doom3-bfg/neo/sound
2013-01-04 13:24:52 +01:00
..
OpenAL Misc changes 2013-01-03 21:25:34 +01:00
stub Formatted code 2012-12-04 12:11:14 +01:00
XAudio2 Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
snd_emitter.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
snd_local.h Added OpenAL support to Linux 2013-01-04 13:24:52 +01:00
snd_shader.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
snd_system.cpp Replaced most XAudio2 calls with OpenAL 2013-01-03 16:56:25 +01:00
snd_world.cpp OpenAL plays first scratchy sounds 2013-01-03 20:17:54 +01:00
sound.h Stub away XAudio2 for non-MSVC builds 2012-12-02 06:00:07 +01:00
SoundVoice.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
SoundVoice.h OpenAL plays first scratchy sounds 2013-01-03 20:17:54 +01:00
WaveFile.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
WaveFile.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00