doom3-bfg/neo/renderer/OpenGL
2018-11-03 12:01:03 +01:00
..
BufferObject_GL.cpp Merged improved VBO/UBO handling from vkneo 2018-10-02 17:50:51 +02:00
Framebuffer_GL.cpp Deleted almost all OpenGL code from _VK backend files 2018-10-03 21:14:28 +02:00
Image_GL.cpp Replaced GL_Cull with the new GL state bits 2018-11-01 16:30:05 +01:00
RenderBackend_GL.cpp Replaced GL_Cull with the new GL state bits 2018-11-01 16:30:05 +01:00
RenderDebug_GL.cpp Replaced GL_Cull with the new GL state bits 2018-11-01 16:30:05 +01:00
RenderProgs_GL.cpp First time Vulkan can render a map without light interactions 2018-11-03 12:01:03 +01:00