doom3-bfg/neo/libs/timidity/common.cpp
2012-11-28 11:46:51 +01:00

178 lines
4.1 KiB
C++

/*
TiMidity -- Experimental MIDI to WAVE converter
Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
common.c
*/
#include "../../idlib/precompiled.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "config.h"
#include "common.h"
#include "output.h"
#include "controls.h"
/* I guess "rb" should be right for any libc */
#define OPEN_MODE "rb"
char current_filename[1024];
#ifdef DEFAULT_PATH
/* The paths in this list will be tried whenever we're reading a file */
static PathList defaultpathlist={DEFAULT_PATH,0};
static PathList *pathlist=&defaultpathlist; /* This is a linked list */
#else
static PathList *pathlist=0;
#endif
/* Try to open a file for reading. If the filename ends in one of the
defined compressor extensions, pipe the file through the decompressor */
static idFile * try_to_open(char *name, int decompress, int noise_mode)
{
idFile * fp;
fp = fileSystem->OpenFileRead( name );
if (!fp)
return 0;
return fp;
}
/* This is meant to find and open files for reading, possibly piping
them through a decompressor. */
idFile * open_file(const char *name, int decompress, int noise_mode)
{
idFile * fp;
PathList *plp=pathlist;
int l;
if (!name || !(*name))
{
ctl->cmsg(CMSG_ERROR, VERB_NORMAL, "Attempted to open nameless file.");
return 0;
}
/* First try the given name */
strncpy(current_filename, name, 1023);
current_filename[1023]='\0';
ctl->cmsg(CMSG_INFO, VERB_DEBUG, "Trying to open %s", current_filename);
if ((fp=try_to_open(current_filename, decompress, noise_mode)))
return fp;
if (name[0] != PATH_SEP)
while (plp) /* Try along the path then */
{
*current_filename=0;
l=strlen(plp->path);
if(l)
{
strcpy(current_filename, plp->path);
if(current_filename[l-1]!=PATH_SEP)
strcat(current_filename, PATH_STRING);
}
strcat(current_filename, name);
ctl->cmsg(CMSG_INFO, VERB_DEBUG, "Trying to open %s", current_filename);
if ((fp=try_to_open(current_filename, decompress, noise_mode)))
return fp;
plp=(PathList*)plp->next;
}
/* Nothing could be opened. */
*current_filename=0;
if (noise_mode>=2)
ctl->cmsg(CMSG_ERROR, VERB_NORMAL, "%s: %s", name, strerror(errno));
return 0;
}
/* This closes files opened with open_file */
void close_file(idFile * fp)
{
delete fp;
}
/* This is meant for skipping a few bytes in a file or fifo. */
void skip(idFile * fp, size_t len)
{
size_t c;
char tmp[1024];
while (len>0)
{
c=len;
if (c>1024) c=1024;
len-=c;
if (c!=fp->Read(tmp, c ))
ctl->cmsg(CMSG_ERROR, VERB_NORMAL, "%s: skip: %s",
current_filename, strerror(errno));
}
}
//extern void *Real_Tim_Malloc( size_t );
/* This'll allocate memory or die. */
void *safe_malloc(size_t count)
{
void *p;
if (count > (1<<21))
{
ctl->cmsg(CMSG_FATAL, VERB_NORMAL,
"Strange, I feel like allocating %d bytes. This must be a bug.",
count);
}
else if ((p=Real_Tim_Malloc(count)))
return p;
else
ctl->cmsg(CMSG_FATAL, VERB_NORMAL, "Sorry. Couldn't malloc %d bytes.", count);
ctl->close();
//exit(10);
return(NULL);
}
/* This adds a directory to the path list */
void add_to_pathlist(char *s)
{
PathList *plp=(PathList*)safe_malloc(sizeof(PathList));
strcpy((plp->path=(char *)safe_malloc(strlen(s)+1)),s);
plp->next=pathlist;
pathlist=plp;
}
/* Required memory management functions */
void *Real_Tim_Malloc( int sz ) {
return malloc( sz );
}
void Real_Tim_Free( void *pt ) {
free( pt );
}
void* Real_Malloc( unsigned int sz ) {
return malloc( sz );
}