doom3-bfg/neo/renderer
2022-03-23 20:22:05 +01:00
..
Color
DXT Added cmd exportImagesToTrenchBroom 2022-01-20 22:25:06 +01:00
jobs
NVRHI Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
OpenGL Renderer can load the test_box.map 2022-03-09 21:31:40 +01:00
Passes Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
SMAA
Vulkan Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
BinaryImage.cpp Use RGB565 -> RBGA8 loading hack like on Apple 2022-03-10 20:26:29 +01:00
BinaryImage.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
BinaryImageData.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
BindingCache.cpp Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
BindingCache.h Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
BoundsTrack.cpp
BoundsTrack.h
BufferObject.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
BufferObject.h It can start and load a map! 2022-02-21 21:26:36 +01:00
Cinematic.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Cinematic.h
CmdlineProgressbar.cpp Moved CommandlineProgressBar out of RenderCommon.h to its own files 2022-01-22 16:20:21 +01:00
CmdlineProgressbar.h Moved CommandlineProgressBar out of RenderCommon.h to its own files 2022-01-22 16:20:21 +01:00
Font.cpp
Font.h
Framebuffer.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Framebuffer.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
GLMatrix.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
GLMatrix.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
GLState.h
GuiModel.cpp Added more missing files 2022-02-21 19:21:16 +01:00
GuiModel.h Added more missing files 2022-02-21 19:21:16 +01:00
Image.h Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
Image_blueNoiseVC_1M.h
Image_blueNoiseVC_2.h
Image_brdfLut.h
Image_env_UAC_lobby_amb.h
Image_env_UAC_lobby_spec.h
Image_files.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Image_intrinsic.cpp Sync NVRHI branch by SP 2022-03-14 10:00:30 +01:00
Image_load.cpp GL_State cleanup. Fixed most GUI rendering problems 2022-03-16 12:20:58 +01:00
Image_process.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Image_program.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
ImageManager.cpp Removed obsolete samplers from lightgrid/envprobe shaders 2022-03-14 10:47:20 +01:00
Interaction.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Interaction.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Material.cpp Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
Material.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Model.cpp It's compiling! 2022-02-21 19:56:21 +01:00
Model.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Model_ase.cpp
Model_ase.h
Model_beam.cpp
Model_ColladaHelper.h
Model_ColladaParser.cpp Smaller merge changes with master 2022-03-06 08:32:26 +01:00
Model_ColladaParser.h
Model_liquid.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Model_local.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Model_lwo.cpp
Model_lwo.h
Model_ma.cpp
Model_ma.h
Model_md3.cpp
Model_md3.h
Model_md5.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
Model_obj.cpp
Model_obj.h
Model_prt.cpp
Model_sprite.cpp
ModelDecal.cpp NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
ModelDecal.h
ModelManager.cpp It can start and load a map! 2022-02-21 21:26:36 +01:00
ModelManager.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
ModelOverlay.cpp Small vertex cache cleanup 2022-03-16 15:24:08 +01:00
ModelOverlay.h
PipelineCache.cpp Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
PipelineCache.h GL_State cleanup. Fixed most GUI rendering problems 2022-03-16 12:20:58 +01:00
RenderBackend.cpp Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
RenderBackend.h Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
RenderCommon.h Some work on GPU Skinning and Vulkan debugging 2022-03-22 20:46:44 +01:00
RenderContext.h
RenderEntity.cpp
RenderLog.cpp Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
RenderLog.h Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
RenderPass.cpp Added more missing files 2022-02-21 19:21:16 +01:00
RenderPass.h Added more missing files 2022-02-21 19:21:16 +01:00
RenderProgs.cpp Some work on GPU Skinning and Vulkan debugging 2022-03-22 20:46:44 +01:00
RenderProgs.h Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
RenderProgs_embedded.h
RenderProgs_GLSL.cpp Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
RenderSystem.cpp Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
RenderSystem.h Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
RenderSystem_init.cpp Optimized perf by fixing several issues with the GPU<->CPU syncing 2022-03-23 20:22:05 +01:00
RenderWorld.cpp It can start and load a map! 2022-02-21 21:26:36 +01:00
RenderWorld.h
RenderWorld_defs.cpp Use snapped origin of env_probes for new naming convention 2021-10-12 21:08:59 +02:00
RenderWorld_demo.cpp NVRHI merge by Stephen Pridham part 2 2022-02-21 17:59:13 +01:00
RenderWorld_envprobes.cpp Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
RenderWorld_lightgrid.cpp Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
RenderWorld_load.cpp
RenderWorld_local.h
RenderWorld_portals.cpp
ResolutionScale.cpp
ResolutionScale.h
ScreenRect.cpp
ScreenRect.h
simplex.h
tr_frontend_addlights.cpp NVRHI merge by Stephen Pridham part 2 2022-02-21 17:59:13 +01:00
tr_frontend_addmodels.cpp Small vertex cache cleanup 2022-03-16 15:24:08 +01:00
tr_frontend_deform.cpp NVRHI merge by Stephen Pridham part 2 2022-02-21 17:59:13 +01:00
tr_frontend_guisurf.cpp
tr_frontend_main.cpp
tr_frontend_subview.cpp NVRHI merge by Stephen Pridham part 2 2022-02-21 17:59:13 +01:00
tr_trace.cpp
tr_trisurf.cpp NVRHI merge by Stephen Pridham part 2 2022-02-21 17:59:13 +01:00
VertexCache.cpp Small vertex cache cleanup 2022-03-16 15:24:08 +01:00
VertexCache.h Small vertex cache cleanup 2022-03-16 15:24:08 +01:00