doom3-bfg/neo/framework
2013-09-29 21:03:32 +10:00
..
BuildVersion.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
CmdSystem.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
CmdSystem.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Common.cpp Added r_useVirtualScreenResolution cvar to control whether to do 2D rendering at 640x480 and stretch to the current resolution (default), or render at the current resolution. 2013-09-21 22:12:42 +10:00
Common.h Fix messed up view angle after taking screenshots 2012-12-23 06:43:20 +01:00
Common_demos.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_dialog.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_dialog.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
common_frame.cpp Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead. 2013-09-29 21:03:32 +10:00
Common_load.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_local.h Fix messed up view angle after taking screenshots 2012-12-23 06:43:20 +01:00
Common_localize.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_menu.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_network.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Common_printf.cpp shut up compiler warnings 2013-03-16 14:32:47 +01:00
Compressor.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Compressor.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Console.cpp Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead. 2013-09-29 21:03:32 +10:00
Console.h Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead. 2013-09-29 21:03:32 +10:00
ConsoleHistory.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ConsoleHistory.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
CVarSystem.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
CVarSystem.h Configurable username for Multi-Player (ui_name), com_pause no cheat 2013-03-16 14:32:47 +01:00
DebugGraph.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DebugGraph.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclAF.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclAF.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclEntityDef.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclEntityDef.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclFX.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclFX.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclManager.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclManager.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclParticle.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclParticle.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclPDA.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclPDA.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclSkin.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclSkin.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DeclTable.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DeclTable.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DemoChecksum.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DemoFile.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DemoFile.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
EditField.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
EditField.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
EventLoop.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
EventLoop.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
File.cpp Update unzip code to minizip 1.1 2013-01-02 05:29:56 +01:00
File.h Update unzip code to minizip 1.1 2013-01-02 05:29:56 +01:00
File_Manifest.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
File_Manifest.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
File_Resource.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
File_Resource.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
File_SaveGame.cpp change threadnames so they fit into 15chars 2013-03-26 00:36:04 +01:00
File_SaveGame.h Fixed compile problems on Win64 2012-12-17 12:24:31 +01:00
FileSystem.cpp Reverted fs_resourceLoadPriority. Be aware to keep this changed if you work on mods or standalones. fixes #59 Player starts out with Soul Cube in Doom 3 2013-09-25 09:09:09 +02:00
FileSystem.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
KeyInput.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
KeyInput.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Licensee.h Changed SAVE_PATH on Windows so we don't break the savegames of the original game. 2012-12-21 16:02:42 +01:00
PlayerProfile.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
PlayerProfile.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
precompiled.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Serializer.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
TokenParser.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
TokenParser.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Unzip.h Moved minizip contrib code to libs/zlib/minizip/ 2013-01-02 17:09:45 +01:00
UsercmdGen.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
UsercmdGen.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
Zip.cpp Update zip code to minizip 1.1 2013-01-02 05:29:56 +01:00
Zip.h Update zip code to minizip 1.1 2013-01-02 05:29:56 +01:00