doom3-bfg/neo/renderer
2020-11-14 16:04:03 +01:00
..
Color Applied new Astyle settings 2019-11-11 20:27:44 +01:00
DXT Fixed bugs and missing non-x86 code paths in the DXTEncoder 2020-11-14 12:32:47 +01:00
jobs Applied new Astyle settings 2019-11-11 20:27:44 +01:00
OpenGL Merge branch 'master' into PBR2 2020-07-14 18:40:48 +02:00
SMAA Added SMAA intrinsic helper images 2015-12-26 15:20:19 +01:00
Vulkan Fixed Vulkan validation layer query 2020-11-12 20:22:11 +01:00
BinaryImage.cpp Added support to load RG16F texture data. Added R_WriteEXR function 2020-04-18 19:16:24 +02:00
BinaryImage.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BinaryImageData.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
BoundsTrack.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BoundsTrack.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BufferObject.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BufferObject.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Cinematic.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Cinematic.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Font.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Font.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Framebuffer.cpp Deleted almost all OpenGL code from _VK backend files 2018-10-03 21:14:28 +02:00
Framebuffer.h First time that multiple environment probes work 2020-05-17 17:37:06 +02:00
GLMatrix.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
GLMatrix.h SSAO experiment 2016-01-02 19:28:49 +01:00
GLState.h Merge vkDOOM3 stencil PSO creation 2019-11-08 18:12:37 +01:00
GuiModel.cpp Fix relative include paths, breaking build if systems' libimgui is to be used. 2020-08-25 15:12:27 +02:00
GuiModel.h Moved generic ImGui drawing to idGuiModel::EmitImGui 2020-05-09 17:38:00 +02:00
Image.h Optimized shadow mapping using Blue Noise sampling. 2020-04-29 01:19:53 +02:00
Image_blueNoiseVC_1M.h Optimized shadow mapping using Blue Noise sampling. 2020-04-29 01:19:53 +02:00
Image_blueNoiseVC_2.h Optimized Filmic Dithering with precalculated Blue Noise 2020-05-10 22:10:32 +02:00
Image_brdfLut.h Added support to load RG16F texture data. Added R_WriteEXR function 2020-04-18 19:16:24 +02:00
Image_files.cpp Applied Astyle 2020-07-14 18:42:45 +02:00
Image_intrinsic.cpp Merge branch 'master' into PBR2 2020-07-14 18:40:48 +02:00
Image_load.cpp First time that multiple environment probes work 2020-05-17 17:37:06 +02:00
Image_process.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Image_program.cpp Added HACK to look for PBR maps with the suffix _rmao 2020-04-13 17:31:07 +02:00
ImageManager.cpp First time that multiple environment probes work 2020-05-17 17:37:06 +02:00
Interaction.cpp Renamed r_useIBL to r_usePBR and fixed r_pbrDebug rendering 2020-04-26 10:38:28 +02:00
Interaction.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Material.cpp Added some PBR intrinsic images 2020-04-20 20:51:31 +02:00
Material.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ase.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ase.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_beam.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ColladaHelper.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ColladaParser.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ColladaParser.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_liquid.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_local.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_lwo.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_lwo.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ma.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ma.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_md3.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_md3.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_md5.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_prt.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_sprite.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelDecal.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelDecal.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelManager.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelManager.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelOverlay.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelOverlay.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderBackend.cpp Fixed multilayer bumped materials and mirrors in Vulkan 2020-05-25 21:48:41 +02:00
RenderBackend.h Show environment probes as spheres instead of cubes 2020-05-20 18:24:45 +02:00
RenderCommon.h Show environment probes as spheres instead of cubes 2020-05-20 18:24:45 +02:00
RenderContext.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderEntity.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderLog.cpp Added high performance timer queries for OpenGL 2020-05-09 16:48:55 +02:00
RenderLog.h Added GPU timer queries for Vulkan 2020-05-05 01:21:29 +02:00
RenderProgs.cpp Fixed too dark Mars video in main menu 2020-05-14 17:55:15 +02:00
RenderProgs.h Added second interaction shader path for PBR so old materials don't look glossy 2020-04-16 18:08:50 +02:00
RenderProgs_embedded.h Fix white soft shadows glitch 2020-08-17 23:14:20 +03:00
RenderProgs_GLSL.cpp Added second interaction shader path for PBR so old materials don't look glossy 2020-04-16 18:08:50 +02:00
RenderSystem.cpp Extended OpenGL Debug Callback 2020-07-14 18:35:00 +02:00
RenderSystem.h Added GPU timer queries for Vulkan 2020-05-05 01:21:29 +02:00
RenderSystem_init.cpp Defaulted r_ignoreGLErrors to 1 2020-07-14 18:37:41 +02:00
RenderWorld.cpp First step at generating multiple env probes 2020-05-16 17:40:30 +02:00
RenderWorld.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderWorld_defs.cpp First time that multiple environment probes work 2020-05-17 17:37:06 +02:00
RenderWorld_demo.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderWorld_envprobes.cpp Some experiments with octahedron probes 2020-11-14 16:04:03 +01:00
RenderWorld_load.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderWorld_local.h First step at generating multiple env probes 2020-05-16 17:40:30 +02:00
RenderWorld_portals.cpp First step at generating multiple env probes 2020-05-16 17:40:30 +02:00
ResolutionScale.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ResolutionScale.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ScreenRect.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ScreenRect.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
simplex.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
tr_frontend_addlights.cpp Added GPU timer queries for Vulkan 2020-05-05 01:21:29 +02:00
tr_frontend_addmodels.cpp Added GPU timer queries for Vulkan 2020-05-05 01:21:29 +02:00
tr_frontend_deform.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
tr_frontend_guisurf.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
tr_frontend_main.cpp Some experiments with octahedron probes 2020-11-14 16:04:03 +01:00
tr_frontend_subview.cpp First time that multiple environment probes work 2020-05-17 17:37:06 +02:00
tr_trace.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
tr_trisurf.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
VertexCache.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
VertexCache.h Quadrupled static vertex cache limits for mods 2020-11-10 18:09:04 +01:00