mirror of
https://github.com/id-Software/DOOM-3-BFG.git
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240 lines
4.8 KiB
Modula-2
240 lines
4.8 KiB
Modula-2
//////////////////////////////////////////
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// Custom Definitions for MP Map Sounds //
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//////////////////////////////////////////
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////////////////////
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// GENERAL SOUNDS //
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////////////////////
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entityDef sound_powerup_berserk {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"snd_berserkSpawn" "sound_powerup_berserk"
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}
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/////////////////
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// Fragchamber //
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/////////////////
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entityDef sound_fragchamber_bridge {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"s_volume" "0"
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"s_mindistance" "1"
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"s_maxdistance" "10"
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"s_omni" "0"
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"s_occlusion" "1"
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"s_waitfortrigger" "1"
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"s_leadthrough" "0.1"
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"s_plain" "0"
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"s_looping" "0"
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"s_justVolume" "0"
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"snd_bridgeStart" "fragchamber_bridge_start"
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"snd_bridgeStop" "fragchamber_bridge_stop"
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}
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entityDef sound_fragchamber_rod {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"s_volume" "0"
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"s_mindistance" "1"
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"s_maxdistance" "10"
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"s_omni" "0"
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"s_occlusion" "1"
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"s_waitfortrigger" "1"
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"s_leadthrough" "0.1"
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"s_plain" "0"
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"s_looping" "0"
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"s_justVolume" "0"
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"snd_rodStart" "fragchamber_rod_start"
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"snd_rodStop" "fragchamber_rod_stop"
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}
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entityDef sound_fragchamber_socket {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"s_volume" "0"
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"s_mindistance" "1"
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"s_maxdistance" "10"
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"s_omni" "0"
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"s_occlusion" "1"
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"s_waitfortrigger" "1"
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"s_leadthrough" "0.1"
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"s_plain" "0"
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"s_looping" "0"
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"s_justVolume" "0"
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"snd_socketStart" "fragchamber_socket_start"
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"snd_socketStop" "fragchamber_socket_stop"
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}
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entityDef sound_fragchamber_core {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"s_volume" "0"
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"s_mindistance" "1"
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"s_maxdistance" "10"
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"s_omni" "0"
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"s_occlusion" "1"
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"s_waitfortrigger" "1"
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"s_leadthrough" "0.1"
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"s_plain" "0"
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"s_looping" "0"
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"s_justVolume" "0"
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"snd_coreStart" "fragchamber_core_start"
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"snd_coreStop" "fragchamber_core_stop"
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}
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entityDef sound_fragchamber_berserk {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"snd_berserkSpawn" "fragchamber_sound_berserk_spawn"
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"snd_berserkLoop" "fragchamber_sound_berserk"
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}
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entityDef sound_fragchamber_klaxon {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"s_volume" "6"
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"s_maxDistance" "20"
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"snd_klaxon" "fragchamber_klaxon"
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}
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entityDef sound_fragchamber_lights {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"snd_lightsHum" "fragchamber_lights_hum"
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"snd_lightsFlicker" "fragchamber_lights_flicker"
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}
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entityDef sound_fragchamber_generator {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"snd_generatorRun" "fragchamber_generator_run"
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"snd_generatorStop" "fragchamber_generator_stop"
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"snd_generatorSteam" "fragchamber_generator_steam"
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"snd_generatorSpin" "fragchamber_generator_spin"
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"snd_generatorSpinStop" "fragchamber_generator_spin_stop"
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}
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entitydef sound_fragchamber_steam {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"snd_steamUp" "fragchamber_suck_out"
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"snd_steamDown" "fragchamber_suck_in"
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}
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entityDef sound_fragchamber_secretSteam {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"spawnclass" "idSound"
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"snd_secretSteam1" "fragchamber_secret_steam_01"
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"snd_secretSteam2" "fragchamber_secret_steam_02"
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}
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///////////////
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// Lightsout //
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///////////////
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entityDef sound_d3dm5_generator {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"editor_usage" ""
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"spawnclass" "idSound"
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"snd_genOff" "d3dm5_generator_off"
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"snd_genOn" "d3dm5_generator_on"
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}
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entityDef sound_d3dm5_wind {
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"editor_color" "0 1 0"
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"editor_mins" "-8 -8 -8"
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"editor_maxs" "8 8 8"
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"editor_material" "textures/common/speaker"
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"editor_usage" ""
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"spawnclass" "idSound"
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"snd_wind" "d3dm5_wind"
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}
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