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doom3-bfg/base/materials/tw_r.mtr

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Text

////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Threewave CTf material / shaders file
// tw_r.mtr
//
// Last changed by: Ross
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Textures
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
textures/ctf/tw_bolt
{
noShadows
noSelfShadow
nonsolid
noimpact
qer_editorimage textures/ctf/tw_bolt_01_d.tga
{
blend diffusemap
map textures/ctf/tw_bolt_01_d.tga
alphaTest 0.5
}
specularmap textures/ctf/tw_bolt_01_s.tga
{
blend bumpmap
map textures/ctf/tw_bolt_01_local.tga
}
}
textures/ctf/tw_bolt_02
//bolt cracked
{
noShadows
noSelfShadow
nonsolid
noimpact
qer_editorimage textures/ctf/tw_bolt_02_d.tga
{
blend diffusemap
map textures/ctf/tw_bolt_02_d.tga
alphaTest 0.5
}
specularmap textures/ctf/tw_bolt_02_s.tga
{
blend bumpmap
map addnormals (textures/ctf/tw_bolt_01_local.tga, heightmap (textures/ctf/tw_bolt_02_b.tga, 2) )
}
}
textures/ctf/tw_bolt_03
//bolt dirty
{
noShadows
noSelfShadow
nonsolid
noimpact
qer_editorimage textures/ctf/tw_bolt_03_d.tga
{
blend diffusemap
map textures/ctf/tw_bolt_03_d.tga
alphaTest 0.5
}
specularmap textures/ctf/tw_bolt_01_s.tga
{
blend bumpmap
map textures/ctf/tw_bolt_01_local.tga
}
}
textures/ctf/tw_hammer
//hammer_clean
{
noShadows
noSelfShadow
nonsolid
noimpact
qer_editorimage textures/ctf/tw_hammer_01_d.tga
{
blend diffusemap
map textures/ctf/tw_hammer_01_d.tga
alphaTest 0.5
}
specularmap textures/ctf/tw_hammer_01_s.tga
{
blend bumpmap
map textures/ctf/tw_hammer_01_local.tga
}
}
textures/ctf/tw_hammer_02
//hammer cracked
{
noShadows
noSelfShadow
nonsolid
noimpact
qer_editorimage textures/ctf/tw_hammer_02_d.tga
{
blend diffusemap
map textures/ctf/tw_hammer_02_d.tga
alphaTest 0.5
}
specularmap textures/ctf/tw_hammer_02_s.tga
{
blend bumpmap
map addnormals (textures/ctf/tw_hammer_01_local.tga, heightmap (textures/ctf/tw_hammer_02_b.tga, 2) )
}
}
textures/ctf/tw_hammer_03
//hammer dirty
{
noShadows
noSelfShadow
nonsolid
noimpact
qer_editorimage textures/ctf/tw_hammer_03_d.tga
{
blend diffusemap
map textures/ctf/tw_hammer_03_d.tga
alphaTest 0.5
}
specularmap textures/ctf/tw_hammer_01_s.tga
{
blend bumpmap
map textures/ctf/tw_hammer_01_local.tga
}
}
textures/ctf/pickup_01_d
//object spawn marker
{
noShadows
noSelfShadow
nonsolid
noimpact
zeroClamp
qer_editorimage textures/ctf/pickup_01_d.tga
{
blend diffusemap
map textures/ctf/pickup_01_d.tga
alphaTest 0.5
}
}
textures/ctf/arrow_01
//arrow marker
{
qer_editorimage textures/ctf/arrow_01_diff.tga
noShadows
noSelfShadow
nonsolid
noimpact
translucent
{
// colored
blend diffuseMap
map textures/ctf/arrow_01_diff.tga
}
}
textures/ctf/arrow_02
//arrow marker
{
qer_editorimage textures/ctf/arrow_02_diff.tga
noShadows
noSelfShadow
nonsolid
noimpact
translucent
{
// colored
blend diffuseMap
map textures/ctf/arrow_02_diff.tga
}
}
textures/ctf/arrow_03
//arrow marker
{
qer_editorimage textures/ctf/arrow_03_diff.tga
noShadows
noSelfShadow
nonsolid
noimpact
translucent
{
// colored
blend diffuseMap
map textures/ctf/arrow_03_diff.tga
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Models
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// d3ctf3's spotlight
models/ctf/d3ctf3/spotlight_diff
{
zeroclamp
noSelfShadow
bumpmap models/ctf/d3ctf3/spotlight_local.tga
specularmap models/ctf/d3ctf3/spotlight_spec.tga
{
blend diffusemap
map models/ctf/d3ctf3/spotlight_diff.tga
alphatest 0.5
}
{
blend add
map models/ctf/d3ctf3/spotlight_ilum.tga
colored
}
}
// d3ctf2's rocks
models/ctf/d3ctf2/rockface_d
{
noSelfShadow
bumpmap addnormals (base/textures/rock/lanrock1_local.tga, heightmap (base/textures/rock/lanrock1_h.tga, 2) )
specularmap base/textures/rock/lanrock1_s.tga
{
blend diffusemap
map models/ctf/d3ctf2/d3ctf2/lanrock1_d.tga
alphatest 0.5
}
}
// ctf bolt 3d
models/ctf/logos/bolt_3d_diff
{
noSelfShadow
zeroclamp
bumpmap heightmap (models/ctf/logos/bolt_3d_bump.tga, 2)
specularmap models/ctf/logos/bolt_3d_spec.tga
diffusemap models/ctf/logos/bolt_3d_diff.tga
}
// ctf hammer 3d
models/ctf/logos/hammer3d_diff
{
noSelfShadow
zeroclamp
bumpmap heightmap (models/ctf/logos/hammer3d_bump.tga, 2)
specularmap models/ctf/logos/hammer3d_spec.tga
diffusemap models/ctf/logos/hammer3d_diff.tga
}