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https://github.com/id-Software/DOOM-3-BFG.git
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40 lines
1.6 KiB
Bash
Executable file
40 lines
1.6 KiB
Bash
Executable file
#!/bin/sh
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# keep the following in sync with our supplied astyle binaries!
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OUR_ASTYLE_VERSION="2.05.1"
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print_usage () {
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echo "By default, this script only works on Linux i686 or amd64 (with our supplied astyle binaries)"
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echo "You can use your own astyle binary by setting the ASTYLE_BIN environment variable before calling this script"
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echo " e.g.: ASTYLE_BIN=/usr/bin/astyle $0"
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echo "But please make sure it's version $OUR_ASTYLE_VERSION because other versions may format differently!"
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}
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if [ -z "$ASTYLE_BIN" ]; then
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if [ `uname -s` != "Linux" ]; then
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print_usage
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exit 1
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fi
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case "`uname -m`" in
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i?86 | x86 ) ASTYLE_SUFFIX="x86" ;;
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amd64 | x86_64 ) ASTYLE_SUFFIX="x86_64" ;;
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* ) print_usage ; exit 1 ;;
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esac
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ASTYLE_BIN="./astyle.$ASTYLE_SUFFIX"
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fi
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ASTYLE_VERSION=$($ASTYLE_BIN --version | grep -o -e "[[:digit:]\.]*$")
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if [ "$ASTYLE_VERSION" != "$OUR_ASTYLE_VERSION" ]; then
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echo "ERROR: $ASTYLE_BIN has version $ASTYLE_VERSION, but we want $OUR_ASTYLE_VERSION"
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echo " (Unfortunately, different versions of astyle produce slightly different formatting.)"
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exit 1
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fi
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$ASTYLE_BIN -v --formatted --options=astyle-options.ini --exclude="libs" --exclude="extern" --recursive "*.h"
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$ASTYLE_BIN -v --formatted --options=astyle-options.ini --exclude="libs" --exclude="extern" --exclude="d3xp/gamesys/SysCvar.cpp" --exclude="d3xp/gamesys/Callbacks.cpp" \
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--exclude="sys/win32/win_cpu.cpp" --exclude="sys/win32/win_main.cpp" --recursive "*.cpp"
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$ASTYLE_BIN -v --formatted --options=astyle-options.ini --recursive "../doomclassic/doom/*.h" "../doomclassic/doom/*.cpp"
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