mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-11 13:11:47 +00:00
4040a3a9ef
and a small comment
627 lines
14 KiB
C++
627 lines
14 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "precompiled.h"
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#pragma hdrstop
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#include "Common_local.h"
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idCVar com_logFile( "logFile", "0", CVAR_SYSTEM | CVAR_NOCHEAT, "1 = buffer log, 2 = flush after each print", 0, 2, idCmdSystem::ArgCompletion_Integer<0, 2> );
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idCVar com_logFileName( "logFileName", "qconsole.log", CVAR_SYSTEM | CVAR_NOCHEAT, "name of log file, if empty, qconsole.log will be used" );
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idCVar com_timestampPrints( "com_timestampPrints", "0", CVAR_SYSTEM, "print time with each console print, 1 = msec, 2 = sec", 0, 2, idCmdSystem::ArgCompletion_Integer<0, 2> );
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#ifndef ID_RETAIL
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idCVar com_printFilter( "com_printFilter", "", CVAR_SYSTEM, "only print lines that contain this, add multiple filters with a ; delimeter" );
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#endif
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/*
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==================
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idCommonLocal::BeginRedirect
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==================
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*/
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void idCommonLocal::BeginRedirect( char* buffer, int buffersize, void ( *flush )( const char* ) )
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{
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if( !buffer || !buffersize || !flush )
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{
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return;
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}
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rd_buffer = buffer;
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rd_buffersize = buffersize;
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rd_flush = flush;
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*rd_buffer = 0;
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}
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/*
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==================
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idCommonLocal::EndRedirect
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==================
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*/
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void idCommonLocal::EndRedirect()
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{
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if( rd_flush && rd_buffer[ 0 ] )
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{
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rd_flush( rd_buffer );
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}
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rd_buffer = NULL;
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rd_buffersize = 0;
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rd_flush = NULL;
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}
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/*
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==================
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idCommonLocal::CloseLogFile
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==================
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*/
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void idCommonLocal::CloseLogFile()
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{
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if( logFile )
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{
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com_logFile.SetBool( false ); // make sure no further VPrintf attempts to open the log file again
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fileSystem->CloseFile( logFile );
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logFile = NULL;
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}
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}
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/*
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==================
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idCommonLocal::SetRefreshOnPrint
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==================
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*/
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void idCommonLocal::SetRefreshOnPrint( bool set )
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{
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com_refreshOnPrint = set;
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}
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/*
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==================
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idCommonLocal::VPrintf
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A raw string should NEVER be passed as fmt, because of "%f" type crashes.
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==================
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*/
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void idCommonLocal::VPrintf( const char* fmt, va_list args )
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{
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static bool logFileFailed = false;
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// if the cvar system is not initialized
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if( !cvarSystem->IsInitialized() )
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{
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return;
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}
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// optionally put a timestamp at the beginning of each print,
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// so we can see how long different init sections are taking
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int timeLength = 0;
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char msg[MAX_PRINT_MSG_SIZE];
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msg[ 0 ] = '\0';
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if( com_timestampPrints.GetInteger() )
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{
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int t = Sys_Milliseconds();
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if( com_timestampPrints.GetInteger() == 1 )
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{
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sprintf( msg, "[%5.2f]", t * 0.001f );
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}
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else
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{
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sprintf( msg, "[%i]", t );
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}
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}
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timeLength = strlen( msg );
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// don't overflow
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if( idStr::vsnPrintf( msg + timeLength, MAX_PRINT_MSG_SIZE - timeLength - 1, fmt, args ) < 0 )
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{
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msg[sizeof( msg ) - 2] = '\n';
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msg[sizeof( msg ) - 1] = '\0'; // avoid output garbling
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Sys_Printf( "idCommon::VPrintf: truncated to %d characters\n", strlen( msg ) - 1 );
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}
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if( rd_buffer )
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{
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if( ( int )( strlen( msg ) + strlen( rd_buffer ) ) > ( rd_buffersize - 1 ) )
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{
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rd_flush( rd_buffer );
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*rd_buffer = 0;
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}
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strcat( rd_buffer, msg );
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return;
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}
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#ifndef ID_RETAIL
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if( com_printFilter.GetString() != NULL && com_printFilter.GetString()[ 0 ] != '\0' )
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{
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idStrStatic< 4096 > filterBuf = com_printFilter.GetString();
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idStrStatic< 4096 > msgBuf = msg;
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filterBuf.ToLower();
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msgBuf.ToLower();
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char* sp = strtok( &filterBuf[ 0 ], ";" );
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bool p = false;
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for( ; sp != NULL ; )
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{
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if( strstr( msgBuf, sp ) != NULL )
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{
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p = true;
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break;
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}
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sp = strtok( NULL, ";" );
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}
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if( !p )
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{
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return;
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}
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}
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#endif
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if( !idLib::IsMainThread() )
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{
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// RB: printf should be thread-safe on Linux
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#if defined(_WIN32)
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OutputDebugString( msg );
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#else
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printf( "%s", msg );
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#endif
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// RB end
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return;
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}
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// echo to console buffer
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console->Print( msg );
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// remove any color codes
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idStr::RemoveColors( msg );
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// echo to dedicated console and early console
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Sys_Printf( "%s", msg );
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// print to script debugger server
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// DebuggerServerPrint( msg );
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#if 0 // !@#
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#if defined(_DEBUG) && defined(WIN32)
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if( strlen( msg ) < 512 )
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{
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TRACE( msg );
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}
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#endif
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#endif
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// logFile
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if( com_logFile.GetInteger() && !logFileFailed && fileSystem->IsInitialized() )
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{
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static bool recursing;
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if( !logFile && !recursing )
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{
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const char* fileName = com_logFileName.GetString()[0] ? com_logFileName.GetString() : "qconsole.log";
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// fileSystem->OpenFileWrite can cause recursive prints into here
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recursing = true;
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logFile = fileSystem->OpenFileWrite( fileName );
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if( !logFile )
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{
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logFileFailed = true;
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FatalError( "failed to open log file '%s'\n", fileName );
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}
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recursing = false;
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if( com_logFile.GetInteger() > 1 )
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{
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// force it to not buffer so we get valid
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// data even if we are crashing
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logFile->ForceFlush();
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}
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time_t aclock;
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time( &aclock );
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struct tm* newtime = localtime( &aclock );
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Printf( "log file '%s' opened on %s\n", fileName, asctime( newtime ) );
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}
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if( logFile )
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{
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logFile->Write( msg, strlen( msg ) );
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logFile->Flush(); // ForceFlush doesn't help a whole lot
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}
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}
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// don't trigger any updates if we are in the process of doing a fatal error
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if( com_errorEntered != ERP_FATAL )
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{
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// update the console if we are in a long-running command, like dmap
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if( com_refreshOnPrint )
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{
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const bool captureToImage = false;
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UpdateScreen( captureToImage );
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}
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}
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}
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/*
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==================
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idCommonLocal::Printf
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Both client and server can use this, and it will output to the appropriate place.
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A raw string should NEVER be passed as fmt, because of "%f" type crashers.
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==================
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*/
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void idCommonLocal::Printf( const char* fmt, ... )
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{
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va_list argptr;
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va_start( argptr, fmt );
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VPrintf( fmt, argptr );
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va_end( argptr );
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}
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/*
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==================
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idCommonLocal::DPrintf
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prints message that only shows up if the "developer" cvar is set
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==================
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*/
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void idCommonLocal::DPrintf( const char* fmt, ... )
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{
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va_list argptr;
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char msg[MAX_PRINT_MSG_SIZE];
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if( !cvarSystem->IsInitialized() || !com_developer.GetBool() )
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{
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return; // don't confuse non-developers with techie stuff...
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}
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va_start( argptr, fmt );
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idStr::vsnPrintf( msg, sizeof( msg ), fmt, argptr );
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va_end( argptr );
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msg[sizeof( msg ) - 1] = '\0';
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// never refresh the screen, which could cause reentrency problems
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bool temp = com_refreshOnPrint;
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com_refreshOnPrint = false;
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Printf( S_COLOR_RED"%s", msg );
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com_refreshOnPrint = temp;
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}
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/*
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==================
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idCommonLocal::DWarning
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prints warning message in yellow that only shows up if the "developer" cvar is set
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==================
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*/
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void idCommonLocal::DWarning( const char* fmt, ... )
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{
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va_list argptr;
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char msg[MAX_PRINT_MSG_SIZE];
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if( !com_developer.GetBool() )
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{
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return; // don't confuse non-developers with techie stuff...
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}
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va_start( argptr, fmt );
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idStr::vsnPrintf( msg, sizeof( msg ), fmt, argptr );
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va_end( argptr );
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msg[sizeof( msg ) - 1] = '\0';
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Printf( S_COLOR_YELLOW"WARNING: %s\n", msg );
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}
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/*
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==================
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idCommonLocal::Warning
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prints WARNING %s and adds the warning message to a queue to be printed later on
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==================
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*/
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void idCommonLocal::Warning( const char* fmt, ... )
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{
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va_list argptr;
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char msg[MAX_PRINT_MSG_SIZE];
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if( !idLib::IsMainThread() )
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{
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return; // not thread safe!
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}
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va_start( argptr, fmt );
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idStr::vsnPrintf( msg, sizeof( msg ), fmt, argptr );
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va_end( argptr );
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msg[sizeof( msg ) - 1] = 0;
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Printf( S_COLOR_YELLOW "WARNING: " S_COLOR_RED "%s\n", msg );
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if( warningList.Num() < MAX_WARNING_LIST )
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{
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warningList.AddUnique( msg );
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}
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}
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/*
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==================
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idCommonLocal::PrintWarnings
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==================
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*/
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void idCommonLocal::PrintWarnings()
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{
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int i;
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if( !warningList.Num() )
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{
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return;
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}
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Printf( "------------- Warnings ---------------\n" );
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Printf( "during %s...\n", warningCaption.c_str() );
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for( i = 0; i < warningList.Num(); i++ )
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{
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Printf( S_COLOR_YELLOW "WARNING: " S_COLOR_RED "%s\n", warningList[i].c_str() );
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}
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if( warningList.Num() )
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{
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if( warningList.Num() >= MAX_WARNING_LIST )
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{
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Printf( "more than %d warnings\n", MAX_WARNING_LIST );
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}
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else
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{
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Printf( "%d warnings\n", warningList.Num() );
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}
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}
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}
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/*
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==================
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idCommonLocal::ClearWarnings
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==================
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*/
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void idCommonLocal::ClearWarnings( const char* reason )
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{
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warningCaption = reason;
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warningList.Clear();
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}
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/*
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==================
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idCommonLocal::DumpWarnings
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==================
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*/
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void idCommonLocal::DumpWarnings()
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{
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int i;
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idFile* warningFile;
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if( !warningList.Num() )
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{
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return;
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}
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warningFile = fileSystem->OpenFileWrite( "warnings.txt", "fs_savepath" );
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if( warningFile )
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{
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warningFile->Printf( "------------- Warnings ---------------\n\n" );
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warningFile->Printf( "during %s...\n", warningCaption.c_str() );
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for( i = 0; i < warningList.Num(); i++ )
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{
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warningList[i].RemoveColors();
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warningFile->Printf( "WARNING: %s\n", warningList[i].c_str() );
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}
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if( warningList.Num() >= MAX_WARNING_LIST )
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{
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warningFile->Printf( "\nmore than %d warnings!\n", MAX_WARNING_LIST );
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}
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else
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{
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warningFile->Printf( "\n%d warnings.\n", warningList.Num() );
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}
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warningFile->Printf( "\n\n-------------- Errors ---------------\n\n" );
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for( i = 0; i < errorList.Num(); i++ )
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{
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errorList[i].RemoveColors();
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warningFile->Printf( "ERROR: %s", errorList[i].c_str() );
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}
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warningFile->ForceFlush();
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fileSystem->CloseFile( warningFile );
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// RB begin
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#if defined(_WIN32) && !defined(_DEBUG)
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// RB end
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idStr osPath;
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osPath = fileSystem->RelativePathToOSPath( "warnings.txt", "fs_savepath" );
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WinExec( va( "Notepad.exe %s", osPath.c_str() ), SW_SHOW );
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#endif
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}
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}
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/*
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==================
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idCommonLocal::Error
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==================
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*/
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void idCommonLocal::Error( const char* fmt, ... )
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{
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va_list argptr;
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static int lastErrorTime;
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static int errorCount;
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int currentTime;
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errorParm_t code = ERP_DROP;
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// always turn this off after an error
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com_refreshOnPrint = false;
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if( com_productionMode.GetInteger() == 3 )
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{
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Sys_Quit();
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}
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// when we are running automated scripts, make sure we
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// know if anything failed
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if( cvarSystem->GetCVarInteger( "fs_copyfiles" ) )
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{
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code = ERP_FATAL;
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}
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// if we don't have GL running, make it a fatal error
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if( !renderSystem->IsOpenGLRunning() )
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{
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code = ERP_FATAL;
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}
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// if we got a recursive error, make it fatal
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if( com_errorEntered )
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{
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// if we are recursively erroring while exiting
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// from a fatal error, just kill the entire
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// process immediately, which will prevent a
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// full screen rendering window covering the
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// error dialog
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if( com_errorEntered == ERP_FATAL )
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{
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Sys_Quit();
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}
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code = ERP_FATAL;
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}
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// if we are getting a solid stream of ERP_DROP, do an ERP_FATAL
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currentTime = Sys_Milliseconds();
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if( currentTime - lastErrorTime < 100 )
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{
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if( ++errorCount > 3 )
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{
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code = ERP_FATAL;
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}
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}
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else
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{
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errorCount = 0;
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}
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lastErrorTime = currentTime;
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com_errorEntered = code;
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va_start( argptr, fmt );
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idStr::vsnPrintf( errorMessage, sizeof( errorMessage ), fmt, argptr );
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va_end( argptr );
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errorMessage[sizeof( errorMessage ) - 1] = '\0';
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// copy the error message to the clip board
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Sys_SetClipboardData( errorMessage );
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// add the message to the error list
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errorList.AddUnique( errorMessage );
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Stop();
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if( code == ERP_DISCONNECT )
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{
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com_errorEntered = ERP_NONE;
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throw idException( errorMessage );
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}
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else if( code == ERP_DROP )
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{
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Printf( "********************\nERROR: %s\n********************\n", errorMessage );
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com_errorEntered = ERP_NONE;
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throw idException( errorMessage );
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}
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else
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{
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Printf( "********************\nERROR: %s\n********************\n", errorMessage );
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}
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if( cvarSystem->GetCVarBool( "r_fullscreen" ) )
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{
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cmdSystem->BufferCommandText( CMD_EXEC_NOW, "vid_restart partial windowed\n" );
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}
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Sys_Error( "%s", errorMessage );
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}
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/*
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==================
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idCommonLocal::FatalError
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Dump out of the game to a system dialog
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==================
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*/
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void idCommonLocal::FatalError( const char* fmt, ... )
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{
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va_list argptr;
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if( com_productionMode.GetInteger() == 3 )
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{
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Sys_Quit();
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}
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// if we got a recursive error, make it fatal
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if( com_errorEntered )
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{
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// if we are recursively erroring while exiting
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// from a fatal error, just kill the entire
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// process immediately, which will prevent a
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// full screen rendering window covering the
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// error dialog
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Sys_Printf( "FATAL: recursed fatal error:\n%s\n", errorMessage );
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va_start( argptr, fmt );
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idStr::vsnPrintf( errorMessage, sizeof( errorMessage ), fmt, argptr );
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va_end( argptr );
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errorMessage[sizeof( errorMessage ) - 1] = '\0';
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Sys_Printf( "%s\n", errorMessage );
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// write the console to a log file?
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Sys_Quit();
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}
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com_errorEntered = ERP_FATAL;
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va_start( argptr, fmt );
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idStr::vsnPrintf( errorMessage, sizeof( errorMessage ), fmt, argptr );
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va_end( argptr );
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errorMessage[sizeof( errorMessage ) - 1] = '\0';
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if( cvarSystem->GetCVarBool( "r_fullscreen" ) )
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{
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cmdSystem->BufferCommandText( CMD_EXEC_NOW, "vid_restart partial windowed\n" );
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}
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Sys_SetFatalError( errorMessage );
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Sys_Error( "%s", errorMessage );
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}
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