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https://github.com/id-Software/DOOM-3-BFG.git
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49 lines
1.6 KiB
Modula-2
49 lines
1.6 KiB
Modula-2
/***********************************************************************
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info
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***********************************************************************/
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entityDef info_player_deathmatch {
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"editor_color" "1 0 1"
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"editor_mins" "-16 -16 0"
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"editor_maxs" "16 16 64"
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"editor_showangle" "1"
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"editor_usage" "Potential spawning position for deathmatch games. The first time a player enters the game, they will be at an 'initial' spot."
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"editor_var target" "targets to fire when someone spawns in."
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"editor_var initial" "this is an initial spawn spot"
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"spawnclass" "idPlayerStart"
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}
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entityDef info_player_start {
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"editor_color" "1 0 0"
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"editor_mins" "-16 -16 0"
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"editor_maxs" "16 16 64"
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"editor_showangle" "1"
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"editor_usage" "Potential spawning position for single player games."
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"editor_var useEffect" "show teleportation effect for useEffect seconds.. 0 is instant"
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"editor_var skin" "skin to use for player model"
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"spawnclass" "idPlayerStart"
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}
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entityDef info_player_teleport {
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"editor_color" "1 0 0"
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"editor_mins" "-16 -16 0"
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"editor_maxs" "16 16 64"
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"editor_showangle" "1"
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"editor_usage" "Spawning position player after cinematic. When triggered, player will be moved to this location."
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"editor_var push" "How much of a push to give to the player when he is teleported."
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"editor_var visualView" "Camera to set player's view to when he is teleported."
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"editor_var visualEffect" "How long to show the view from the visualView."
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"spawnclass" "idPlayerStart"
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"push" "300"
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"visualEffect" "0"
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"visualView" ""
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}
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