mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-11 13:11:47 +00:00
312 lines
5.8 KiB
C++
312 lines
5.8 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "AAS_local.h"
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/*
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============
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idAAS::Alloc
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============
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*/
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idAAS* idAAS::Alloc()
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{
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return new( TAG_AAS ) idAASLocal;
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}
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/*
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============
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idAAS::idAAS
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============
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*/
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idAAS::~idAAS()
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{
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}
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/*
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============
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idAASLocal::idAASLocal
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============
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*/
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idAASLocal::idAASLocal()
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{
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file = NULL;
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}
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/*
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============
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idAASLocal::~idAASLocal
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============
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*/
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idAASLocal::~idAASLocal()
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{
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Shutdown();
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}
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/*
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============
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idAASLocal::Init
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============
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*/
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bool idAASLocal::Init( const idStr& mapName, unsigned int mapFileCRC )
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{
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if( file && mapName.Icmp( file->GetName() ) == 0 && mapFileCRC == file->GetCRC() )
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{
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common->Printf( "Keeping %s\n", file->GetName() );
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RemoveAllObstacles();
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}
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else
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{
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Shutdown();
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file = AASFileManager->LoadAAS( mapName, mapFileCRC );
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if( !file )
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{
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common->DWarning( "Couldn't load AAS file: '%s'", mapName.c_str() );
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return false;
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}
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SetupRouting();
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}
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return true;
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}
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/*
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============
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idAASLocal::Shutdown
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============
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*/
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void idAASLocal::Shutdown()
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{
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if( file )
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{
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ShutdownRouting();
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RemoveAllObstacles();
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AASFileManager->FreeAAS( file );
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file = NULL;
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}
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}
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/*
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============
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idAASLocal::Stats
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============
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*/
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void idAASLocal::Stats() const
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{
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if( !file )
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{
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return;
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}
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common->Printf( "[%s]\n", file->GetName() );
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file->PrintInfo();
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RoutingStats();
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}
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/*
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============
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idAASLocal::GetSettings
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============
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*/
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const idAASSettings* idAASLocal::GetSettings() const
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{
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if( !file )
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{
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return NULL;
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}
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return &file->GetSettings();
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}
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/*
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============
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idAASLocal::PointAreaNum
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============
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*/
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int idAASLocal::PointAreaNum( const idVec3& origin ) const
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{
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if( !file )
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{
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return 0;
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}
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return file->PointAreaNum( origin );
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}
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/*
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============
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idAASLocal::PointReachableAreaNum
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============
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*/
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int idAASLocal::PointReachableAreaNum( const idVec3& origin, const idBounds& searchBounds, const int areaFlags ) const
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{
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if( !file )
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{
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return 0;
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}
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return file->PointReachableAreaNum( origin, searchBounds, areaFlags, TFL_INVALID );
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}
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/*
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============
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idAASLocal::BoundsReachableAreaNum
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============
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*/
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int idAASLocal::BoundsReachableAreaNum( const idBounds& bounds, const int areaFlags ) const
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{
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if( !file )
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{
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return 0;
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}
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return file->BoundsReachableAreaNum( bounds, areaFlags, TFL_INVALID );
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}
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/*
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============
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idAASLocal::PushPointIntoAreaNum
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============
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*/
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void idAASLocal::PushPointIntoAreaNum( int areaNum, idVec3& origin ) const
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{
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if( !file )
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{
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return;
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}
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file->PushPointIntoAreaNum( areaNum, origin );
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}
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/*
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============
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idAASLocal::AreaCenter
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============
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*/
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idVec3 idAASLocal::AreaCenter( int areaNum ) const
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{
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if( !file )
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{
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return vec3_origin;
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}
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return file->GetArea( areaNum ).center;
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}
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/*
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============
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idAASLocal::AreaFlags
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============
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*/
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int idAASLocal::AreaFlags( int areaNum ) const
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{
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if( !file )
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{
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return 0;
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}
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return file->GetArea( areaNum ).flags;
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}
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/*
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============
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idAASLocal::AreaTravelFlags
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============
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*/
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int idAASLocal::AreaTravelFlags( int areaNum ) const
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{
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if( !file )
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{
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return 0;
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}
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return file->GetArea( areaNum ).travelFlags;
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}
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/*
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============
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idAASLocal::Trace
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============
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*/
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bool idAASLocal::Trace( aasTrace_t& trace, const idVec3& start, const idVec3& end ) const
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{
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if( !file )
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{
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trace.fraction = 0.0f;
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trace.lastAreaNum = 0;
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trace.numAreas = 0;
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return true;
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}
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return file->Trace( trace, start, end );
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}
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/*
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============
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idAASLocal::GetPlane
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============
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*/
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const idPlane& idAASLocal::GetPlane( int planeNum ) const
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{
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if( !file )
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{
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static idPlane dummy;
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return dummy;
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}
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return file->GetPlane( planeNum );
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}
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/*
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============
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idAASLocal::GetEdgeVertexNumbers
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============
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*/
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void idAASLocal::GetEdgeVertexNumbers( int edgeNum, int verts[2] ) const
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{
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if( !file )
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{
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verts[0] = verts[1] = 0;
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return;
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}
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const int* v = file->GetEdge( abs( edgeNum ) ).vertexNum;
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verts[0] = v[INT32_SIGNBITSET( edgeNum )];
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verts[1] = v[INT32_SIGNBITNOTSET( edgeNum )];
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}
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/*
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============
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idAASLocal::GetEdge
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============
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*/
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void idAASLocal::GetEdge( int edgeNum, idVec3& start, idVec3& end ) const
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{
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if( !file )
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{
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start.Zero();
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end.Zero();
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return;
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}
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const int* v = file->GetEdge( abs( edgeNum ) ).vertexNum;
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start = file->GetVertex( v[INT32_SIGNBITSET( edgeNum )] );
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end = file->GetVertex( v[INT32_SIGNBITNOTSET( edgeNum )] );
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}
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