doom3-bfg/neo
2025-01-23 14:33:34 +01:00
..
aas
cm Merged some smaller changes and fixes from icedhellfire 2024-06-29 18:02:48 +02:00
cmake
d3xp Allow flying around lights by holding mouse2 in editLights mode 2025-01-20 21:24:31 +01:00
extern Updated NVRHI with Nvidia's latest patches 2024-10-30 20:19:46 +01:00
framework Throttle down the engine in the background to 15 fps 2025-01-22 22:03:16 +01:00
idlib Small bugfix when it comes to entity rotations in .glb maps 2025-01-21 19:07:40 +01:00
imgui Small mouse2 Imgui bugfix 2025-01-20 22:11:30 +01:00
libs Fixed crash on Linux caused by VMA vs MOC aligned_alloc conflict. closes #935 2024-10-24 13:05:53 +02:00
renderer Removed duplicated if statement 'header.colorFormat != opts.colorFormat' 2025-01-13 20:20:12 +01:00
shaders Replaced CPC color palette with a new one closer to the Amstrad 2025-01-19 22:26:53 +01:00
sound Added classic flashlight from Doom BFA and detection for Doom 2004/2019 2024-06-27 21:05:51 +02:00
stub Adjusted EngineStubPosix for Linux rbdmap 2024-06-19 18:36:14 +02:00
swf Extended listCvars with -new option to show all RBDoom related cvars 2024-07-10 20:33:20 +02:00
sys Make com_activeApp work on Linux 2025-01-23 14:33:34 +01:00
tools Allow flying around lights by holding mouse2 in editLights mode 2025-01-20 21:24:31 +01:00
ui Added binaryLoadGuis and a few CVAR_NEW flags 2024-07-10 21:06:29 +02:00
astyle-code.bat Formatted MOC code 2024-08-30 14:44:06 +02:00
astyle-code.sh
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh Use g++ instead of system default in cmake-linux-debug.sh 2024-10-24 12:50:07 +02:00
cmake-linux-release.sh Use precompiled headers for release builds on Linux 2024-10-24 13:18:25 +02:00
cmake-linux-retail.sh Remove the .gch files when running cmake-linux*.sh 2024-09-10 18:34:39 +02:00
cmake-macos-release.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-macos-retail.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-vs2019-openal.bat extractResourceFiles can export .wav files. closes #166 2024-05-02 19:48:14 +02:00
cmake-vs2019-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2019-win64-no-vulkan.bat Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
cmake-vs2019-win64-optick-profiling.bat Super basic Optick profiler integration 2023-02-28 18:00:54 +01:00
cmake-vs2019-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2019-win64.bat
cmake-vs2022-arm64.bat Fixed typo in cmake-vs2022-arm64.bat 2024-06-02 16:11:19 +02:00
cmake-vs2022-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2022-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2022-win64-standalone.bat Fixed compile problems with -DSTANDALONE flag 2024-02-04 15:36:55 +01:00
cmake-vs2022-win64.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-xcode-debug.sh macOS: Fix compile failure when configuring metal argument buffers with MoltenVK >= 1.2.10 2024-08-03 12:13:00 -04:00
cmake-xcode-release.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
cmake-xcode-universal.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
CMakeLists.txt Consolidate USE_PRECOMPILED_HEADERS sections in CMakeLists.txt 2024-09-08 20:27:34 -04:00
compileshaders.cmake CMakeLists: Remove redundant code for finding dxc, now handled by ShaderMake 2024-03-20 13:49:19 -04:00
idStuff.natvis Merged some smaller changes and fixes from icedhellfire 2024-06-29 18:02:48 +02:00