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doom3-bfg/base/def/mpsounds.def
2022-08-27 13:19:29 +02:00

240 lines
4.8 KiB
Modula-2

//////////////////////////////////////////
// Custom Definitions for MP Map Sounds //
//////////////////////////////////////////
////////////////////
// GENERAL SOUNDS //
////////////////////
entityDef sound_powerup_berserk {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"snd_berserkSpawn" "sound_powerup_berserk"
}
/////////////////
// Fragchamber //
/////////////////
entityDef sound_fragchamber_bridge {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"s_volume" "0"
"s_mindistance" "1"
"s_maxdistance" "10"
"s_omni" "0"
"s_occlusion" "1"
"s_waitfortrigger" "1"
"s_leadthrough" "0.1"
"s_plain" "0"
"s_looping" "0"
"s_justVolume" "0"
"snd_bridgeStart" "fragchamber_bridge_start"
"snd_bridgeStop" "fragchamber_bridge_stop"
}
entityDef sound_fragchamber_rod {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"s_volume" "0"
"s_mindistance" "1"
"s_maxdistance" "10"
"s_omni" "0"
"s_occlusion" "1"
"s_waitfortrigger" "1"
"s_leadthrough" "0.1"
"s_plain" "0"
"s_looping" "0"
"s_justVolume" "0"
"snd_rodStart" "fragchamber_rod_start"
"snd_rodStop" "fragchamber_rod_stop"
}
entityDef sound_fragchamber_socket {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"s_volume" "0"
"s_mindistance" "1"
"s_maxdistance" "10"
"s_omni" "0"
"s_occlusion" "1"
"s_waitfortrigger" "1"
"s_leadthrough" "0.1"
"s_plain" "0"
"s_looping" "0"
"s_justVolume" "0"
"snd_socketStart" "fragchamber_socket_start"
"snd_socketStop" "fragchamber_socket_stop"
}
entityDef sound_fragchamber_core {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"s_volume" "0"
"s_mindistance" "1"
"s_maxdistance" "10"
"s_omni" "0"
"s_occlusion" "1"
"s_waitfortrigger" "1"
"s_leadthrough" "0.1"
"s_plain" "0"
"s_looping" "0"
"s_justVolume" "0"
"snd_coreStart" "fragchamber_core_start"
"snd_coreStop" "fragchamber_core_stop"
}
entityDef sound_fragchamber_berserk {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"snd_berserkSpawn" "fragchamber_sound_berserk_spawn"
"snd_berserkLoop" "fragchamber_sound_berserk"
}
entityDef sound_fragchamber_klaxon {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"s_volume" "6"
"s_maxDistance" "20"
"snd_klaxon" "fragchamber_klaxon"
}
entityDef sound_fragchamber_lights {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"snd_lightsHum" "fragchamber_lights_hum"
"snd_lightsFlicker" "fragchamber_lights_flicker"
}
entityDef sound_fragchamber_generator {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"snd_generatorRun" "fragchamber_generator_run"
"snd_generatorStop" "fragchamber_generator_stop"
"snd_generatorSteam" "fragchamber_generator_steam"
"snd_generatorSpin" "fragchamber_generator_spin"
"snd_generatorSpinStop" "fragchamber_generator_spin_stop"
}
entitydef sound_fragchamber_steam {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"snd_steamUp" "fragchamber_suck_out"
"snd_steamDown" "fragchamber_suck_in"
}
entityDef sound_fragchamber_secretSteam {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"spawnclass" "idSound"
"snd_secretSteam1" "fragchamber_secret_steam_01"
"snd_secretSteam2" "fragchamber_secret_steam_02"
}
///////////////
// Lightsout //
///////////////
entityDef sound_d3dm5_generator {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"editor_usage" ""
"spawnclass" "idSound"
"snd_genOff" "d3dm5_generator_off"
"snd_genOn" "d3dm5_generator_on"
}
entityDef sound_d3dm5_wind {
"editor_color" "0 1 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_material" "textures/common/speaker"
"editor_usage" ""
"spawnclass" "idSound"
"snd_wind" "d3dm5_wind"
}