|
* obtained right now, but more may be forthcoming later. In this situation,
|
|
* the decompressor will return to its caller (with an indication of the
|
|
* number of scanlines it has read, if any). The application should resume
|
|
* decompression after it has loaded more data into the input buffer. Note
|
|
* that there are substantial restrictions on the use of suspension --- see
|
|
* the documentation.
|
|
*
|
|
* When suspending, the decompressor will back up to a convenient restart point
|
|
* (typically the start of the current MCU). next_input_byte & bytes_in_buffer
|
|
* indicate where the restart point will be if the current call returns FALSE.
|
|
* Data beyond this point must be rescanned after resumption, so move it to
|
|
* the front of the buffer rather than discarding it.
|
|
*/
|
|
|
|
|
|
METHODDEF boolean fill_input_buffer( j_decompress_ptr cinfo )
|
|
{
|
|
my_src_ptr src = ( my_src_ptr ) cinfo->src;
|
|
int nbytes;
|
|
|
|
nbytes = INPUT_BUF_SIZE;
|
|
if( nbytes > src->memsize ) nbytes = src->memsize;
|
|
if( nbytes == 0 )
|
|
{
|
|
/* Insert a fake EOI marker */
|
|
src->buffer[0] = ( JOCTET ) 0xFF;
|
|
src->buffer[1] = ( JOCTET ) JPEG_EOI;
|
|
nbytes = 2;
|
|
}
|
|
else
|
|
{
|
|
memcpy( src->buffer, src->infile, INPUT_BUF_SIZE );
|
|
src->infile = src->infile + nbytes;
|
|
src->memsize = src->memsize - INPUT_BUF_SIZE;
|
|
}
|
|
src->pub.next_input_byte = src->buffer;
|
|
src->pub.bytes_in_buffer = nbytes;
|
|
src->start_of_file = FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
/*
|
|
* Initialize source --- called by jpeg_read_header
|
|
* before any data is actually read.
|
|
*/
|
|
|
|
|
|
METHODDEF void init_source( j_decompress_ptr cinfo )
|
|
{
|
|
my_src_ptr src = ( my_src_ptr ) cinfo->src;
|
|
|
|
/* We reset the empty-input-file flag for each image,
|
|
* but we don't clear the input buffer.
|
|
* This is correct behavior for reading a series of images from one source.
|
|
*/
|
|
src->start_of_file = TRUE;
|
|
}
|
|
|
|
/*
|
|
* Skip data --- used to skip over a potentially large amount of
|
|
* uninteresting data (such as an APPn marker).
|
|
*
|
|
* Writers of suspendable-input applications must note that skip_input_data
|
|
* is not granted the right to give a suspension return. If the skip extends
|
|
* beyond the data currently in the buffer, the buffer can be marked empty so
|
|
* that the next read will cause a fill_input_buffer call that can suspend.
|
|
* Arranging for additional bytes to be discarded before reloading the input
|
|
* buffer is the application writer's problem.
|
|
*/
|
|
|
|
METHODDEF void
|
|
skip_input_data( j_decompress_ptr cinfo, long num_bytes )
|
|
{
|
|
my_src_ptr src = ( my_src_ptr ) cinfo->src;
|
|
|
|
/* Just a dumb implementation for now. Could use fseek() except
|
|
* it doesn't work on pipes. Not clear that being smart is worth
|
|
* any trouble anyway --- large skips are infrequent.
|
|
*/
|
|
if( num_bytes > 0 )
|
|
{
|
|
src->infile = src->infile + num_bytes;
|
|
src->pub.next_input_byte += ( size_t ) num_bytes;
|
|
src->pub.bytes_in_buffer -= ( size_t ) num_bytes;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* An additional method that can be provided by data source modules is the
|
|
* resync_to_restart method for error recovery in the presence of RST markers.
|
|
* For the moment, this source module just uses the default resync method
|
|
* provided by the JPEG library. That method assumes that no backtracking
|
|
* is possible.
|
|
*/
|
|
|
|
|
|
/*
|
|
* Terminate source --- called by jpeg_finish_decompress
|
|
* after all data has been read. Often a no-op.
|
|
*
|
|
* NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
|
|
* application must deal with any cleanup that should happen even
|
|
* for error exit.
|
|
*/
|
|
|
|
METHODDEF void
|
|
term_source( j_decompress_ptr cinfo )
|
|
{
|
|
cinfo = cinfo;
|
|
/* no work necessary here */
|
|
}
|
|
|
|
GLOBAL void
|
|
jpeg_memory_src( j_decompress_ptr cinfo, byte* infile, int size )
|
|
{
|
|
my_src_ptr src;
|
|
|
|
/* The source object and input buffer are made permanent so that a series
|
|
* of JPEG images can be read from the same file by calling jpeg_stdio_src
|
|
* only before the first one. (If we discarded the buffer at the end of
|
|
* one image, we'd likely lose the start of the next one.)
|
|
* This makes it unsafe to use this manager and a different source
|
|
* manager serially with the same JPEG object. Caveat programmer.
|
|
*/
|
|
if( cinfo->src == NULL ) /* first time for this JPEG object? */
|
|
{
|
|
cinfo->src = ( struct jpeg_source_mgr* )
|
|
( *cinfo->mem->alloc_small )( ( j_common_ptr ) cinfo, JPOOL_PERMANENT,
|
|
sizeof( my_source_mgr ) );
|
|
src = ( my_src_ptr ) cinfo->src;
|
|
src->buffer = ( JOCTET* )
|
|
( *cinfo->mem->alloc_small )( ( j_common_ptr ) cinfo, JPOOL_PERMANENT,
|
|
INPUT_BUF_SIZE * sizeof( JOCTET ) );
|
|
}
|
|
|
|
src = ( my_src_ptr ) cinfo->src;
|
|
src->pub.init_source = init_source;
|
|
src->pub.fill_input_buffer = fill_input_buffer;
|
|
src->pub.skip_input_data = skip_input_data;
|
|
src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */
|
|
src->pub.term_source = term_source;
|
|
src->infile = infile;
|
|
src->memsize = size;
|
|
src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */
|
|
src->pub.next_input_byte = NULL; /* until buffer loaded */
|
|
}
|
|
|
|
int JPEGBlit( byte* wStatus, byte* data, int datasize )
|
|
{
|
|
/* This struct contains the JPEG decompression parameters and pointers to
|
|
* working space (which is allocated as needed by the JPEG library).
|
|
*/
|
|
struct jpeg_decompress_struct cinfo;
|
|
/* We use our private extension JPEG error handler.
|
|
* Note that this struct must live as long as the main JPEG parameter
|
|
* struct, to avoid dangling-pointer problems.
|
|
*/
|
|
/* More stuff */
|
|
JSAMPARRAY buffer; /* Output row buffer */
|
|
int row_stride; /* physical row width in output buffer */
|
|
|
|
/* Step 1: allocate and initialize JPEG decompression object */
|
|
|
|
/* We set up the normal JPEG error routines, then override error_exit. */
|
|
cinfo.err = jpeg_std_error( &jerr );
|
|
|
|
/* Now we can initialize the JPEG decompression object. */
|
|
jpeg_create_decompress( &cinfo );
|
|
|
|
/* Step 2: specify data source (eg, a file) */
|
|
|
|
jpeg_memory_src( &cinfo, data, datasize );
|
|
|
|
/* Step 3: read file parameters with jpeg_read_header() */
|
|
|
|
jpeg_read_header( &cinfo, TRUE );
|
|
/* We can ignore the return value from jpeg_read_header since
|
|
* (a) suspension is not possible with the stdio data source, and
|
|
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
|
|
* See libjpeg.doc for more info.
|
|
*/
|
|
|
|
/* Step 4: set parameters for decompression */
|
|
|
|
/* In this example, we don't need to change any of the defaults set by
|
|
* jpeg_read_header(), so we do nothing here.
|
|
*/
|
|
|
|
/* Step 5: Start decompressor */
|
|
|
|
cinfo.dct_method = JDCT_IFAST;
|
|
cinfo.dct_method = JDCT_FASTEST;
|
|
cinfo.dither_mode = JDITHER_NONE;
|
|
cinfo.do_fancy_upsampling = FALSE;
|
|
// cinfo.out_color_space = JCS_GRAYSCALE;
|
|
|
|
jpeg_start_decompress( &cinfo );
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* We may need to do some setup of our own at this point before reading
|
|
* the data. After jpeg_start_decompress() we have the correct scaled
|
|
* output image dimensions available, as well as the output colormap
|
|
* if we asked for color quantization.
|
|
* In this example, we need to make an output work buffer of the right size.
|
|
*/
|
|
/* JSAMPLEs per row in output buffer */
|
|
row_stride = cinfo.output_width * cinfo.output_components;
|
|
|
|
/* Make a one-row-high sample array that will go away when done with image */
|
|
buffer = ( *cinfo.mem->alloc_sarray )
|
|
( ( j_common_ptr ) &cinfo, JPOOL_IMAGE, row_stride, 1 );
|
|
|
|
/* Step 6: while (scan lines remain to be read) */
|
|
/* jpeg_read_scanlines(...); */
|
|
|
|
/* Here we use the library's state variable cinfo.output_scanline as the
|
|
* loop counter, so that we don't have to keep track ourselves.
|
|
*/
|
|
|
|
wStatus += ( cinfo.output_height - 1 ) * row_stride;
|
|
while( cinfo.output_scanline < cinfo.output_height )
|
|
{
|
|
/* jpeg_read_scanlines expects an array of pointers to scanlines.
|
|
* Here the array is only one element long, but you could ask for
|
|
* more than one scanline at a time if that's more convenient.
|
|
*/
|
|
jpeg_read_scanlines( &cinfo, &buffer[0], 1 );
|
|
|
|
/* Assume put_scanline_someplace wants a pointer and sample count. */
|
|
memcpy( wStatus, &buffer[0][0], row_stride );
|
|
/*
|
|
int x;
|
|
unsigned int *buf = (unsigned int *)&buffer[0][0];
|
|
unsigned int *out = (unsigned int *)wStatus;
|
|
for(x=0;x<cinfo.output_width;x++) {
|
|
unsigned int pixel = buf[x];
|
|
byte *roof = (byte *)&pixel;
|
|
byte temp = roof[0];
|
|
roof[0] = roof[2];
|
|
roof[2] = temp;
|
|
out[x] = pixel;
|
|
}
|
|
*/
|
|
wStatus -= row_stride;
|
|
}
|
|
|
|
/* Step 7: Finish decompression */
|
|
|
|
jpeg_finish_decompress( &cinfo );
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* Step 8: Release JPEG decompression object */
|
|
|
|
/* This is an important step since it will release a good deal of memory. */
|
|
jpeg_destroy_decompress( &cinfo );
|
|
|
|
/* At this point you may want to check to see whether any corrupt-data
|
|
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
|
|
*/
|
|
|
|
/* And we're done! */
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQInterrupt
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQInterrupt()
|
|
{
|
|
byte* framedata;
|
|
|
|
iFile->Read( file, RoQFrameSize + 8 );
|
|
if( RoQPlayed >= ROQSize )
|
|
{
|
|
if( looping )
|
|
{
|
|
RoQReset();
|
|
}
|
|
else
|
|
{
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata = file;
|
|
//
|
|
// new frame is ready
|
|
//
|
|
redump:
|
|
switch( roq_id )
|
|
{
|
|
case ROQ_QUAD_VQ:
|
|
if( ( numQuads & 1 ) )
|
|
{
|
|
normalBuffer0 = t[1];
|
|
RoQPrepMcomp( roqF0, roqF1 );
|
|
blitVQQuad32fs( qStatus[1], framedata );
|
|
buf = image + screenDelta;
|
|
}
|
|
else
|
|
{
|
|
normalBuffer0 = t[0];
|
|
RoQPrepMcomp( roqF0, roqF1 );
|
|
blitVQQuad32fs( qStatus[0], framedata );
|
|
buf = image;
|
|
}
|
|
if( numQuads == 0 ) // first frame
|
|
{
|
|
memcpy( image + screenDelta, image, samplesPerLine * ysize );
|
|
}
|
|
numQuads++;
|
|
dirty = true;
|
|
break;
|
|
case ROQ_CODEBOOK:
|
|
decodeCodeBook( framedata, ( unsigned short )roq_flags );
|
|
break;
|
|
case ZA_SOUND_MONO:
|
|
break;
|
|
case ZA_SOUND_STEREO:
|
|
break;
|
|
case ROQ_QUAD_INFO:
|
|
if( numQuads == -1 )
|
|
{
|
|
readQuadInfo( framedata );
|
|
setupQuad( 0, 0 );
|
|
}
|
|
if( numQuads != 1 ) numQuads = 0;
|
|
break;
|
|
case ROQ_PACKET:
|
|
inMemory = ( roq_flags != 0 );
|
|
RoQFrameSize = 0; // for header
|
|
break;
|
|
case ROQ_QUAD_HANG:
|
|
RoQFrameSize = 0;
|
|
break;
|
|
case ROQ_QUAD_JPEG:
|
|
if( !numQuads )
|
|
{
|
|
normalBuffer0 = t[0];
|
|
JPEGBlit( image, framedata, RoQFrameSize );
|
|
memcpy( image + screenDelta, image, samplesPerLine * ysize );
|
|
numQuads++;
|
|
}
|
|
break;
|
|
default:
|
|
status = FMV_EOF;
|
|
break;
|
|
}
|
|
//
|
|
// read in next frame data
|
|
//
|
|
if( RoQPlayed >= ROQSize )
|
|
{
|
|
if( looping )
|
|
{
|
|
RoQReset();
|
|
}
|
|
else
|
|
{
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata += RoQFrameSize;
|
|
roq_id = framedata[0] + framedata[1] * 256;
|
|
RoQFrameSize = framedata[2] + framedata[3] * 256 + framedata[4] * 65536;
|
|
roq_flags = framedata[6] + framedata[7] * 256;
|
|
roqF0 = ( char )framedata[7];
|
|
roqF1 = ( char )framedata[6];
|
|
|
|
if( RoQFrameSize > 65536 || roq_id == 0x1084 )
|
|
{
|
|
common->DPrintf( "roq_size>65536||roq_id==0x1084\n" );
|
|
status = FMV_EOF;
|
|
if( looping )
|
|
{
|
|
RoQReset();
|
|
}
|
|
return;
|
|
}
|
|
if( inMemory && ( status != FMV_EOF ) )
|
|
{
|
|
inMemory = false;
|
|
framedata += 8;
|
|
goto redump;
|
|
}
|
|
//
|
|
// one more frame hits the dust
|
|
//
|
|
// assert(RoQFrameSize <= 65536);
|
|
// r = Sys_StreamedRead( file, RoQFrameSize+8, 1, iFile );
|
|
RoQPlayed += RoQFrameSize + 8;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQ_init
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQ_init()
|
|
{
|
|
|
|
RoQPlayed = 24;
|
|
|
|
/* get frame rate */
|
|
roqFPS = file[ 6] + file[ 7] * 256;
|
|
|
|
if( !roqFPS ) roqFPS = 30;
|
|
|
|
numQuads = -1;
|
|
|
|
roq_id = file[ 8] + file[ 9] * 256;
|
|
RoQFrameSize = file[10] + file[11] * 256 + file[12] * 65536;
|
|
roq_flags = file[14] + file[15] * 256;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQShutdown
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQShutdown()
|
|
{
|
|
if( status == FMV_IDLE )
|
|
{
|
|
return;
|
|
}
|
|
status = FMV_IDLE;
|
|
|
|
if( iFile )
|
|
{
|
|
fileSystem->CloseFile( iFile );
|
|
iFile = NULL;
|
|
}
|
|
|
|
fileName = "";
|
|
}
|
|
|
|
//===========================================
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::InitFromFile
|
|
==============
|
|
*/
|
|
bool idSndWindow::InitFromFile( const char* qpath, bool looping )
|
|
{
|
|
idStr fname = qpath;
|
|
|
|
fname.ToLower();
|
|
if( !fname.Icmp( "waveform" ) )
|
|
{
|
|
showWaveform = true;
|
|
}
|
|
else
|
|
{
|
|
showWaveform = false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::ImageForTime
|
|
==============
|
|
*/
|
|
cinData_t idSndWindow::ImageForTime( int milliseconds )
|
|
{
|
|
return soundSystem->ImageForTime( milliseconds, showWaveform );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::AnimationLength
|
|
==============
|
|
*/
|
|
int idSndWindow::AnimationLength()
|
|
{
|
|
return -1;
|
|
}
|