doom3-bfg/neo
2023-05-23 17:50:25 +02:00
..
aas Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
amplitude Applied new Astyle settings 2019-11-11 20:27:44 +01:00
cm Merge pull request #646 from davidebeatrici/collisionmodel-contactinfo-material-id-init 2022-09-05 22:33:15 +02:00
cmake Added missing files 2022-02-21 18:15:56 +01:00
d3xp - Added possibility to use Focal Length / FOV animation with GLTF Camera animations. 2023-04-29 12:43:54 +02:00
extern Fixed FramebufferInfoEx in CommonPasses 2022-12-06 23:51:49 +01:00
framework Bumped version to 1.5.1 2023-05-22 18:30:00 +02:00
idlib - Added possibility to use Focal Length / FOV animation with GLTF Camera animations. 2023-04-29 12:43:54 +02:00
imgui Fix ImGui include path handling to be consistent with other external libs 2023-01-25 12:27:32 -05:00
libs Removed glew and updated LICENSE_EXCEPTIONS with new third parties 2023-04-02 16:02:35 +02:00
premake Removed null characters from RenderProgs_embedded.h 2014-04-28 11:29:11 +02:00
renderer Fixed crash in Delta Labs Sector 3 with Vulkan on Linux (Radeon RX 6700) 2023-05-23 17:50:25 +02:00
shaders Fixed PSO creation error in Erebus 3 map. #770 2023-05-22 18:27:32 +02:00
sound Removed broken aviDemo code. External tools do a better job on this 2023-03-12 12:40:21 +01:00
swf Add various move constructors 2022-10-23 17:49:54 -05:00
sys Disable DXGI automatic display mode switching for alt-enter borderless fullscreen 2023-05-12 14:43:07 -04:00
tools LightEditor: Draw volume of selected light and move it with arrow keys 2023-03-07 18:26:43 +01:00
ui Fix ImGui include path handling to be consistent with other external libs 2023-01-25 12:27:32 -05:00
astyle-code.bat Format doomclassic with Astyle too 2023-03-14 10:33:41 +01:00
astyle-code.sh Formatted doomclassic code with Astyle 2022-09-05 22:25:33 +02:00
astyle-options.ini Tweaked Rust coding style quotation 2020-03-27 18:59:11 +01:00
astyle.exe Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
astyle.x86 Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
astyle.x86_64 Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
cmake-linux-debug.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-linux-release.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-macos-release.sh Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja 2023-01-14 01:37:49 -05:00
cmake-macos-retail.sh Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja 2023-01-14 01:37:49 -05:00
cmake-vs2019-arm64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-vs2019-openal.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-vs2019-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2019-win64-optick-profiling.bat Super basic Optick profiler integration 2023-02-28 18:00:54 +01:00
cmake-vs2019-win64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-vs2022-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2022-win64.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-xcode-debug.sh Optimize macOS frame sync / fps by enabling MoltenVK asynchronous queue submission 2023-03-27 15:51:43 -04:00
cmake-xcode-release.sh Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README 2023-01-12 14:46:36 -05:00
cmake-xcode-universal.sh Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README 2023-01-12 14:46:36 -05:00
CMakeLists.txt If -DSTANDALONE=ON option is set filesystem will look for content/ instead of base/ 2023-04-13 22:04:34 +02:00
compileshaders.cmake Revert compileshaders.cmake to use SPIRV target = vulkan1.2 for macOS / MoltenVK 2023-03-05 08:38:59 -05:00
idStuff.natvis - Skinned / animated GLTF models 2022-07-31 12:13:07 +02:00
premake4.exe Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4.lua Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4_embed.bat Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00