doom3-bfg/neo/renderer/OpenGL
2021-04-14 22:17:09 +02:00
..
BufferObject_GL.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Framebuffer_GL.cpp Render environment probes to HDRA16F target 2021-03-14 15:59:02 +01:00
Image_GL.cpp Added LoadEXR using tinyexr, LoadHDR using stb_image 2021-03-17 21:01:43 +01:00
RenderBackend_GL.cpp Render environment probes to HDRA16F target 2021-03-14 15:59:02 +01:00
RenderDebug_GL.cpp Write an irradiance atlas for each area 2021-04-14 22:17:09 +02:00
RenderProgs_GL.cpp Fixed OpenGL backend, Added r_usePBR to toggle Image Based Lighting 2019-11-22 18:25:33 +01:00