doom3-bfg/neo/idlib
2024-05-16 21:00:44 +02:00
..
bv Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
containers Merge pull request #707 from SRSaunders/compiler-fixes 2022-10-19 18:15:29 +02:00
geometry Removed stencil shadow volumes with additional fixes by icecoldduke 2023-03-16 20:49:30 +01:00
hashing Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
math Revert changes to idPolynomial, add ~idPolynomial() destructor to fix leak properly 2023-12-26 13:14:59 +01:00
sys Fix posix pthread_yield and readdir_r deprecations on linux 2023-02-16 00:06:43 -05:00
Base64.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Base64.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BitMsg.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
BitMsg.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Callback.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
CMakeLists.txt Fix PCH for idlib when using gcc compiler on linux 2023-06-24 01:24:08 -04:00
CmdArgs.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
CmdArgs.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
CommandLink.cpp Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DataQueue.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Dict.cpp Duplicating lights with Ctrl+D works now 2023-12-10 17:00:07 +01:00
Dict.h Duplicating lights with Ctrl+D works now 2023-12-10 17:00:07 +01:00
gltfExtras.cpp - Added possibility to use Focal Length / FOV animation with GLTF Camera animations. 2023-04-29 12:43:54 +02:00
gltfExtras.h - Added possibility to use Focal Length / FOV animation with GLTF Camera animations. 2023-04-29 12:43:54 +02:00
gltfParser.cpp Changed important console cmds to CONSOLE_COMMAND_SHIP for new ModDB builds 2024-05-11 20:42:22 +02:00
gltfParser.h - Added possibility to use Focal Length / FOV animation with GLTF Camera animations. 2023-04-29 12:43:54 +02:00
gltfProperties.h - Added possibility to use Focal Length / FOV animation with GLTF Camera animations. 2023-04-29 12:43:54 +02:00
Heap.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
Heap.h Applied astyle 2023-07-14 11:35:37 +02:00
LangDict.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
LangDict.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Lexer.cpp Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security 2023-06-20 12:24:24 -04:00
Lexer.h - Added possibility to use Focal Length / FOV animation with GLTF Camera animations. 2023-04-29 12:43:54 +02:00
Lib.cpp Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation 2022-10-21 23:46:42 -04:00
Lib.h Added faster Quad Tree for rectangle packing 2022-04-01 17:10:53 +02:00
MapFile.cpp Introduced idLight::modelTarget key for TrenchBroom light group setup 2024-05-16 21:00:44 +02:00
MapFile.h Don't mess up material names when loading patches from valve 220 format 2024-05-11 21:29:43 +02:00
MapFile_gltf.cpp Read Blender lights directly through the KHR_lights_punctual glTF extension 2024-04-24 15:46:03 +02:00
MapFile_quaketex.h Added more Makkon textures to convertMapQuakeToDoom cmd 2022-09-12 18:53:26 +02:00
ParallelJobList.cpp Simplify OPTICK_THREAD() instrumentation and fix scope for common_frame 2023-12-28 09:41:18 -05:00
ParallelJobList.h Cleanup and Astyle 2021-09-11 18:02:16 +02:00
ParallelJobList_JobHeaders.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Parser.cpp Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security 2023-06-20 12:24:24 -04:00
Parser.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
precompiled.cpp Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
precompiled.h Killed hard to maintain renderdemo code 2024-03-22 09:01:23 +01:00
RectAllocator.cpp Added faster Quad Tree for rectangle packing 2022-04-01 17:10:53 +02:00
SoftwareCache.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
SoftwareCache.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Str.cpp Applied astyle 2023-07-14 11:35:37 +02:00
Str.h Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security 2023-06-20 12:24:24 -04:00
StrStatic.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Swap.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Thread.cpp Simplify OPTICK_THREAD() instrumentation and fix scope for common_frame 2023-12-28 09:41:18 -05:00
Thread.h NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
TileMap.cpp Added faster Quad Tree for rectangle packing 2022-04-01 17:10:53 +02:00
TileMap.h Added faster Quad Tree for rectangle packing 2022-04-01 17:10:53 +02:00
Timer.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Timer.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Token.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Token.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00