doom3-bfg/neo/sys
Daniel Gibson 0e1de30fe9 enhance neo/sys/sys_public.h enum keyNum_t with some missing keys
turns out that both d3bfg and cegui use direct input scancode numbers
to represent keys internally.. now isn't that fucking convenient!

d3bfg was missing some, though, so I added them
2015-01-06 21:22:05 +01:00
..
common Replaced MACOS_X define with standardised __APPLE__. #87 2014-05-20 13:51:53 +01:00
posix Removed ARB endings from OpenGL calls 2014-08-20 11:09:02 +02:00
sdl improved SDL2 textinput handling 2015-01-06 21:21:58 +01:00
win32 Removed the useless Sys_GetSystemRam and Sys_GetVideoRam 2014-08-01 02:36:04 -04:00
LightweightCompression.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
LightweightCompression.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
PacketProcessor.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
PacketProcessor.h Small changes to pthreads. 2012-12-14 13:10:52 +01:00
Snapshot.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Snapshot.h Force format invocations to be correct (on gcc and clang) and fix them. 2014-02-23 19:16:23 +01:00
Snapshot_Jobs.cpp Fixed various warnings from clang 2012-12-23 06:40:47 +01:00
Snapshot_Jobs.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
SnapshotProcessor.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
SnapshotProcessor.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_achievements.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_achievements.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_dedicated_server_search.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_dedicated_server_search.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_leaderboards.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_lobby.cpp Force format invocations to be correct (on gcc and clang) and fix them. 2014-02-23 19:16:23 +01:00
sys_lobby.h Fix sending clients from lobby to game when lobby and game are on same server 2013-03-17 23:35:12 +01:00
sys_lobby_backend.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
sys_lobby_backend_direct.cpp Fix sending clients from lobby to game when lobby and game are on same server 2013-03-17 23:35:12 +01:00
sys_lobby_backend_direct.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_lobby_migrate.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_lobby_snapshot.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_lobby_users.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_local.cpp the engine now supports all the lenguages from steam in sounds and strings 2014-11-06 16:25:25 +01:00
sys_local.h Removed unused callstack traces API. All C++ files compile with MinGW. 2012-12-04 02:30:46 +01:00
sys_localuser.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_localuser.h Disabled broken savegame and profile storage checks for the PC 2012-12-19 23:56:20 +01:00
sys_profile.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_profile.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_public.h enhance neo/sys/sys_public.h enum keyNum_t with some missing keys 2015-01-06 21:22:05 +01:00
sys_savegame.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_savegame.h Fix compiler warnings and errors in MinGW 2012-12-03 09:29:14 +01:00
sys_session.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_session_callbacks.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_session_local.cpp Fix typos 2013-12-31 02:23:16 +01:00
sys_session_local.h Adapt #includes for moved files, make it build again 2013-03-18 00:38:58 +01:00
sys_session_savegames.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_session_savegames.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_signin.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_signin.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_stats.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_stats_misc.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_voicechat.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_voicechat.h Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10 2014-02-23 15:19:11 +01:00