doom3-bfg/neo/framework
Mike Swanson 1c56560cc4 Change default Linux path to a generic and standard name
While the game so far has no official release on Linux, we cannot
depend on any pre-installed path for the game.  Even if it were, it
would likely be a steam exclusive and constrained to
$HOME/.local/share/Steam ...

Instead, this adopts a more typical Debian-style path used for game
data, that is putting it into /usr/share/games. This is already the
path I have chosen when making the doom3bfg-data package[1] for the
Arch Linux AUR, and currently both packages for RBDOOM-3-BFG patch
this file in order to use this path. The more generic path name can
facilitate the use of any other forks of BFG Edition that may come
along, and everyone will benefit by sharing the same data path.

[1] https://aur.archlinux.org/packages/doom3bfg-data/
2014-05-28 19:19:24 -07:00
..
BuildVersion.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
CmdSystem.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
CmdSystem.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Common.cpp Because I can :) 2014-05-10 14:40:01 +02:00
Common.h Add format analysis to format functions in Common. 2014-02-22 18:24:25 +01:00
Common_demos.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_dialog.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_dialog.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
common_frame.cpp Fixed mouse release comment #122 2014-05-20 23:50:53 +02:00
Common_load.cpp Force format invocations to be correct (on gcc and clang) and fix them. 2014-02-23 19:16:23 +01:00
Common_local.h Add format analysis to format functions in Common. 2014-02-22 18:24:25 +01:00
Common_localize.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_menu.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_network.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_printf.cpp shut up compiler warnings 2013-03-16 14:32:47 +01:00
Compressor.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Compressor.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Console.cpp Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead. 2013-09-29 21:03:32 +10:00
Console.h Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead. 2013-09-29 21:03:32 +10:00
ConsoleHistory.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ConsoleHistory.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
CVarSystem.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
CVarSystem.h Configurable username for Multi-Player (ui_name), com_pause no cheat 2013-03-16 14:32:47 +01:00
DebugGraph.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DebugGraph.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclAF.cpp Fix typos 2013-12-31 02:23:16 +01:00
DeclAF.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclEntityDef.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclEntityDef.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclFX.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclFX.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclManager.cpp Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10 2014-02-23 15:19:11 +01:00
DeclManager.h Fix typos 2013-12-31 02:23:16 +01:00
DeclParticle.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclParticle.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclPDA.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclPDA.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclSkin.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclSkin.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclTable.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclTable.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DemoChecksum.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DemoFile.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DemoFile.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
EditField.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
EditField.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
EventLoop.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
EventLoop.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
File.cpp Removed obsolete includes 2014-04-25 20:29:36 +02:00
File.h Update unzip code to minizip 1.1 2013-01-02 05:29:56 +01:00
File_Manifest.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
File_Manifest.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
File_Resource.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
File_Resource.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
File_SaveGame.cpp change threadnames so they fit into 15chars 2013-03-26 00:36:04 +01:00
File_SaveGame.h Fixed compile problems on Win64 2012-12-17 12:24:31 +01:00
FileSystem.cpp Added custom content support by looking for all content in all maps/*.resources. 2014-05-14 22:32:34 +02:00
FileSystem.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
KeyInput.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
KeyInput.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Licensee.h Change default Linux path to a generic and standard name 2014-05-28 19:19:24 -07:00
PlayerProfile.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
PlayerProfile.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
precompiled.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Serializer.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
TokenParser.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
TokenParser.h Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10 2014-02-23 15:19:11 +01:00
Unzip.h Moved minizip contrib code to libs/zlib/minizip/ 2013-01-02 17:09:45 +01:00
UsercmdGen.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
UsercmdGen.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
Zip.cpp Removed obsolete includes 2014-04-25 20:29:36 +02:00
Zip.h Update zip code to minizip 1.1 2013-01-02 05:29:56 +01:00