doom3-bfg/doomclassic/doom/w_wad.h
2012-11-26 12:58:24 -06:00

93 lines
2.5 KiB
C

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __W_WAD__
#define __W_WAD__
#ifdef __GNUG__
#pragma interface
#endif
//
// TYPES
//
typedef struct
{
// Should be "IWAD" or "PWAD".
char identification[4];
int numlumps;
int infotableofs;
} wadinfo_t;
typedef struct
{
int filepos;
int size;
char name[8];
} filelump_t;
//
// WADFILE I/O related stuff.
//
typedef struct
{
char name[8];
idFile * handle;
int position;
int size;
} lumpinfo_t;
extern void** lumpcache;
extern lumpinfo_t* lumpinfo;
extern int numlumps;
void W_InitMultipleFiles (const char** filenames);
void W_Reload (void);
void W_FreeLumps();
void W_FreeWadFiles();
int W_CheckNumForName (const char* name);
int W_GetNumForName (const char* name);
int W_LumpLength (int lump);
void W_ReadLump (int lump, void *dest);
void* W_CacheLumpNum (int lump, int tag);
void* W_CacheLumpName (const char* name, int tag);
void W_Shutdown( void );
#endif