..
Color
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
DXT
Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
2013-06-01 15:13:00 +02:00
jobs
Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
2014-02-23 15:19:11 +01:00
OpenGL
Because I can :)
2014-05-10 14:40:01 +02:00
BinaryImage.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
BinaryImage.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
BinaryImageData.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
BoundsTrack.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
BoundsTrack.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
BufferObject.cpp
Merge branch 'master' into glew
2013-12-24 15:49:06 +01:00
BufferObject.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Cinematic.cpp
Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
2014-04-21 23:56:46 +02:00
Cinematic.h
Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
2014-04-21 23:56:46 +02:00
Font.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Font.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Framebuffer.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
Framebuffer.h
Because I can :)
2014-05-10 14:40:01 +02:00
GLMatrix.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
GLMatrix.h
Because I can :)
2014-05-10 14:40:01 +02:00
GLState.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
GraphicsAPIWrapper.h
Because I can :)
2014-05-10 14:40:01 +02:00
GuiModel.cpp
Merged FFmpeg Bink video support from DOOM-3-BFG-VR fork
2014-04-05 15:41:19 +02:00
GuiModel.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Image.h
Because I can :)
2014-05-10 14:40:01 +02:00
Image_files.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Image_intrinsic.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
Image_load.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
Image_process.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Image_program.cpp
Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
2014-02-23 15:19:11 +01:00
ImageManager.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
ImageOpts.h
Because I can :)
2014-05-10 14:40:01 +02:00
Interaction.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
Interaction.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Material.cpp
Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
2014-04-21 23:56:46 +02:00
Material.h
Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
2014-04-21 23:56:46 +02:00
Model.cpp
Fix multiple compiler warnings and properly handle st_lwPolygon::surf for 64bit.
2014-02-17 14:22:01 +01:00
Model.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Model_ase.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Model_ase.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Model_beam.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Model_liquid.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Model_local.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Model_lwo.cpp
Formatted code with AStyle
2014-02-18 11:57:59 +01:00
Model_lwo.h
Formatted code with AStyle
2014-02-18 11:57:59 +01:00
Model_ma.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Model_ma.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Model_md3.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Model_md3.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Model_md5.cpp
Added GLSL ES 1.0 backend for Mesa drivers #90
2014-04-20 16:29:58 +02:00
Model_prt.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Model_sprite.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
ModelDecal.cpp
Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
2013-06-01 15:13:00 +02:00
ModelDecal.h
Fixed compile problems on Win64
2012-12-17 12:24:31 +01:00
ModelManager.cpp
Changed model loader to not generate binary files for defaulted models. closes #39
2013-05-24 19:27:18 +02:00
ModelManager.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
ModelOverlay.cpp
Added GLSL ES 1.0 backend for Mesa drivers #90
2014-04-20 16:29:58 +02:00
ModelOverlay.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
RenderContext.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
RenderEntity.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
RenderLog.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
RenderLog.h
Because I can :)
2014-05-10 14:40:01 +02:00
RenderProgs.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
RenderProgs.h
Because I can :)
2014-05-10 14:40:01 +02:00
RenderProgs_embedded.h
Because I can :)
2014-05-10 14:40:01 +02:00
RenderProgs_GLSL.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
RenderSystem.cpp
Merge branch 'master' into glew
2013-01-14 17:33:25 +01:00
RenderSystem.h
Because I can :)
2014-05-10 14:40:01 +02:00
RenderSystem_init.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
RenderWorld.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
RenderWorld.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
RenderWorld_defs.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
RenderWorld_demo.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
RenderWorld_load.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
RenderWorld_local.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
RenderWorld_portals.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
ResolutionScale.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
ResolutionScale.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
ScreenRect.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
ScreenRect.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
simplex.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
tr_backend_draw.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
tr_backend_rendertools.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
tr_frontend_addlights.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
tr_frontend_addmodels.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
tr_frontend_deform.cpp
Added GLSL ES 1.0 backend for Mesa drivers #90
2014-04-20 16:29:58 +02:00
tr_frontend_guisurf.cpp
Added GLSL ES 1.0 backend for Mesa drivers #90
2014-04-20 16:29:58 +02:00
tr_frontend_main.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
tr_frontend_subview.cpp
Because I can :)
2014-05-10 14:40:01 +02:00
tr_local.h
Because I can :)
2014-05-10 14:40:01 +02:00
tr_trace.cpp
Added GLSL ES 1.0 backend for Mesa drivers #90
2014-04-20 16:29:58 +02:00
tr_trisurf.cpp
Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
2013-06-01 15:13:00 +02:00
VertexCache.cpp
Merge branch 'master' into glew
2014-04-21 15:01:50 +02:00
VertexCache.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00