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63 lines
2.5 KiB
C
63 lines
2.5 KiB
C
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __SYS_POSIX__
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#define __SYS_POSIX__
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#include <signal.h>
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void Posix_QueEvent( sysEventType_t type, int value, int value2, int ptrLength, void* ptr );
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const char* Posix_Cwd();
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// called first thing. does InitSigs and various things
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void Posix_EarlyInit( );
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// called after common has been initialized
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void Posix_LateInit( );
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void Posix_InitPThreads( );
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void Posix_InitSigs( );
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void Posix_ClearSigs( );
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void Posix_Exit( int ret );
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void Posix_SetExit( int ret ); // override the exit code
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void Posix_SetExitSpawn( const char* exeName ); // set the process to be spawned when we quit
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bool Posix_AddKeyboardPollEvent( int key, bool state );
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bool Posix_AddMousePollEvent( int action, int value );
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void Posix_PollInput();
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void Posix_InitConsoleInput();
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void Posix_Shutdown();
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void Sys_FPE_handler( int signum, siginfo_t* info, void* context );
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void Sys_DoStartProcess( const char* exeName, bool dofork = true ); // if not forking, current process gets replaced
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char* Posix_ConsoleInput();
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#endif
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