doom3-bfg/neo/renderer
Daniel Gibson 9372fddabb Fix compile when system GLDEBUGPROCARB signature is without const
.. by just casting our DebugCallback to GLDEBUGPROCARB.
It shouldn't make a difference ABI-wise, if there is a const at
a parameter or not.

Fixes #61
2013-08-31 19:23:45 +02:00
..
Color Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DXT Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
jobs Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
OpenGL Changed signature of GLDEBUGPROCARB to match OpenGL GL_ARB_debug_output specs 2013-08-29 09:38:52 +02:00
AutoRender.cpp change threadnames so they fit into 15chars 2013-03-26 00:36:04 +01:00
AutoRender.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
AutoRenderBink.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
AutoRenderBink.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
BinaryImage.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
BinaryImage.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
BinaryImageData.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
BoundsTrack.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
BoundsTrack.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
BufferObject.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
BufferObject.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Cinematic.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Cinematic.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Font.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Font.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
GLMatrix.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
GLMatrix.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
GLState.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
GraphicsAPIWrapper.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
GuiModel.cpp Fixed various warnings from clang 2012-12-23 06:40:47 +01:00
GuiModel.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Image.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Image_files.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Image_intrinsic.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Image_load.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Image_process.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Image_program.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ImageManager.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ImageOpts.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Interaction.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Interaction.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Material.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Material.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Model.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Model_ase.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model_ase.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Model_beam.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model_liquid.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model_local.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Model_lwo.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model_lwo.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Model_ma.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model_ma.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Model_md3.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model_md3.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Model_md5.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
Model_prt.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Model_sprite.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ModelDecal.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
ModelDecal.h Fixed compile problems on Win64 2012-12-17 12:24:31 +01:00
ModelManager.cpp Changed model loader to not generate binary files for defaulted models. closes #39 2013-05-24 19:27:18 +02:00
ModelManager.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
ModelOverlay.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
ModelOverlay.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderContext.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderEntity.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
RenderLog.cpp Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderLog.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderProgs.cpp Fixed critical out of bounds bug in RB_DrawShaderPasses() 2013-04-10 02:13:27 +02:00
RenderProgs.h Fixed critical out of bounds bug in RB_DrawShaderPasses() 2013-04-10 02:13:27 +02:00
RenderProgs_GLSL.cpp Add CVar r_displayGLSLCompilerMessages to suppress AMD driver warnings 2013-03-17 23:35:12 +01:00
RenderSystem.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
RenderSystem.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderSystem_init.cpp Fix compile when system GLDEBUGPROCARB signature is without const 2013-08-31 19:23:45 +02:00
RenderTexture.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderWorld.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
RenderWorld.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderWorld_defs.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
RenderWorld_demo.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
RenderWorld_load.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
RenderWorld_local.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
RenderWorld_portals.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ResolutionScale.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ResolutionScale.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
ScreenRect.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
ScreenRect.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
simplex.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
tr_backend_draw.cpp Added back workaround in RB_DrawElementsWithCounters 2013-04-10 02:40:09 +02:00
tr_backend_rendertools.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
tr_frontend_addlights.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
tr_frontend_addmodels.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
tr_frontend_deform.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
tr_frontend_guisurf.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
tr_frontend_main.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
tr_frontend_subview.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
tr_local.h Removed obsolete old renderer SMP code 2013-03-23 21:33:40 +01:00
tr_trace.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
tr_trisurf.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
VertexCache.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
VertexCache.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00