doom3-bfg/neo
2014-05-22 09:55:25 +02:00
..
aas
amplitude
cm
cmake
d3xp Disabled MSAA 16x option which is a performance killer in combination with shadow mapping 2014-05-16 23:57:17 +02:00
framework Fixed SDL 1.2 support 2014-05-22 09:55:25 +02:00
idlib Replaced procfs dependent functions with native calls on OS X. #87 2014-05-21 22:31:18 +01:00
libs Fixed problems when building for Win64 and using FFmpeg. fixes #106 2014-05-12 09:51:41 +02:00
premake
renderer It's no fun without textures. #87 2014-05-18 23:49:03 +01:00
sound AStyle 2014-05-20 09:29:08 +02:00
swf
sys Fixed SDL 1.2 support 2014-05-22 09:55:25 +02:00
ui
astyle-code.bat
astyle-code.sh
astyle-options.ini
astyle.exe
cmake-eclipse-linux-debug.sh
cmake-eclipse-linux-profile.sh
cmake-eclipse-mingw-debug.bat
cmake-eclipse-mingw-release.bat
cmake-linux-release.sh
cmake-vs2010-32bit.bat
cmake-vs2010-64bit.bat
cmake-vs2012-32bit-openal.bat
cmake-vs2012-32bit.bat
cmake-vs2012-64bit.bat
cmake-vs2013-32bit-openal.bat
cmake-vs2013-32bit.bat
cmake-vs2013-64bit.bat
CMakeLists.txt Removed objective-c++ code. #87 2014-05-22 00:07:34 +01:00
premake4.exe
premake4.lua
premake4_embed.bat