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Color
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DXT
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Added cmd exportImagesToTrenchBroom
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2022-01-20 22:25:06 +01:00 |
jobs
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NVRHI
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
OpenGL
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Renderer can load the test_box.map
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2022-03-09 21:31:40 +01:00 |
Passes
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
SMAA
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Vulkan
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
BinaryImage.cpp
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Use RGB565 -> RBGA8 loading hack like on Apple
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2022-03-10 20:26:29 +01:00 |
BinaryImage.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
BinaryImageData.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
BindingCache.cpp
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
BindingCache.h
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
BoundsTrack.cpp
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BoundsTrack.h
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BufferObject.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
BufferObject.h
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It can start and load a map!
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2022-02-21 21:26:36 +01:00 |
Cinematic.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Cinematic.h
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CmdlineProgressbar.cpp
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Moved CommandlineProgressBar out of RenderCommon.h to its own files
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2022-01-22 16:20:21 +01:00 |
CmdlineProgressbar.h
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Moved CommandlineProgressBar out of RenderCommon.h to its own files
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2022-01-22 16:20:21 +01:00 |
Font.cpp
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Font.h
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Framebuffer.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Framebuffer.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
GLMatrix.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
GLMatrix.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
GLState.h
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GuiModel.cpp
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
GuiModel.h
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
Image.h
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
Image_blueNoiseVC_1M.h
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Image_blueNoiseVC_2.h
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Image_brdfLut.h
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Image_env_UAC_lobby_amb.h
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Image_env_UAC_lobby_spec.h
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Image_files.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Image_intrinsic.cpp
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Sync NVRHI branch by SP
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2022-03-14 10:00:30 +01:00 |
Image_load.cpp
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GL_State cleanup. Fixed most GUI rendering problems
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2022-03-16 12:20:58 +01:00 |
Image_process.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Image_program.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
ImageManager.cpp
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Removed obsolete samplers from lightgrid/envprobe shaders
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2022-03-14 10:47:20 +01:00 |
Interaction.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Interaction.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Material.cpp
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Synced with Steve's latest NVRHI code
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2022-03-09 20:40:15 +01:00 |
Material.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model.cpp
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It's compiling!
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2022-02-21 19:56:21 +01:00 |
Model.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model_ase.cpp
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Model_ase.h
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Model_beam.cpp
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Model_ColladaHelper.h
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Model_ColladaParser.cpp
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Smaller merge changes with master
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2022-03-06 08:32:26 +01:00 |
Model_ColladaParser.h
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Model_liquid.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model_local.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model_lwo.cpp
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Model_lwo.h
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Model_ma.cpp
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Model_ma.h
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Model_md3.cpp
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Model_md3.h
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Model_md5.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model_obj.cpp
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Model_obj.h
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Model_prt.cpp
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Model_sprite.cpp
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ModelDecal.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
ModelDecal.h
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ModelManager.cpp
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It can start and load a map!
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2022-02-21 21:26:36 +01:00 |
ModelManager.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
ModelOverlay.cpp
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |
ModelOverlay.h
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PipelineCache.cpp
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
PipelineCache.h
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GL_State cleanup. Fixed most GUI rendering problems
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2022-03-16 12:20:58 +01:00 |
RenderBackend.cpp
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderBackend.h
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderCommon.h
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Some work on GPU Skinning and Vulkan debugging
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2022-03-22 20:46:44 +01:00 |
RenderContext.h
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RenderEntity.cpp
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RenderLog.cpp
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderLog.h
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderPass.cpp
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
RenderPass.h
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
RenderProgs.cpp
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Some work on GPU Skinning and Vulkan debugging
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2022-03-22 20:46:44 +01:00 |
RenderProgs.h
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
RenderProgs_embedded.h
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RenderProgs_GLSL.cpp
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderSystem.cpp
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
RenderSystem.h
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderSystem_init.cpp
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderWorld.cpp
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It can start and load a map!
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2022-02-21 21:26:36 +01:00 |
RenderWorld.h
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RenderWorld_defs.cpp
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Use snapped origin of env_probes for new naming convention
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2021-10-12 21:08:59 +02:00 |
RenderWorld_demo.cpp
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NVRHI merge by Stephen Pridham part 2
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2022-02-21 17:59:13 +01:00 |
RenderWorld_envprobes.cpp
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
RenderWorld_lightgrid.cpp
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
RenderWorld_load.cpp
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RenderWorld_local.h
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RenderWorld_portals.cpp
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ResolutionScale.cpp
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ResolutionScale.h
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ScreenRect.cpp
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ScreenRect.h
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simplex.h
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tr_frontend_addlights.cpp
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NVRHI merge by Stephen Pridham part 2
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2022-02-21 17:59:13 +01:00 |
tr_frontend_addmodels.cpp
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |
tr_frontend_deform.cpp
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NVRHI merge by Stephen Pridham part 2
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2022-02-21 17:59:13 +01:00 |
tr_frontend_guisurf.cpp
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tr_frontend_main.cpp
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tr_frontend_subview.cpp
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NVRHI merge by Stephen Pridham part 2
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2022-02-21 17:59:13 +01:00 |
tr_trace.cpp
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tr_trisurf.cpp
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NVRHI merge by Stephen Pridham part 2
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2022-02-21 17:59:13 +01:00 |
VertexCache.cpp
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |
VertexCache.h
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |