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Color
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DXT
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
jobs
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
OpenGL
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Changed signature of GLDEBUGPROCARB to match OpenGL GL_ARB_debug_output specs
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2013-08-29 09:38:52 +02:00 |
AutoRender.cpp
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change threadnames so they fit into 15chars
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2013-03-26 00:36:04 +01:00 |
AutoRender.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
AutoRenderBink.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
AutoRenderBink.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BinaryImage.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
BinaryImage.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BinaryImageData.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BoundsTrack.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
BoundsTrack.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BufferObject.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
BufferObject.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Cinematic.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Cinematic.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Font.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Font.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
GLMatrix.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
GLMatrix.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
GLState.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
GraphicsAPIWrapper.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
GuiModel.cpp
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Fixed various warnings from clang
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2012-12-23 06:40:47 +01:00 |
GuiModel.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Image.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Image_files.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_intrinsic.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_load.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_process.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_program.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ImageManager.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ImageOpts.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Interaction.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Interaction.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Material.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Material.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_ase.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_ase.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_beam.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_liquid.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_local.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_lwo.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_lwo.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_ma.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_ma.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_md3.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_md3.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_md5.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
Model_prt.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_sprite.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ModelDecal.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
ModelDecal.h
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Fixed compile problems on Win64
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2012-12-17 12:24:31 +01:00 |
ModelManager.cpp
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Changed model loader to not generate binary files for defaulted models. closes #39
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2013-05-24 19:27:18 +02:00 |
ModelManager.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
ModelOverlay.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
ModelOverlay.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderContext.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderEntity.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderLog.cpp
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderLog.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderProgs.cpp
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Fixed critical out of bounds bug in RB_DrawShaderPasses()
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2013-04-10 02:13:27 +02:00 |
RenderProgs.h
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Fixed critical out of bounds bug in RB_DrawShaderPasses()
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2013-04-10 02:13:27 +02:00 |
RenderProgs_GLSL.cpp
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Add CVar r_displayGLSLCompilerMessages to suppress AMD driver warnings
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2013-03-17 23:35:12 +01:00 |
RenderSystem.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderSystem.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderSystem_init.cpp
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Fix compile when system GLDEBUGPROCARB signature is without const
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2013-08-31 19:23:45 +02:00 |
RenderTexture.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderWorld.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderWorld_defs.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld_demo.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld_load.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld_local.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderWorld_portals.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ResolutionScale.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ResolutionScale.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
ScreenRect.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ScreenRect.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
simplex.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
tr_backend_draw.cpp
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Added back workaround in RB_DrawElementsWithCounters
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2013-04-10 02:40:09 +02:00 |
tr_backend_rendertools.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_frontend_addlights.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_frontend_addmodels.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_frontend_deform.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_frontend_guisurf.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_frontend_main.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_frontend_subview.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_local.h
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Removed obsolete old renderer SMP code
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2013-03-23 21:33:40 +01:00 |
tr_trace.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
tr_trisurf.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
VertexCache.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
VertexCache.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |