mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
331 lines
No EOL
17 KiB
XML
331 lines
No EOL
17 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Retail|Win32">
|
|
<Configuration>Retail</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectName>Game-d3xp</ProjectName>
|
|
<ProjectGuid>{0BC6FCC9-C65E-4B1F-9A58-0B9399987C9F}</ProjectGuid>
|
|
<RootNamespace>Game-d3xp</RootNamespace>
|
|
<SccProjectName>
|
|
</SccProjectName>
|
|
<SccLocalPath>
|
|
</SccLocalPath>
|
|
<SccProvider>
|
|
</SccProvider>
|
|
<Keyword>Win32Proj</Keyword>
|
|
<SccAuxPath>
|
|
</SccAuxPath>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug with inlines|Xbox 360'">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="_Common.props" />
|
|
<Import Project="_Game-d3xp.props" />
|
|
<Import Project="_Debug.props" />
|
|
<Import Project="_WithInlines.props" />
|
|
<Import Project="_PCLibs.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="_Common.props" />
|
|
<Import Project="_Game-d3xp.props" />
|
|
<Import Project="_Release.props" />
|
|
<Import Project="_PCLibs.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="_Common.props" />
|
|
<Import Project="_Game-d3xp.props" />
|
|
<Import Project="_Release.props" />
|
|
<Import Project="_PCLibs.props" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup>
|
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'" />
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<Lib />
|
|
<ClCompile>
|
|
<TreatWarningAsError>true</TreatWarningAsError>
|
|
</ClCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<TreatWarningAsError>true</TreatWarningAsError>
|
|
</ClCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<TreatWarningAsError>true</TreatWarningAsError>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);ID_RETAIL</PreprocessorDefinitions>
|
|
</ClCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="d3xp\Achievements.cpp" />
|
|
<ClCompile Include="d3xp\AimAssist.cpp" />
|
|
<ClCompile Include="d3xp\ai\AAS.cpp" />
|
|
<ClCompile Include="d3xp\ai\AAS_debug.cpp" />
|
|
<ClCompile Include="d3xp\ai\AAS_pathing.cpp" />
|
|
<ClCompile Include="d3xp\ai\AAS_routing.cpp" />
|
|
<ClCompile Include="d3xp\ai\AI.cpp" />
|
|
<ClCompile Include="d3xp\ai\AI_events.cpp" />
|
|
<ClCompile Include="d3xp\ai\AI_pathing.cpp" />
|
|
<ClCompile Include="d3xp\ai\AI_Vagary.cpp" />
|
|
<ClCompile Include="d3xp\anim\Anim.cpp" />
|
|
<ClCompile Include="d3xp\anim\Anim_Blend.cpp" />
|
|
<ClCompile Include="d3xp\anim\Anim_Testmodel.cpp" />
|
|
<ClCompile Include="d3xp\gamesys\Class.cpp" />
|
|
<ClCompile Include="d3xp\gamesys\Event.cpp" />
|
|
<ClCompile Include="d3xp\gamesys\SaveGame.cpp" />
|
|
<ClCompile Include="d3xp\gamesys\SysCmds.cpp" />
|
|
<ClCompile Include="d3xp\gamesys\SysCvar.cpp" />
|
|
<ClCompile Include="d3xp\Leaderboards.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuHandler.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuHandler_HUD.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuHandler_PDA.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuHandler_Scoreboard.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuHandler_Shell.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_HUD.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_PDA_Inventory.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_PDA_UserData.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_PDA_UserEmails.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_PDA_VideoDisks.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Scoreboard.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Bindings.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Browser.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_ControllerLayout.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Controls.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Credits.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Dev.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Difficulty.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_GameLobby.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_GameOptions.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Gamepad.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Leaderboards.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Load.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_MatchSettings.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_ModeSelect.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_NewGame.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_PartyLobby.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Pause.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Playstation.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_PressStart.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Resolution.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Root.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Save.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Settings.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Singleplayer.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_Stereoscopics.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuScreen_Shell_SystemOptions.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_Button.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_Carousel.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_CommandBar.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_DynamicList.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_Help.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_InfoBox.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_ItemAssignment.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_List.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_LobbyList.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_MenuBar.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_NavBar.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_NavButton.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_PDA_AudioFiles.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_PDA_EmailInbox.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_PDA_Objective.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_PDA_UserData.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_PDA_VideoInfo.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_Scrollbar.cpp" />
|
|
<ClCompile Include="d3xp\menus\MenuWidget_Shell_SaveInfo.cpp" />
|
|
<ClCompile Include="d3xp\physics\Clip.cpp" />
|
|
<ClCompile Include="d3xp\physics\Force.cpp" />
|
|
<ClCompile Include="d3xp\physics\Force_Constant.cpp" />
|
|
<ClCompile Include="d3xp\physics\Force_Drag.cpp" />
|
|
<ClCompile Include="d3xp\physics\Force_Field.cpp" />
|
|
<ClCompile Include="d3xp\physics\Force_Grab.cpp" />
|
|
<ClCompile Include="d3xp\physics\Force_Spring.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_Actor.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_AF.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_Base.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_Monster.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_Parametric.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_Player.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_RigidBody.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_Static.cpp" />
|
|
<ClCompile Include="d3xp\physics\Physics_StaticMulti.cpp" />
|
|
<ClCompile Include="d3xp\physics\Push.cpp" />
|
|
<ClCompile Include="d3xp\precompiled.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Retail|Win32'">Create</PrecompiledHeader>
|
|
</ClCompile>
|
|
<ClCompile Include="d3xp\script\Script_Compiler.cpp" />
|
|
<ClCompile Include="d3xp\script\Script_Interpreter.cpp" />
|
|
<ClCompile Include="d3xp\script\Script_Program.cpp" />
|
|
<ClCompile Include="d3xp\script\Script_Thread.cpp" />
|
|
<ClCompile Include="d3xp\Actor.cpp" />
|
|
<ClCompile Include="d3xp\AF.cpp" />
|
|
<ClCompile Include="d3xp\AFEntity.cpp" />
|
|
<ClCompile Include="d3xp\BrittleFracture.cpp" />
|
|
<ClCompile Include="d3xp\Camera.cpp" />
|
|
<ClCompile Include="d3xp\Entity.cpp" />
|
|
<ClCompile Include="d3xp\Fx.cpp" />
|
|
<ClCompile Include="d3xp\Game_local.cpp" />
|
|
<ClCompile Include="d3xp\Game_network.cpp" />
|
|
<ClCompile Include="d3xp\GameEdit.cpp" />
|
|
<ClCompile Include="d3xp\Grabber.cpp" />
|
|
<ClCompile Include="d3xp\IK.cpp" />
|
|
<ClCompile Include="d3xp\Item.cpp" />
|
|
<ClCompile Include="d3xp\Light.cpp" />
|
|
<ClCompile Include="d3xp\Misc.cpp" />
|
|
<ClCompile Include="d3xp\Moveable.cpp" />
|
|
<ClCompile Include="d3xp\Mover.cpp" />
|
|
<ClCompile Include="d3xp\MultiplayerGame.cpp" />
|
|
<ClCompile Include="d3xp\Player.cpp" />
|
|
<ClCompile Include="d3xp\PlayerIcon.cpp" />
|
|
<ClCompile Include="d3xp\PlayerView.cpp" />
|
|
<ClCompile Include="d3xp\Projectile.cpp" />
|
|
<ClCompile Include="d3xp\Pvs.cpp" />
|
|
<ClCompile Include="d3xp\SecurityCamera.cpp" />
|
|
<ClCompile Include="d3xp\SmokeParticles.cpp" />
|
|
<ClCompile Include="d3xp\Sound.cpp" />
|
|
<ClCompile Include="d3xp\Target.cpp" />
|
|
<ClCompile Include="d3xp\Trigger.cpp" />
|
|
<ClCompile Include="d3xp\Weapon.cpp" />
|
|
<ClCompile Include="d3xp\WorldSpawn.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="d3xp\Achievements.h" />
|
|
<ClInclude Include="d3xp\AimAssist.h" />
|
|
<ClInclude Include="d3xp\ai\AAS.h" />
|
|
<ClInclude Include="d3xp\ai\AAS_local.h" />
|
|
<ClInclude Include="d3xp\ai\AI.h" />
|
|
<ClInclude Include="d3xp\anim\Anim.h" />
|
|
<ClInclude Include="d3xp\anim\Anim_Testmodel.h" />
|
|
<ClInclude Include="d3xp\gamesys\Class.h" />
|
|
<ClInclude Include="d3xp\gamesys\Event.h" />
|
|
<ClInclude Include="d3xp\gamesys\SaveGame.h" />
|
|
<ClInclude Include="d3xp\gamesys\SysCmds.h" />
|
|
<ClInclude Include="d3xp\gamesys\SysCvar.h" />
|
|
<ClInclude Include="d3xp\Leaderboards.h" />
|
|
<ClInclude Include="d3xp\menus\MenuHandler.h" />
|
|
<ClInclude Include="d3xp\menus\MenuScreen.h" />
|
|
<ClInclude Include="d3xp\menus\MenuWidget.h" />
|
|
<ClInclude Include="d3xp\physics\Clip.h" />
|
|
<ClInclude Include="d3xp\physics\Force.h" />
|
|
<ClInclude Include="d3xp\physics\Force_Constant.h" />
|
|
<ClInclude Include="d3xp\physics\Force_Drag.h" />
|
|
<ClInclude Include="d3xp\physics\Force_Field.h" />
|
|
<ClInclude Include="d3xp\physics\Force_Grab.h" />
|
|
<ClInclude Include="d3xp\physics\Force_Spring.h" />
|
|
<ClInclude Include="d3xp\physics\Physics.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_Actor.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_AF.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_Base.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_Monster.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_Parametric.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_Player.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_RigidBody.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_Static.h" />
|
|
<ClInclude Include="d3xp\physics\Physics_StaticMulti.h" />
|
|
<ClInclude Include="d3xp\physics\Push.h" />
|
|
<ClInclude Include="d3xp\PredictedValue.h" />
|
|
<ClInclude Include="d3xp\PredictedValue_impl.h" />
|
|
<ClInclude Include="d3xp\script\Script_Compiler.h" />
|
|
<ClInclude Include="d3xp\script\Script_Interpreter.h" />
|
|
<ClInclude Include="d3xp\script\Script_Program.h" />
|
|
<ClInclude Include="d3xp\script\Script_Thread.h" />
|
|
<ClInclude Include="d3xp\Actor.h" />
|
|
<ClInclude Include="d3xp\AF.h" />
|
|
<ClInclude Include="d3xp\AFEntity.h" />
|
|
<ClInclude Include="d3xp\BrittleFracture.h" />
|
|
<ClInclude Include="d3xp\Camera.h" />
|
|
<ClInclude Include="d3xp\Entity.h" />
|
|
<ClInclude Include="d3xp\Fx.h" />
|
|
<ClInclude Include="d3xp\Game.h" />
|
|
<ClInclude Include="d3xp\Game_local.h" />
|
|
<ClInclude Include="d3xp\GameEdit.h" />
|
|
<ClInclude Include="d3xp\Grabber.h" />
|
|
<ClInclude Include="d3xp\IK.h" />
|
|
<ClInclude Include="d3xp\Item.h" />
|
|
<ClInclude Include="d3xp\Light.h" />
|
|
<ClInclude Include="d3xp\Misc.h" />
|
|
<ClInclude Include="d3xp\Moveable.h" />
|
|
<ClInclude Include="d3xp\Mover.h" />
|
|
<ClInclude Include="d3xp\MultiplayerGame.h" />
|
|
<ClInclude Include="d3xp\Player.h" />
|
|
<ClInclude Include="d3xp\PlayerIcon.h" />
|
|
<ClInclude Include="d3xp\PlayerView.h" />
|
|
<ClInclude Include="d3xp\Projectile.h" />
|
|
<ClInclude Include="d3xp\Pvs.h" />
|
|
<ClInclude Include="d3xp\SecurityCamera.h" />
|
|
<ClInclude Include="d3xp\SmokeParticles.h" />
|
|
<ClInclude Include="d3xp\Sound.h" />
|
|
<ClInclude Include="d3xp\Target.h" />
|
|
<ClInclude Include="d3xp\Trigger.h" />
|
|
<ClInclude Include="d3xp\Weapon.h" />
|
|
<ClInclude Include="d3xp\WorldSpawn.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="d3xp\Game.def" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |