.. |
Color
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
DXT
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Added cmd exportImagesToTrenchBroom
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2022-01-20 22:25:06 +01:00 |
jobs
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Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types
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2021-05-25 20:06:37 -04:00 |
NVRHI
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
OpenGL
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Fixed compile and runtime problems
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2022-03-30 12:09:22 +02:00 |
Passes
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Fixed TAA jittering bug
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2022-04-19 21:56:30 +02:00 |
SMAA
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Added SMAA intrinsic helper images
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2015-12-26 15:20:19 +01:00 |
Vulkan
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Merge branch 'master' into 635-nvrhi1
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2022-03-30 12:08:40 +02:00 |
BinaryImage.cpp
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Use RGB565 -> RBGA8 loading hack like on Apple
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2022-03-10 20:26:29 +01:00 |
BinaryImage.h
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
BinaryImageData.h
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
BindingCache.cpp
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
BindingCache.h
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
BoundsTrack.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
BoundsTrack.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
BufferObject.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
BufferObject.h
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It can start and load a map!
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2022-02-21 21:26:36 +01:00 |
Cinematic.cpp
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Merge branch 'master' into 635-nvrhi1
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2022-03-30 12:08:40 +02:00 |
Cinematic.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
CmdlineProgressbar.cpp
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
CmdlineProgressbar.h
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Moved CommandlineProgressBar out of RenderCommon.h to its own files
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2022-01-22 16:20:21 +01:00 |
Font.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Font.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Framebuffer.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
Framebuffer.h
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Copied TAA from Donut framework
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2022-04-12 18:15:48 +02:00 |
GLMatrix.cpp
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Improved TAA jittering
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2022-04-20 10:54:25 +02:00 |
GLMatrix.h
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Improved TAA jittering
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2022-04-20 10:54:25 +02:00 |
GLState.h
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Merge vkDOOM3 stencil PSO creation
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2019-11-08 18:12:37 +01:00 |
GuiModel.cpp
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Disabled FullscreenFXManager::Process() post processing effects #647
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2022-03-29 15:25:25 +02:00 |
GuiModel.h
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
Image.h
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Simplified screenshot garbage. Closes #652
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2022-04-16 16:29:17 +02:00 |
Image_blueNoiseVC_1M.h
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Optimized shadow mapping using Blue Noise sampling.
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2020-04-29 01:19:53 +02:00 |
Image_blueNoiseVC_2.h
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Optimized Filmic Dithering with precalculated Blue Noise
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2020-05-10 22:10:32 +02:00 |
Image_brdfLut.h
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Added support to load RG16F texture data. Added R_WriteEXR function
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2020-04-18 19:16:24 +02:00 |
Image_env_UAC_lobby_amb.h
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Updated default builtin irradiance/radiance probe data
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2021-05-03 22:38:51 +02:00 |
Image_env_UAC_lobby_spec.h
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Updated default builtin irradiance/radiance probe data
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2021-05-03 22:38:51 +02:00 |
Image_files.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
Image_intrinsic.cpp
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Fixed TAA jittering bug
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2022-04-19 21:56:30 +02:00 |
Image_load.cpp
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TAA is working. Fixed wrong output resolution
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2022-04-13 22:05:05 +02:00 |
Image_process.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
Image_program.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
ImageManager.cpp
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Removed obsolete samplers from lightgrid/envprobe shaders
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2022-03-14 10:47:20 +01:00 |
Interaction.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Interaction.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Material.cpp
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Synced with Steve's latest NVRHI code
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2022-03-09 20:40:15 +01:00 |
Material.h
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Fixed compile and runtime problems
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2022-03-30 12:09:22 +02:00 |
Model.cpp
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It's compiling!
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2022-02-21 19:56:21 +01:00 |
Model.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model_ase.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_ase.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_beam.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_ColladaHelper.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ColladaParser.cpp
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Smaller merge changes with master
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2022-03-06 08:32:26 +01:00 |
Model_ColladaParser.h
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Only enable MikkTSpace for new assets
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2020-12-21 17:30:47 +01:00 |
Model_liquid.cpp
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model_local.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
Model_lwo.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_lwo.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ma.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_ma.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_md3.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_md3.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_md5.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
Model_obj.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_obj.h
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Merged stuff from Iced-Hellfire-Dev branch, no specular fix
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2021-02-20 12:56:24 +01:00 |
Model_prt.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
Model_sprite.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
ModelDecal.cpp
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Disabled FullscreenFXManager::Process() post processing effects #647
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2022-03-29 15:25:25 +02:00 |
ModelDecal.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelManager.cpp
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It can start and load a map!
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2022-02-21 21:26:36 +01:00 |
ModelManager.h
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
ModelOverlay.cpp
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Disabled FullscreenFXManager::Process() post processing effects #647
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2022-03-29 15:25:25 +02:00 |
ModelOverlay.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
PipelineCache.cpp
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Sync NVRHI branch by SP
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2022-03-22 11:16:44 +01:00 |
PipelineCache.h
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GL_State cleanup. Fixed most GUI rendering problems
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2022-03-16 12:20:58 +01:00 |
RenderBackend.cpp
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderBackend.h
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Changed the motionBlur shader to draw motion vectors
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2022-04-13 12:35:00 +02:00 |
RenderCommon.h
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderContext.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderEntity.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
RenderLog.cpp
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderLog.h
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderPass.cpp
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
RenderPass.h
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
RenderProgs.cpp
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TAA is working. Fixed wrong output resolution
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2022-04-13 22:05:05 +02:00 |
RenderProgs.h
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TAA is working. Fixed wrong output resolution
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2022-04-13 22:05:05 +02:00 |
RenderProgs_embedded.h
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Updated release notes, added angles support for lights
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2021-05-09 21:25:25 +02:00 |
RenderProgs_GLSL.cpp
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Optimized perf by fixing several issues with the GPU<->CPU syncing
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2022-03-23 20:22:05 +01:00 |
RenderSystem.cpp
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderSystem.h
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderSystem_init.cpp
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderWorld.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
RenderWorld.h
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Supress Windows API's DrawText macro, for proper highlighting of idRenderWorld::DrawText
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2021-09-11 17:43:50 +02:00 |
RenderWorld_defs.cpp
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Use snapped origin of env_probes for new naming convention
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2021-10-12 21:08:59 +02:00 |
RenderWorld_demo.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
RenderWorld_envprobes.cpp
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderWorld_lightgrid.cpp
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bakeEnv* and bakeLightGrids partially work
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2022-04-23 16:34:22 +02:00 |
RenderWorld_load.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
RenderWorld_local.h
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Updated release notes, added angles support for lights
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2021-05-09 21:25:25 +02:00 |
RenderWorld_portals.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
ResolutionScale.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
ResolutionScale.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ScreenRect.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
ScreenRect.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
simplex.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
tr_frontend_addlights.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
tr_frontend_addmodels.cpp
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |
tr_frontend_deform.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
tr_frontend_guisurf.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
tr_frontend_main.cpp
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Improved TAA jittering
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2022-04-20 10:54:25 +02:00 |
tr_frontend_subview.cpp
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Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
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2022-03-05 18:27:27 +01:00 |
tr_trace.cpp
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
tr_trisurf.cpp
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NVRHI merge by Stephen Pridham part 2
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2022-02-21 17:59:13 +01:00 |
VertexCache.cpp
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |
VertexCache.h
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Small vertex cache cleanup
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2022-03-16 15:24:08 +01:00 |