mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-24 21:12:03 +00:00
78 lines
2.3 KiB
C
78 lines
2.3 KiB
C
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __D_THINK__
|
|
#define __D_THINK__
|
|
|
|
|
|
#ifdef __GNUG__
|
|
#pragma interface
|
|
#endif
|
|
|
|
//
|
|
// Experimental stuff.
|
|
// To compile this as "ANSI C with classes"
|
|
// we will need to handle the various
|
|
// action functions cleanly.
|
|
//
|
|
struct mobj_t;
|
|
typedef void (*actionf_v)();
|
|
typedef void (*actionf_p1)( mobj_t* );
|
|
typedef void (*actionf_p2)( void*, void* );
|
|
|
|
typedef union
|
|
{
|
|
actionf_p1 acp1;
|
|
actionf_v acv;
|
|
actionf_p2 acp2;
|
|
|
|
} actionf_t;
|
|
|
|
|
|
|
|
|
|
|
|
// Historically, "think_t" is yet another
|
|
// function pointer to a routine to handle
|
|
// an actor.
|
|
typedef actionf_t think_t;
|
|
|
|
|
|
// Doubly linked list of actors.
|
|
typedef struct thinker_s
|
|
{
|
|
struct thinker_s* prev;
|
|
struct thinker_s* next;
|
|
think_t function;
|
|
|
|
} thinker_t;
|
|
|
|
|
|
|
|
#endif
|
|
|