doom3-bfg/neo/swf/SWF_Load.cpp
2019-11-11 20:27:44 +01:00

1811 lines
55 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
Copyright (C) 2013-2015 Robert Beckebans
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "precompiled.h"
#include "../renderer/Font.h"
#include "../renderer/Image.h"
//#include "../../libs/rapidjson/include/rapidjson/document.h"
using namespace rapidjson;
#pragma warning(disable: 4355) // 'this' : used in base member initializer list
#define BSWF_VERSION 16 // bumped to 16 for storing atlas image dimensions for unbuffered loads
#define BSWF_MAGIC ( ( 'B' << 24 ) | ( 'S' << 16 ) | ( 'W' << 8 ) | BSWF_VERSION )
// RB begin
#define XSWF_VERSION 16
// RB end
/*
===================
idSWF::LoadSWF
===================
*/
bool idSWF::LoadSWF( const char* fullpath )
{
idFile* rawfile = fileSystem->OpenFileRead( fullpath );
if( rawfile == NULL )
{
idLib::Printf( "SWF File not found %s\n", fullpath );
return false;
}
swfHeader_t header;
rawfile->Read( &header, sizeof( header ) );
if( header.W != 'W' || header.S != 'S' )
{
idLib::Warning( "Wrong signature bytes" );
delete rawfile;
return false;
}
if( header.version > 9 )
{
idLib::Warning( "Unsupported version %d", header.version );
delete rawfile;
return false;
}
bool compressed;
if( header.compression == 'F' )
{
compressed = false;
}
else if( header.compression == 'C' )
{
compressed = true;
}
else
{
idLib::Warning( "Unsupported compression type %c", header.compression );
delete rawfile;
return false;
}
idSwap::Little( header.fileLength );
// header.fileLength somewhat annoyingly includes the size of the header
uint32 fileLength2 = header.fileLength - ( uint32 )sizeof( swfHeader_t );
// slurp the raw file into a giant array, which is somewhat atrocious when loading from the preload since it's already an idFile_Memory
byte* fileData = ( byte* )Mem_Alloc( fileLength2, TAG_SWF );
size_t fileSize = rawfile->Read( fileData, fileLength2 );
delete rawfile;
if( compressed )
{
byte* uncompressed = ( byte* )Mem_Alloc( fileLength2, TAG_SWF );
if( !Inflate( fileData, ( int )fileSize, uncompressed, fileLength2 ) )
{
idLib::Warning( "Inflate error" );
Mem_Free( uncompressed );
return false;
}
Mem_Free( fileData );
fileData = uncompressed;
}
idSWFBitStream bitstream( fileData, fileLength2, false );
swfRect_t frameSize;
bitstream.ReadRect( frameSize );
if( !frameSize.tl.Compare( vec2_zero ) )
{
idLib::Warning( "Invalid frameSize top left" );
Mem_Free( fileData );
return false;
}
frameWidth = frameSize.br.x;
frameHeight = frameSize.br.y;
frameRate = bitstream.ReadU16();
// parse everything
mainsprite->Load( bitstream, true );
// now that all images have been loaded, write out the combined image
idStr atlasFileName = "generated/";
atlasFileName += fullpath;
atlasFileName.SetFileExtension( ".tga" );
WriteSwfImageAtlas( atlasFileName );
Mem_Free( fileData );
return true;
}
// RB: write new .swf with only the information we care about
void idSWF::WriteSWF( const char* swfFilename, const byte* atlasImageRGBA, int atlasImageWidth, int atlasImageHeight )
{
idFile_SWF file( fileSystem->OpenFileWrite( swfFilename, "fs_basepath" ) );
if( file == NULL )
{
return;
}
swfHeader_t header;
header.W = 'W';
header.S = 'S';
header.version = 9;
header.compression = 'F';
file.Write( &header, sizeof( header ) );
swfRect_t frameSize;
frameSize.br.x = frameWidth;
frameSize.br.y = frameHeight;
//int fileSize1 = file->Length();
file.WriteRect( frameSize );
//int fileSize2 = file->Length();
file.WriteU16( frameRate );
file.WriteU16( mainsprite->GetFrameCount() );
// write FileAttributes tag required for Flash version >= 8
file.WriteTagHeader( Tag_FileAttributes, 4 );
file.WriteUBits( 0, 1 ); // Reserved, must be 0
file.WriteUBits( 0, 1 ); // UseDirectBlit
file.WriteUBits( 0, 1 ); // UseGPU
file.WriteUBits( 0, 1 ); // HasMetadata
file.WriteUBits( 0, 1 ); // ActionScript3
file.WriteUBits( 0, 1 ); // Reserved, must be 0
file.WriteUBits( 0, 1 ); // UseNetwork
file.WriteUBits( 0, 24 ); // Reserved, must be 0
file.ByteAlign();
for( int i = 0; i < dictionary.Num(); i++ )
{
const idSWFDictionaryEntry& entry = dictionary[i];
switch( dictionary[i].type )
{
case SWF_DICT_IMAGE:
{
int width = entry.imageSize[0];
int height = entry.imageSize[1];
uint32 colorDataSize = width * height * 4;
idTempArray<byte> colorData( colorDataSize );
idTempArray<byte> pngData( colorDataSize );
for( int h = 0; h < height; h++ )
{
for( int w = 0; w < width; w++ )
{
int atlasPixelOfs = ( entry.imageAtlasOffset[0] + w + ( ( entry.imageAtlasOffset[1] + h ) * atlasImageWidth ) ) * 4;
//atlasPixelOfs = idMath::ClampInt( atlasPixelOfs
const byte* atlasPixel = atlasImageRGBA + atlasPixelOfs;
byte* pixel = &colorData[( w + ( h * width ) ) * 4];
pixel[0] = atlasPixel[3];
pixel[1] = atlasPixel[0];
pixel[2] = atlasPixel[1];
pixel[3] = atlasPixel[2];
pixel = &pngData[( w + ( h * width ) ) * 4];
pixel[0] = atlasPixel[0];
pixel[1] = atlasPixel[1];
pixel[2] = atlasPixel[2];
pixel[3] = atlasPixel[3];
}
}
idStr imageExportFileName;
idStr filenameWithoutExt = filename;
filenameWithoutExt.StripFileExtension();
sprintf( imageExportFileName, "exported/%s/image_characterid_%i.png", filenameWithoutExt.c_str(), i );
R_WritePNG( imageExportFileName.c_str(), pngData.Ptr(), 4, width, height, true, "fs_basepath" );
// RB: add some extra space for zlib
idTempArray<byte> compressedData( width * height * 4 * 1.02 + 12 );
int compressedDataSize = compressedData.Size();
if( !Deflate( colorData.Ptr(), colorDataSize, ( byte* )compressedData.Ptr(), compressedDataSize ) )
{
idLib::Warning( "DefineBitsLossless: Failed to deflate bitmap data" );
//return;
}
int tagLength = ( 2 + 1 + 2 + 2 ) + compressedDataSize;
file.WriteTagHeader( Tag_DefineBitsLossless2, tagLength );
file.WriteU16( i ); // characterID
file.WriteU8( 5 ); // format
file.WriteU16( width ); // width
file.WriteU16( height ); // height
file->Write( compressedData.Ptr(), compressedDataSize );
break;
}
#if 0
case SWF_DICT_SHAPE:
{
idSWFShape* shape = dictionary[i].shape;
int numFillDraws = 0;
for( int d = 0; d < shape->fillDraws.Num(); d++ )
{
idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
if( fillDraw.style.type == 0 /* || fillDraw.style.type == 4 */ )
{
numFillDraws++;
}
}
if( numFillDraws == 0 )
{
continue;
}
idFile_Memory* tagMem = new idFile_Memory( "shapeTag" );
idFile_SWF tag( tagMem );
tag.WriteU16( i ); // characterID
tag.WriteRect( shape->startBounds );
if( numFillDraws >= 0xFF )
{
tag.WriteU8( 0xFF );
tag.WriteU16( numFillDraws );
}
else
{
tag.WriteU8( numFillDraws );
}
for( int d = 0; d < shape->fillDraws.Num(); d++ )
{
idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
if( fillDraw.style.type == 0 )
{
// solid
tag.WriteU8( 0x00 );
tag.WriteColorRGBA( fillDraw.style.startColor );
}
/*
else
if( fillDraw.style.type == 4 )
{
// bitmap
tag.WriteU8( 0x40 );
tag.WriteU16( fillDraw.style.bitmapID );
tag.WriteMatrix( fillDraw.style.startMatrix );
}
*/
// type: 0 = solid, 1 = gradient, 4 = bitmap
//if( fillDraw.style.type == 0 )
//file->WriteBig( fillDraw.style.type );
//file->WriteBig( fillDraw.style.subType );
//file->Write( &fillDraw.style.startColor, 4 );
//file->Write( &fillDraw.style.endColor, 4 );
/*file->WriteBigArray( ( float* )&fillDraw.style.startMatrix, 6 );
file->WriteBigArray( ( float* )&fillDraw.style.endMatrix, 6 );
file->WriteBig( fillDraw.style.gradient.numGradients );
for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ )
{
file->WriteBig( fillDraw.style.gradient.gradientRecords[g].startRatio );
file->WriteBig( fillDraw.style.gradient.gradientRecords[g].endRatio );
file->Write( &fillDraw.style.gradient.gradientRecords[g].startColor, 4 );
file->Write( &fillDraw.style.gradient.gradientRecords[g].endColor, 4 );
}
file->WriteBig( fillDraw.style.focalPoint );
file->WriteBig( fillDraw.style.bitmapID );
file->WriteBig( fillDraw.startVerts.Num() );
file->WriteBigArray( fillDraw.startVerts.Ptr(), fillDraw.startVerts.Num() );
file->WriteBig( fillDraw.endVerts.Num() );
file->WriteBigArray( fillDraw.endVerts.Ptr(), fillDraw.endVerts.Num() );
file->WriteBig( fillDraw.indices.Num() );
file->WriteBigArray( fillDraw.indices.Ptr(), fillDraw.indices.Num() );*/
}
// TODO
tag.WriteU8( 0 ); // no lines
tag.WriteU8( 1 ); // no shapes
/*
file->WriteBig( shape->lineDraws.Num() );
for( int d = 0; d < shape->lineDraws.Num(); d++ )
{
idSWFShapeDrawLine& lineDraw = shape->lineDraws[d];
file->WriteBig( lineDraw.style.startWidth );
file->WriteBig( lineDraw.style.endWidth );
file->Write( &lineDraw.style.startColor, 4 );
file->Write( &lineDraw.style.endColor, 4 );
file->WriteBig( lineDraw.startVerts.Num() );
file->WriteBigArray( lineDraw.startVerts.Ptr(), lineDraw.startVerts.Num() );
file->WriteBig( lineDraw.endVerts.Num() );
file->WriteBigArray( lineDraw.endVerts.Ptr(), lineDraw.endVerts.Num() );
file->WriteBig( lineDraw.indices.Num() );
file->WriteBigArray( lineDraw.indices.Ptr(), lineDraw.indices.Num() );
}
*/
file.WriteTagHeader( Tag_DefineShape3, tagMem->Length() );
file.Write( tagMem->GetDataPtr(), tagMem->Length() );
break;
}
#endif
case SWF_DICT_SPRITE:
{
dictionary[i].sprite->WriteSWF( file, i );
break;
}
}
}
mainsprite->WriteSWF( file, dictionary.Num() );
// add Tag_End
file.WriteTagHeader( Tag_End, 0 );
// go back and write filesize into header
uint32 fileSize = file->Length();
file->Seek( offsetof( swfHeader_t, fileLength ), FS_SEEK_SET );
file.WriteU32( fileSize );
}
// RB end
/*
===================
idSWF::LoadBinary
===================
*/
bool idSWF::LoadBinary( const char* bfilename, ID_TIME_T sourceTimeStamp )
{
idFile* f = fileSystem->OpenFileReadMemory( bfilename );
if( f == NULL || f->Length() <= 0 )
{
return false;
}
uint32 magic = 0;
ID_TIME_T btimestamp = 0;
f->ReadBig( magic );
f->ReadBig( btimestamp );
// RB: source might be from .resources, so we ignore the time stamp and assume a release build
if( magic != BSWF_MAGIC || ( !fileSystem->InProductionMode() && ( sourceTimeStamp != FILE_NOT_FOUND_TIMESTAMP ) && ( sourceTimeStamp != 0 ) && ( sourceTimeStamp != btimestamp ) ) )
{
delete f;
return false;
}
// RB end
f->ReadBig( frameWidth );
f->ReadBig( frameHeight );
f->ReadBig( frameRate );
if( mouseX == -1 )
{
mouseX = ( frameWidth / 2 );
}
if( mouseY == -1 )
{
mouseY = ( frameHeight / 2 );
}
mainsprite->Read( f );
int num = 0;
f->ReadBig( num );
dictionary.SetNum( num );
for( int i = 0; i < dictionary.Num(); i++ )
{
f->ReadBig( dictionary[i].type );
switch( dictionary[i].type )
{
case SWF_DICT_IMAGE:
{
idStr imageName;
f->ReadString( imageName );
if( imageName[0] == '.' )
{
// internal image in the atlas
dictionary[i].material = NULL;
}
else
{
dictionary[i].material = declManager->FindMaterial( imageName );
}
for( int j = 0 ; j < 2 ; j++ )
{
f->ReadBig( dictionary[i].imageSize[j] );
f->ReadBig( dictionary[i].imageAtlasOffset[j] );
}
for( int j = 0 ; j < 4 ; j++ )
{
f->ReadBig( dictionary[i].channelScale[j] );
}
break;
}
case SWF_DICT_MORPH:
case SWF_DICT_SHAPE:
{
dictionary[i].shape = new( TAG_SWF ) idSWFShape;
idSWFShape* shape = dictionary[i].shape;
f->ReadBig( shape->startBounds.tl );
f->ReadBig( shape->startBounds.br );
f->ReadBig( shape->endBounds.tl );
f->ReadBig( shape->endBounds.br );
f->ReadBig( num );
shape->fillDraws.SetNum( num );
for( int d = 0; d < shape->fillDraws.Num(); d++ )
{
idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
f->ReadBig( fillDraw.style.type );
f->ReadBig( fillDraw.style.subType );
f->Read( &fillDraw.style.startColor, 4 );
f->Read( &fillDraw.style.endColor, 4 );
f->ReadBigArray( ( float* )&fillDraw.style.startMatrix, 6 );
f->ReadBigArray( ( float* )&fillDraw.style.endMatrix, 6 );
f->ReadBig( fillDraw.style.gradient.numGradients );
for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ )
{
f->ReadBig( fillDraw.style.gradient.gradientRecords[g].startRatio );
f->ReadBig( fillDraw.style.gradient.gradientRecords[g].endRatio );
f->Read( &fillDraw.style.gradient.gradientRecords[g].startColor, 4 );
f->Read( &fillDraw.style.gradient.gradientRecords[g].endColor, 4 );
}
f->ReadBig( fillDraw.style.focalPoint );
f->ReadBig( fillDraw.style.bitmapID );
f->ReadBig( num );
fillDraw.startVerts.SetNum( num );
f->ReadBigArray( fillDraw.startVerts.Ptr(), fillDraw.startVerts.Num() );
f->ReadBig( num );
fillDraw.endVerts.SetNum( num );
f->ReadBigArray( fillDraw.endVerts.Ptr(), fillDraw.endVerts.Num() );
f->ReadBig( num );
fillDraw.indices.SetNum( num );
f->ReadBigArray( fillDraw.indices.Ptr(), fillDraw.indices.Num() );
}
f->ReadBig( num );
shape->lineDraws.SetNum( num );
for( int d = 0; d < shape->lineDraws.Num(); d++ )
{
idSWFShapeDrawLine& lineDraw = shape->lineDraws[d];
f->ReadBig( lineDraw.style.startWidth );
f->ReadBig( lineDraw.style.endWidth );
f->Read( &lineDraw.style.startColor, 4 );
f->Read( &lineDraw.style.endColor, 4 );
f->ReadBig( num );
lineDraw.startVerts.SetNum( num );
f->ReadBigArray( lineDraw.startVerts.Ptr(), lineDraw.startVerts.Num() );
f->ReadBig( num );
lineDraw.endVerts.SetNum( num );
f->ReadBigArray( lineDraw.endVerts.Ptr(), lineDraw.endVerts.Num() );
f->ReadBig( num );
lineDraw.indices.SetNum( num );
f->ReadBigArray( lineDraw.indices.Ptr(), lineDraw.indices.Num() );
}
break;
}
case SWF_DICT_SPRITE:
{
dictionary[i].sprite = new( TAG_SWF ) idSWFSprite( this );
dictionary[i].sprite->Read( f );
break;
}
case SWF_DICT_FONT:
{
dictionary[i].font = new( TAG_SWF ) idSWFFont;
idSWFFont* font = dictionary[i].font;
idStr fontName;
f->ReadString( fontName );
font->fontID = renderSystem->RegisterFont( fontName );
f->ReadBig( font->ascent );
f->ReadBig( font->descent );
f->ReadBig( font->leading );
f->ReadBig( num );
font->glyphs.SetNum( num );
for( int g = 0; g < font->glyphs.Num(); g++ )
{
f->ReadBig( font->glyphs[g].code );
f->ReadBig( font->glyphs[g].advance );
f->ReadBig( num );
font->glyphs[g].verts.SetNum( num );
f->ReadBigArray( font->glyphs[g].verts.Ptr(), font->glyphs[g].verts.Num() );
f->ReadBig( num );
font->glyphs[g].indices.SetNum( num );
f->ReadBigArray( font->glyphs[g].indices.Ptr(), font->glyphs[g].indices.Num() );
}
break;
}
case SWF_DICT_TEXT:
{
dictionary[i].text = new( TAG_SWF ) idSWFText;
idSWFText* text = dictionary[i].text;
f->ReadBig( text->bounds.tl );
f->ReadBig( text->bounds.br );
f->ReadBigArray( ( float* )&text->matrix, 6 );
f->ReadBig( num );
text->textRecords.SetNum( num );
for( int t = 0; t < text->textRecords.Num(); t++ )
{
idSWFTextRecord& textRecord = text->textRecords[t];
f->ReadBig( textRecord.fontID );
f->Read( &textRecord.color, 4 );
f->ReadBig( textRecord.xOffset );
f->ReadBig( textRecord.yOffset );
f->ReadBig( textRecord.textHeight );
f->ReadBig( textRecord.firstGlyph );
f->ReadBig( textRecord.numGlyphs );
}
f->ReadBig( num );
text->glyphs.SetNum( num );
for( int g = 0; g < text->glyphs.Num(); g++ )
{
f->ReadBig( text->glyphs[g].index );
f->ReadBig( text->glyphs[g].advance );
}
break;
}
case SWF_DICT_EDITTEXT:
{
dictionary[i].edittext = new( TAG_SWF ) idSWFEditText;
idSWFEditText* edittext = dictionary[i].edittext;
f->ReadBig( edittext->bounds.tl );
f->ReadBig( edittext->bounds.br );
f->ReadBig( edittext->flags );
f->ReadBig( edittext->fontID );
f->ReadBig( edittext->fontHeight );
f->Read( &edittext->color, 4 );
f->ReadBig( edittext->maxLength );
f->ReadBig( edittext->align );
f->ReadBig( edittext->leftMargin );
f->ReadBig( edittext->rightMargin );
f->ReadBig( edittext->indent );
f->ReadBig( edittext->leading );
f->ReadString( edittext->variable );
f->ReadString( edittext->initialText );
break;
}
}
}
delete f;
return true;
}
/*
===================
idSWF::WriteBinary
===================
*/
void idSWF::WriteBinary( const char* bfilename )
{
idFileLocal file( fileSystem->OpenFileWrite( bfilename, "fs_basepath" ) );
if( file == NULL )
{
return;
}
file->WriteBig( BSWF_MAGIC );
file->WriteBig( timestamp );
file->WriteBig( frameWidth );
file->WriteBig( frameHeight );
file->WriteBig( frameRate );
mainsprite->Write( file );
file->WriteBig( dictionary.Num() );
for( int i = 0; i < dictionary.Num(); i++ )
{
file->WriteBig( dictionary[i].type );
switch( dictionary[i].type )
{
case SWF_DICT_IMAGE:
{
if( dictionary[i].material )
{
file->WriteString( dictionary[i].material->GetName() );
}
else
{
file->WriteString( "." );
}
for( int j = 0 ; j < 2 ; j++ )
{
file->WriteBig( dictionary[i].imageSize[j] );
file->WriteBig( dictionary[i].imageAtlasOffset[j] );
}
for( int j = 0 ; j < 4 ; j++ )
{
file->WriteBig( dictionary[i].channelScale[j] );
}
break;
}
case SWF_DICT_MORPH:
case SWF_DICT_SHAPE:
{
idSWFShape* shape = dictionary[i].shape;
file->WriteBig( shape->startBounds.tl );
file->WriteBig( shape->startBounds.br );
file->WriteBig( shape->endBounds.tl );
file->WriteBig( shape->endBounds.br );
file->WriteBig( shape->fillDraws.Num() );
for( int d = 0; d < shape->fillDraws.Num(); d++ )
{
idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
file->WriteBig( fillDraw.style.type );
file->WriteBig( fillDraw.style.subType );
file->Write( &fillDraw.style.startColor, 4 );
file->Write( &fillDraw.style.endColor, 4 );
file->WriteBigArray( ( float* )&fillDraw.style.startMatrix, 6 );
file->WriteBigArray( ( float* )&fillDraw.style.endMatrix, 6 );
file->WriteBig( fillDraw.style.gradient.numGradients );
for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ )
{
file->WriteBig( fillDraw.style.gradient.gradientRecords[g].startRatio );
file->WriteBig( fillDraw.style.gradient.gradientRecords[g].endRatio );
file->Write( &fillDraw.style.gradient.gradientRecords[g].startColor, 4 );
file->Write( &fillDraw.style.gradient.gradientRecords[g].endColor, 4 );
}
file->WriteBig( fillDraw.style.focalPoint );
file->WriteBig( fillDraw.style.bitmapID );
file->WriteBig( fillDraw.startVerts.Num() );
file->WriteBigArray( fillDraw.startVerts.Ptr(), fillDraw.startVerts.Num() );
file->WriteBig( fillDraw.endVerts.Num() );
file->WriteBigArray( fillDraw.endVerts.Ptr(), fillDraw.endVerts.Num() );
file->WriteBig( fillDraw.indices.Num() );
file->WriteBigArray( fillDraw.indices.Ptr(), fillDraw.indices.Num() );
}
file->WriteBig( shape->lineDraws.Num() );
for( int d = 0; d < shape->lineDraws.Num(); d++ )
{
idSWFShapeDrawLine& lineDraw = shape->lineDraws[d];
file->WriteBig( lineDraw.style.startWidth );
file->WriteBig( lineDraw.style.endWidth );
file->Write( &lineDraw.style.startColor, 4 );
file->Write( &lineDraw.style.endColor, 4 );
file->WriteBig( lineDraw.startVerts.Num() );
file->WriteBigArray( lineDraw.startVerts.Ptr(), lineDraw.startVerts.Num() );
file->WriteBig( lineDraw.endVerts.Num() );
file->WriteBigArray( lineDraw.endVerts.Ptr(), lineDraw.endVerts.Num() );
file->WriteBig( lineDraw.indices.Num() );
file->WriteBigArray( lineDraw.indices.Ptr(), lineDraw.indices.Num() );
}
break;
}
case SWF_DICT_SPRITE:
{
dictionary[i].sprite->Write( file );
break;
}
case SWF_DICT_FONT:
{
idSWFFont* font = dictionary[i].font;
file->WriteString( font->fontID->GetName() );
file->WriteBig( font->ascent );
file->WriteBig( font->descent );
file->WriteBig( font->leading );
file->WriteBig( font->glyphs.Num() );
for( int g = 0; g < font->glyphs.Num(); g++ )
{
file->WriteBig( font->glyphs[g].code );
file->WriteBig( font->glyphs[g].advance );
file->WriteBig( font->glyphs[g].verts.Num() );
file->WriteBigArray( font->glyphs[g].verts.Ptr(), font->glyphs[g].verts.Num() );
file->WriteBig( font->glyphs[g].indices.Num() );
file->WriteBigArray( font->glyphs[g].indices.Ptr(), font->glyphs[g].indices.Num() );
}
break;
}
case SWF_DICT_TEXT:
{
idSWFText* text = dictionary[i].text;
file->WriteBig( text->bounds.tl );
file->WriteBig( text->bounds.br );
file->WriteBigArray( ( float* )&text->matrix, 6 );
file->WriteBig( text->textRecords.Num() );
for( int t = 0; t < text->textRecords.Num(); t++ )
{
idSWFTextRecord& textRecord = text->textRecords[t];
file->WriteBig( textRecord.fontID );
file->Write( &textRecord.color, 4 );
file->WriteBig( textRecord.xOffset );
file->WriteBig( textRecord.yOffset );
file->WriteBig( textRecord.textHeight );
file->WriteBig( textRecord.firstGlyph );
file->WriteBig( textRecord.numGlyphs );
}
file->WriteBig( text->glyphs.Num() );
for( int g = 0; g < text->glyphs.Num(); g++ )
{
file->WriteBig( text->glyphs[g].index );
file->WriteBig( text->glyphs[g].advance );
}
break;
}
case SWF_DICT_EDITTEXT:
{
idSWFEditText* edittext = dictionary[i].edittext;
file->WriteBig( edittext->bounds.tl );
file->WriteBig( edittext->bounds.br );
file->WriteBig( edittext->flags );
file->WriteBig( edittext->fontID );
file->WriteBig( edittext->fontHeight );
file->Write( &edittext->color, 4 );
file->WriteBig( edittext->maxLength );
file->WriteBig( edittext->align );
file->WriteBig( edittext->leftMargin );
file->WriteBig( edittext->rightMargin );
file->WriteBig( edittext->indent );
file->WriteBig( edittext->leading );
file->WriteString( edittext->variable );
file->WriteString( edittext->initialText );
break;
}
}
}
}
/*
===================
idSWF::FileAttributes
Extra data that won't fit in a SWF header
===================
*/
void idSWF::FileAttributes( idSWFBitStream& bitstream )
{
bitstream.Seek( 5 ); // 5 booleans
}
/*
===================
idSWF::Metadata
===================
*/
void idSWF::Metadata( idSWFBitStream& bitstream )
{
bitstream.ReadString(); // XML string
}
/*
===================
idSWF::SetBackgroundColor
===================
*/
void idSWF::SetBackgroundColor( idSWFBitStream& bitstream )
{
bitstream.Seek( 4 ); // int
}
// RB begin
/*
===================
idSWF::LoadJSON
===================
*/
bool idSWF::LoadJSON( const char* filename )
{
idFile* f = fileSystem->OpenFileReadMemory( filename );
if( f == NULL || f->Length() <= 0 )
{
return false;
}
int fileLength = f->Length();
const char* fileData = ( const char* )Mem_Alloc( fileLength, TAG_SWF );
size_t fileSize = f->Read( ( byte* ) fileData, fileLength );
delete f;
rapidjson::Document d;
d.Parse( fileData );
assert( d.IsObject() );
if( d.HasMember( "version" ) )
{
Value& s = d["version"];
int version = s.GetInt();
//idLib::Printf( "version = %i", version );
}
//ID_TIME_T btimestamp = s.GetInt64();
//f->ReadBig( btimestamp );
// these values can be trash
frameWidth = d["frameWidth"].GetDouble();
frameHeight = d["frameHeight"].GetDouble();
frameRate = d["frameRate"].GetUint();
if( mouseX == -1 )
{
mouseX = ( frameWidth / 2 );
}
if( mouseY == -1 )
{
mouseY = ( frameHeight / 2 );
}
Value& a = d["dict"];
assert( a.IsArray() );
// do not include the last item which is the main sprite
dictionary.SetNum( a.Size() - 1 );
for( SizeType i = 0; i < a.Size(); i++ )
{
Value& entry = a[i];
idStr type = entry["type"].GetString();
if( type == "IMAGE" )
{
//dictionary[i].type = SWF_DICT_IMAGE;
idStrStatic< MAX_OSPATH > imageName = entry["imageFile"].GetString();
if( imageName[0] == '.' )
{
// internal image in the atlas
dictionary[i].material = NULL;
}
else
{
dictionary[i].material = declManager->FindMaterial( imageName );
}
//dictionary[i].imageSize[0] = entry["width"].GetDouble();
//dictionary[i].imageSize[1] = entry["height"].GetDouble();
//idVec4& channelScale = dictionary[i].channelScale;
//channelScale.x = entry["channelScale"]["x"].GetDouble();
//channelScale.y = entry["channelScale"]["y"].GetDouble();
//channelScale.z = entry["channelScale"]["z"].GetDouble();
//channelScale.w = entry["channelScale"]["w"].GetDouble();
byte* imageData = NULL;
int width, height;
ID_TIME_T timestamp;
R_LoadImage( imageName.c_str(), &imageData, &width, &height, &timestamp, false );
if( imageData != NULL )
{
LoadImage( i, imageData, width, height );
Mem_Free( imageData );
}
}
else if( type == "SHAPE" || type == "MORPH" )
{
if( type == "MORPH" )
{
dictionary[i].type = SWF_DICT_MORPH;
}
else
{
dictionary[i].type = SWF_DICT_SHAPE;
}
dictionary[i].shape = new( TAG_SWF ) idSWFShape;
idSWFShape* shape = dictionary[i].shape;
shape->startBounds.tl.x = entry["startBounds"][0].GetDouble();
shape->startBounds.tl.y = entry["startBounds"][1].GetDouble();
shape->startBounds.br.x = entry["startBounds"][2].GetDouble();
shape->startBounds.br.y = entry["startBounds"][3].GetDouble();
shape->endBounds.tl.x = entry["endBounds"][0].GetDouble();
shape->endBounds.tl.y = entry["endBounds"][1].GetDouble();
shape->endBounds.br.x = entry["endBounds"][2].GetDouble();
shape->endBounds.br.y = entry["endBounds"][3].GetDouble();
if( entry.HasMember( "fillDraws" ) )
{
shape->fillDraws.SetNum( entry["fillDraws"].Size() );
for( int d = 0; d < shape->fillDraws.Num(); d++ )
{
idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
Value& jsonDraw = entry["fillDraws"][d];
Value& style = jsonDraw["style"];
idStr type = style["type"].GetString();
// 0 = solid, 1 = gradient, 4 = bitmap
if( type == "gradient" )
{
fillDraw.style.type = 1;
}
else if( type == "bitmap" )
{
fillDraw.style.type = 4;
}
else if( type == "solid" )
{
fillDraw.style.type = 0;
}
else
{
// unknown
fillDraw.style.type = 0;
}
// 0 = linear, 2 = radial, 3 = focal; 0 = repeat, 1 = clamp, 2 = near repeat, 3 = near clamp
idStr subType = style["subType"].GetString();
if( subType == "linear" || subType == "repeat" )
{
fillDraw.style.subType = 0;
}
else if( subType == "radial" || subType == "near repeat" )
{
fillDraw.style.subType = 2;
}
else if( subType == "focal" || subType == "near clamp" )
{
fillDraw.style.subType = 3;
}
else
{
// unknown
fillDraw.style.subType = 0;
}
if( fillDraw.style.type == 0 ) //style.HasMember["startColor"] )// )
{
Value& startColor = style["startColor"];
fillDraw.style.startColor.r = ( uint8 )( startColor[0].GetDouble() * 255 ) & 0xFF;
fillDraw.style.startColor.g = ( uint8 )( startColor[1].GetDouble() * 255 ) & 0xFF;
fillDraw.style.startColor.b = ( uint8 )( startColor[2].GetDouble() * 255 ) & 0xFF;
fillDraw.style.startColor.a = ( uint8 )( startColor[3].GetDouble() * 255 ) & 0xFF;
if( style.HasMember( "endColor" ) )
{
Value& endColor = style["endColor"];
fillDraw.style.endColor.r = ( uint8 )( startColor[0].GetDouble() * 255 ) & 0xFF;
fillDraw.style.endColor.g = ( uint8 )( startColor[1].GetDouble() * 255 ) & 0xFF;
fillDraw.style.endColor.b = ( uint8 )( startColor[2].GetDouble() * 255 ) & 0xFF;
fillDraw.style.endColor.a = ( uint8 )( startColor[3].GetDouble() * 255 ) & 0xFF;
}
else
{
fillDraw.style.endColor = fillDraw.style.startColor;
}
}
if( fillDraw.style.type > 0 )
{
Value& startMatrix = style["startMatrix"];
fillDraw.style.startMatrix.xx = startMatrix[0].GetDouble();
fillDraw.style.startMatrix.yy = startMatrix[1].GetDouble();
fillDraw.style.startMatrix.xy = startMatrix[2].GetDouble();
fillDraw.style.startMatrix.yx = startMatrix[3].GetDouble();
fillDraw.style.startMatrix.tx = startMatrix[4].GetDouble();
fillDraw.style.startMatrix.ty = startMatrix[5].GetDouble();
if( style.HasMember( "endMatrix" ) )
{
Value& endMatrix = style["endMatrix"];
fillDraw.style.endMatrix.xx = endMatrix[0].GetDouble();
fillDraw.style.endMatrix.yy = endMatrix[1].GetDouble();
fillDraw.style.endMatrix.xy = endMatrix[2].GetDouble();
fillDraw.style.endMatrix.yx = endMatrix[3].GetDouble();
fillDraw.style.endMatrix.tx = endMatrix[4].GetDouble();
fillDraw.style.endMatrix.ty = endMatrix[5].GetDouble();
}
else
{
fillDraw.style.endMatrix = fillDraw.style.startMatrix;
}
}
// gradient
if( fillDraw.style.type == 1 )
{
Value& gradients = style["gradients"];
fillDraw.style.gradient.numGradients = gradients.Size();
for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ )
{
swfGradientRecord_t gr = fillDraw.style.gradient.gradientRecords[g];
Value& gradientRecord = gradients[g];
gr.startRatio = gradientRecord["startRatio"].GetUint() & 0xFF;
gr.endRatio = gradientRecord["endRatio"].GetUint() & 0xFF;
Value& startColor = gradientRecord["startColor"];
gr.startColor.r = ( uint8 )( startColor[0].GetDouble() * 255 ) & 0xFF;
gr.startColor.g = ( uint8 )( startColor[1].GetDouble() * 255 ) & 0xFF;
gr.startColor.b = ( uint8 )( startColor[2].GetDouble() * 255 ) & 0xFF;
gr.startColor.a = ( uint8 )( startColor[3].GetDouble() * 255 ) & 0xFF;
Value& endColor = gradientRecord["endColor"];
gr.endColor.r = ( uint8 )( startColor[0].GetDouble() * 255 ) & 0xFF;
gr.endColor.g = ( uint8 )( startColor[1].GetDouble() * 255 ) & 0xFF;
gr.endColor.b = ( uint8 )( startColor[2].GetDouble() * 255 ) & 0xFF;
gr.endColor.a = ( uint8 )( startColor[3].GetDouble() * 255 ) & 0xFF;
}
if( style.HasMember( "focalPoint" ) )
{
fillDraw.style.focalPoint = style["focalPoint"].GetDouble();
}
else
{
fillDraw.style.focalPoint = 0;
}
}
// bitmap
if( fillDraw.style.type == 4 )
{
fillDraw.style.bitmapID = style["bitmapID"].GetUint();
}
else
{
fillDraw.style.bitmapID = 65535;
}
if( jsonDraw.HasMember( "startVerts" ) )
{
Value& startVerts = jsonDraw["startVerts"];
fillDraw.startVerts.SetNum( startVerts.Size() );
for( int v = 0; v < fillDraw.startVerts.Num(); v++ )
{
idVec2& vert = fillDraw.startVerts[v];
vert.x = startVerts[v]["v"][0].GetDouble();
vert.y = startVerts[v]["v"][1].GetDouble();
}
}
if( jsonDraw.HasMember( "endVerts" ) )
{
// this is a morph shape
Value& endVerts = jsonDraw["endVerts"];
fillDraw.endVerts.SetNum( endVerts.Size() );
for( int v = 0; v < fillDraw.endVerts.Num(); v++ )
{
idVec2& vert = fillDraw.endVerts[v];
vert.x = endVerts[v]["v"][0].GetDouble();
vert.y = endVerts[v]["v"][1].GetDouble();
}
}
if( jsonDraw.HasMember( "indices" ) )
{
Value& indices = jsonDraw["indices"];
fillDraw.indices.SetNum( indices.Size() );
#if 1
for( int v = 0; v < fillDraw.indices.Num(); v++ )
{
uint16& vert = fillDraw.indices[v];
vert = indices[v].GetUint();
}
#else
for( int v = fillDraw.indices.Num() - 1; v >= 0; v-- )
{
uint16& vert = fillDraw.indices[v];
vert = indices[v].GetUint();
}
#endif
}
}
}
if( entry.HasMember( "lineDraws" ) )
{
shape->lineDraws.SetNum( entry["lineDraws"].Size() );
for( int d = 0; d < shape->lineDraws.Num(); d++ )
{
idSWFShapeDrawLine& lineDraw = shape->lineDraws[d];
Value& jsonDraw = entry["lineDraw"][d];
Value& style = jsonDraw["style"];
lineDraw.style.startWidth = style["startWidth"].GetUint();
lineDraw.style.endWidth = style["endWidth"].GetUint();
Value& startColor = style["startColor"];
lineDraw.style.startColor.r = ( uint8 )( startColor[0].GetDouble() * 255 ) & 0xFF;
lineDraw.style.startColor.g = ( uint8 )( startColor[1].GetDouble() * 255 ) & 0xFF;
lineDraw.style.startColor.b = ( uint8 )( startColor[2].GetDouble() * 255 ) & 0xFF;
lineDraw.style.startColor.a = ( uint8 )( startColor[3].GetDouble() * 255 ) & 0xFF;
if( style.HasMember( "endColor" ) )
{
Value& endColor = style["endColor"];
lineDraw.style.endColor.r = ( uint8 )( startColor[0].GetDouble() * 255 ) & 0xFF;
lineDraw.style.endColor.g = ( uint8 )( startColor[1].GetDouble() * 255 ) & 0xFF;
lineDraw.style.endColor.b = ( uint8 )( startColor[2].GetDouble() * 255 ) & 0xFF;
lineDraw.style.endColor.a = ( uint8 )( startColor[3].GetDouble() * 255 ) & 0xFF;
}
else
{
lineDraw.style.endColor = lineDraw.style.startColor;
}
Value& startVerts = jsonDraw["startVerts"];
lineDraw.startVerts.SetNum( startVerts.Size() );
for( int v = 0; v < lineDraw.startVerts.Num(); v++ )
{
idVec2& vert = lineDraw.startVerts[v];
vert.x = startVerts[v]["v"][0].GetDouble();
vert.y = startVerts[v]["v"][1].GetDouble();
}
if( jsonDraw.HasMember( "endVerts" ) )
{
// this is a morph shape
Value& endVerts = jsonDraw["endVerts"];
lineDraw.endVerts.SetNum( endVerts.Size() );
for( int v = 0; v < lineDraw.endVerts.Num(); v++ )
{
idVec2& vert = lineDraw.endVerts[v];
vert.x = endVerts[v]["v"][0].GetDouble();
vert.y = endVerts[v]["v"][1].GetDouble();
}
}
Value& indices = jsonDraw["indices"];
lineDraw.indices.SetNum( indices.Size() );
#if 1
for( int v = 0; v < lineDraw.indices.Num(); v++ )
{
uint16& vert = lineDraw.indices[v];
vert = indices[v].GetUint();
}
#else
for( int v = fillDraw.indices.Num() - 1; v >= 0; v-- )
{
uint16& vert = fillDraw.indices[v];
vert = indices[v].GetUint();
}
#endif
}
}
}
else if( type == "SPRITE" )
{
if( entry.HasMember( "mainsprite" ) || i == ( a.Size() - 1 ) )
{
mainsprite->ReadJSON( entry );
}
else
{
dictionary[i].type = SWF_DICT_SPRITE;
dictionary[i].sprite = new( TAG_SWF ) idSWFSprite( this );
dictionary[i].sprite->ReadJSON( entry );
}
}
else if( type == "FONT" )
{
dictionary[i].type = SWF_DICT_FONT;
dictionary[i].font = new( TAG_SWF ) idSWFFont;
idSWFFont* font = dictionary[i].font;
idStr fontName = entry["name"].GetString();
font->fontID = renderSystem->RegisterFont( fontName );
font->ascent = entry["ascent"].GetUint();
font->descent = entry["descent"].GetUint();
font->leading = entry["leading"].GetUint();
// RB: ignore glyphs because they are not used
}
else if( type == "EDITTEXT" )
{
dictionary[i].type = SWF_DICT_EDITTEXT;
dictionary[i].edittext = new( TAG_SWF ) idSWFEditText;
idSWFEditText* edittext = dictionary[i].edittext;
edittext->bounds.tl.x = entry["bounds"][0].GetDouble();
edittext->bounds.tl.y = entry["bounds"][1].GetDouble();
edittext->bounds.br.x = entry["bounds"][2].GetDouble();
edittext->bounds.br.y = entry["bounds"][3].GetDouble();
edittext->flags = entry["flags"].GetUint();
edittext->fontID = entry["fontID"].GetUint();
edittext->fontHeight = entry["fontHeight"].GetUint();
Value& color = entry["color"];
edittext->color.r = ( uint8 )( color[0].GetDouble() * 255 ) & 0xFF;
edittext->color.g = ( uint8 )( color[1].GetDouble() * 255 ) & 0xFF;
edittext->color.b = ( uint8 )( color[2].GetDouble() * 255 ) & 0xFF;
edittext->color.a = ( uint8 )( color[3].GetDouble() * 255 ) & 0xFF;
edittext->maxLength = entry["maxLength"].GetUint();
idStr align = entry["align"].GetString();
if( align == "RIGHT" )
{
edittext->align = SWF_ET_ALIGN_RIGHT;
}
else if( align == "CENTER" )
{
edittext->align = SWF_ET_ALIGN_CENTER;
}
else if( align == "JUSTITY" )
{
edittext->align = SWF_ET_ALIGN_JUSTIFY;
}
else
{
edittext->align = SWF_ET_ALIGN_LEFT;
}
edittext->leftMargin = entry["leftMargin"].GetUint();
edittext->rightMargin = entry["rightMargin"].GetUint();
edittext->indent = entry["indent"].GetUint();
edittext->leading = entry["leading"].GetUint();
edittext->variable = entry["variable"].GetString();
edittext->initialText = entry["initialText"].GetString();
}
else if( type == "TEXT" )
{
// RB: FIXME? not used on BFG files
}
}
// now that all images have been loaded, write out the combined image
idStr atlasFileName = "generated/";
atlasFileName += filename;
atlasFileName.SetFileExtension( ".png" );
WriteSwfImageAtlas( atlasFileName );
return true;
}
/*
===================
idSWF::WriteJSON
===================
*/
void idSWF::WriteJSON( const char* jsonFilename )
{
const bool exportBitmapShapesOnly = false;
idFileLocal file( fileSystem->OpenFileWrite( jsonFilename, "fs_basepath" ) );
if( file == NULL )
{
return;
}
file->WriteFloatString( "{\n \t\"version\": %i,\n \t\"frameWidth\": %f,\n \t\"frameHeight\": %f,\n \t\"frameRate\": %i,\n", XSWF_VERSION, ( float )frameWidth, ( float )frameHeight, ( int )frameRate );
file->WriteFloatString( "\t\"dict\":\n\t[\n" );
for( int i = 0; i < dictionary.Num(); i++ )
{
const idSWFDictionaryEntry& entry = dictionary[i];
//if( dictionary[i].type != SWF_DICT_NULL )
{
file->WriteFloatString( "\t\t{\n" );
file->WriteFloatString( "\t\t\t\"type\": \"%s\",\n", idSWF::GetDictTypeName( dictionary[i].type ) );
file->WriteFloatString( "\t\t\t\"characterID\": %i%s\n", i, dictionary[i].type != SWF_DICT_NULL ? "," : "" );
}
switch( dictionary[i].type )
{
case SWF_DICT_IMAGE:
{
if( dictionary[i].material )
{
file->WriteFloatString( "\t\t\t\"imageFile\": \"%s\",\n", dictionary[i].material->GetName() );
}
else
{
idStr filenameWithoutExt = filename;
filenameWithoutExt.StripFileExtension();
file->WriteFloatString( "\t\t\t\"imageFile\": \"%s/image_characterid_%i.png\",\n", filenameWithoutExt.c_str(), i );
}
file->WriteFloatString( "\t\t\t\"width\": %i, \"height\": %i, \"atlasOffsetX\": %i, \"atlasOffsetY\": %i,\n",
entry.imageSize[0], entry.imageSize[1], entry.imageAtlasOffset[0], entry.imageAtlasOffset[1] );
//file->WriteFloatString( "\t\t\t\"channelScale\": { \"x\": %f, \"y\": %f, \"z\": %f, \"w\": %f }\n", entry.channelScale.x, entry.channelScale.y, entry.channelScale.z, entry.channelScale.w );
file->WriteFloatString( "\t\t\t\"channelScale\": { \"x\": 1, \"y\": 1, \"z\": 1, \"w\": 1 }\n" );
break;
}
case SWF_DICT_MORPH:
case SWF_DICT_SHAPE:
{
idSWFShape* shape = dictionary[i].shape;
idVec2 tl = shape->startBounds.tl;
idVec2 br = shape->startBounds.br;
//file->WriteFloatString( "\t\t\t\"imageSize\": { \"width\": %f, \"height\": %f },\n", dictionary[i].imageSize[0], dictionary[i].imageSize[1] );
//file->WriteFloatString( "\t\t\t\"startBounds\": { \"x\": %f, \"y\": %f, \"width\": %f, \"height\": %f },\n", x, y, width, height );
file->WriteFloatString( "\t\t\t\"startBounds\": [ %f, %f, %f, %f ],\n", tl.x, tl.y, br.x, br.y );
tl = shape->endBounds.tl;
br = shape->endBounds.br;
file->WriteFloatString( "\t\t\t\"endBounds\": [ %f, %f, %f, %f ]", tl.x, tl.y, br.x, br.y );
// export fill draws
if( shape->fillDraws.Num() > 0 )
{
file->WriteFloatString( ",\n\t\t\t\"fillDraws\":\n\t\t\t[\n" );
if( shape->fillDraws.Num() > 1 )
{
idLib::Printf( S_COLOR_YELLOW "WARNING: " S_COLOR_RED "%s.Shape%i has %i fill draws\n", filename.c_str(), i, shape->fillDraws.Num() );
}
for( int d = 0; d < shape->fillDraws.Num(); d++ )
{
idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
if( exportBitmapShapesOnly && fillDraw.style.type != 4 )
{
continue;
}
file->WriteFloatString( "\t\t\t\t{\n" );
file->WriteFloatString( "\t\t\t\t\t\"style\":\n\t\t\t\t\t{\n\t\t\t\t\t\t\"type\": " );
// 0 = solid, 1 = gradient, 4 = bitmap
if( fillDraw.style.type == 0 )
{
file->WriteFloatString( "\"solid\"" );
}
else if( fillDraw.style.type == 1 )
{
file->WriteFloatString( "\"gradient\"" );
}
else if( fillDraw.style.type == 4 )
{
file->WriteFloatString( "\"bitmap\"" );
}
else
{
file->WriteFloatString( "\"%i\"", fillDraw.style.type );
}
// 0 = linear, 2 = radial, 3 = focal; 0 = repeat, 1 = clamp, 2 = near repeat, 3 = near clamp
file->WriteFloatString( ",\n\t\t\t\t\t\t\"subType\": " );
if( fillDraw.style.subType == 0 )
{
file->WriteFloatString( "\"linear\"" );
}
else if( fillDraw.style.subType == 1 )
{
file->WriteFloatString( "\"radial\"" );
}
else if( fillDraw.style.subType == 2 )
{
file->WriteFloatString( "\"focal\"" );
}
else if( fillDraw.style.subType == 3 )
{
file->WriteFloatString( "\"near clamp\"" );
}
else
{
file->WriteFloatString( "\"%i\"", fillDraw.style.subType );
}
if( fillDraw.style.type == 1 && fillDraw.style.subType == 3 )
{
file->WriteFloatString( ",\n\t\t\t\t\t\t\"focalPoint\": %f", fillDraw.style.focalPoint );
}
if( fillDraw.style.type == 4 )
{
file->WriteFloatString( ",\n\t\t\t\t\t\t\"bitmapID\": %i", fillDraw.style.bitmapID );
}
if( fillDraw.style.type == 0 )
{
idVec4 color = fillDraw.style.startColor.ToVec4();
file->WriteFloatString( ",\n\t\t\t\t\t\t\"startColor\": [ %f, %f, %f, %f ]", color.x, color.y, color.z, color.w );
color = fillDraw.style.endColor.ToVec4();
file->WriteFloatString( ",\n\t\t\t\t\t\t\"endColor\": [ %f, %f, %f, %f ]\n", color.x, color.y, color.z, color.w );
}
if( fillDraw.style.type > 0 )
{
swfMatrix_t m = fillDraw.style.startMatrix;
file->WriteFloatString( ",\n\t\t\t\t\t\t\"startMatrix\": [ %f, %f, %f, %f, %f, %f ]", m.xx, m.yy, m.xy, m.yx, m.tx, m.ty );
if( fillDraw.style.startMatrix != fillDraw.style.endMatrix )
{
m = fillDraw.style.endMatrix;
file->WriteFloatString( ",\n\t\t\t\t\t\t\"endMatrix\": [ %f, %f, %f, %f, %f, %f ],\n", m.xx, m.yy, m.xy, m.yx, m.tx, m.ty );
}
}
// not used in BFG menus
if( fillDraw.style.gradient.numGradients )
{
file->WriteFloatString( "\t\t\t\t\t\"gradients\":\n\t\t\t\t\t[\n" );
for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ )
{
swfGradientRecord_t gr = fillDraw.style.gradient.gradientRecords[g];
file->WriteFloatString( "\t\t\t\t\t{ \"startRatio\": %i, \"endRatio\": %i,\n", gr.startRatio, gr.endRatio );
idVec4 color = gr.startColor.ToVec4();
file->WriteFloatString( ",\n\t\t\t\t\t\t\"startColor\": [ %f, %f, %f, %f ]", color.x, color.y, color.z, color.w );
idVec4 endColor = gr.endColor.ToVec4();
if( color != endColor )
{
file->WriteFloatString( ",\n\t\t\t\t\t\t\"endColor\": [ %f, %f, %f, %f ]", endColor.x, endColor.y, endColor.z, endColor.w );
}
file->WriteFloatString( "\t\t\t\t\t\t}%s\n", ( g == ( fillDraw.style.gradient.numGradients - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t\t\t\t],\n" );
}
file->WriteFloatString( "\n\t\t\t\t\t}" );
if( fillDraw.startVerts.Num() )
{
file->WriteFloatString( ",\n\t\t\t\t\t\"startVerts\":\n\t\t\t\t\t[\n" );
for( int v = 0; v < fillDraw.startVerts.Num(); v++ )
{
const idVec2& vert = fillDraw.startVerts[v];
file->WriteFloatString( "\t\t\t\t\t\t{ \"v\": [ %f, %f ] }%s\n", vert.x, vert.y, ( v == ( fillDraw.startVerts.Num() - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t\t\t]" );
}
else
{
idLib::Printf( "fillDraw %i of characterID %i has no startVerts\n", d, i );
}
if( fillDraw.endVerts.Num() )
{
file->WriteFloatString( ",\n\t\t\t\t\t\"endVerts\":\n\t\t\t\t\t[\n" );
for( int v = 0; v < fillDraw.endVerts.Num(); v++ )
{
const idVec2& vert = fillDraw.endVerts[v];
file->WriteFloatString( "\t\t\t\t\t\t{ \"v\": [ %f, %f ] }%s\n", vert.x, vert.y, ( v == ( fillDraw.endVerts.Num() - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t\t\t]" );
}
if( fillDraw.indices.Num() )
{
file->WriteFloatString( ",\n\t\t\t\t\t\"indices\": [ " );
#if 1
for( int v = 0; v < fillDraw.indices.Num(); v++ )
{
const uint16& vert = fillDraw.indices[v];
file->WriteFloatString( "%i%s", vert, ( v == fillDraw.indices.Num() - 1 ) ? "" : ", " );
}
#else
for( int v = fillDraw.indices.Num() - 1; v >= 0; v-- )
{
const uint16& vert = fillDraw.indices[v];
file->WriteFloatString( "%i%s", vert, ( v == 0 ) ? "" : ", " );
}
#endif
file->WriteFloatString( "]\n" );
}
if( !fillDraw.startVerts.Num() && !fillDraw.endVerts.Num() && !fillDraw.indices.Num() )
{
file->WriteFloatString( "\n" );
}
//else
{
// skip \t\t\t\t}
//file->WriteFloatString( "%s\n", ( d == ( shape->fillDraws.Num() - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t\t}%s\n", ( d == ( shape->fillDraws.Num() - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t]" );
}
// export line draws
if( shape->lineDraws.Num() > 0 )
{
file->WriteFloatString( ",\n\t\t\t\"lineDraws\":\n\t\t\t[\n" );
for( int d = 0; d < shape->lineDraws.Num(); d++ )
{
const idSWFShapeDrawLine& lineDraw = shape->lineDraws[d];
file->WriteFloatString( "\t\t\t\t{\n" );
file->WriteFloatString( "\t\t\t\t\t\"style\":\n\t\t\t\t\t{\n\t\t\t\t\t\t\"startWidth\": %i", lineDraw.style.startWidth );
file->WriteFloatString( ",\n\t\t\t\t\t\t\"endWidth\": %i", lineDraw.style.endWidth );
idVec4 color = lineDraw.style.startColor.ToVec4();
file->WriteFloatString( ",\n\t\t\t\t\t\t\"startColor\": [ %f, %f, %f, %f ]", color.x, color.y, color.z, color.w );
idVec4 endColor = lineDraw.style.endColor.ToVec4();
if( color != endColor )
{
file->WriteFloatString( ",\n\t\t\t\t\t\t\"endColor\": [ %f, %f, %f, %f ]\n", endColor.x, endColor.y, endColor.z, endColor.w );
}
file->WriteFloatString( "\n\t\t\t\t\t}" );
if( lineDraw.startVerts.Num() )
{
file->WriteFloatString( ",\n\t\t\t\t\t\"startVerts\":\n\t\t\t\t\t[\n" );
for( int v = 0; v < lineDraw.startVerts.Num(); v++ )
{
const idVec2& vert = lineDraw.startVerts[v];
file->WriteFloatString( "\t\t\t\t\t\t{ \"v\": [ %f, %f ] }%s\n", vert.x, vert.y, ( v == ( lineDraw.startVerts.Num() - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t\t\t]" );
}
if( lineDraw.endVerts.Num() )
{
file->WriteFloatString( ",\n\t\t\t\t\t\"endVerts\":\n\t\t\t\t\t[\n" );
for( int v = 0; v < lineDraw.endVerts.Num(); v++ )
{
const idVec2& vert = lineDraw.endVerts[v];
file->WriteFloatString( "\t\t\t\t\t\t{ \"v\": [ %f, %f ] }%s\n", vert.x, vert.y, ( v == ( lineDraw.endVerts.Num() - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t\t\t]" );
}
if( lineDraw.indices.Num() )
{
file->WriteFloatString( ",\n\t\t\t\t\t\"indices\": [ " );
#if 1
for( int v = 0; v < lineDraw.indices.Num(); v++ )
{
const uint16& vert = lineDraw.indices[v];
file->WriteFloatString( "%i%s", vert, ( v == lineDraw.indices.Num() - 1 ) ? "" : ", " );
}
#else
for( int v = fillDraw.indices.Num() - 1; v >= 0; v-- )
{
const uint16& vert = fillDraw.indices[v];
file->WriteFloatString( "%i%s", vert, ( v == 0 ) ? "" : ", " );
}
#endif
file->WriteFloatString( "]\n" );
}
file->WriteFloatString( "\t\t\t\t}%s\n", ( d == ( shape->lineDraws.Num() - 1 ) ) ? "" : "," );
}
file->WriteFloatString( "\t\t\t]" );
}
file->WriteFloatString( "\n" );
break;
}
case SWF_DICT_SPRITE:
{
dictionary[i].sprite->WriteJSON( file, i );
break;
}
case SWF_DICT_FONT:
{
const idSWFFont* font = dictionary[i].font;
file->WriteFloatString( "\t\t\t\"name\": \"%s\", \"ascent\": %i, \"descent\": %i, \"leading\": %i\n", //, \"glyphsNum\": %i\n",
font->fontID->GetName(), font->ascent, font->descent, font->leading ); //, font->glyphs.Num() );
#if 0
for( int g = 0; g < font->glyphs.Num(); g++ )
{
file->WriteFloatString( "\t\t\t<Glyph code=\"%i\" advance=\"%i\"/>\n", font->glyphs[g].code, font->glyphs[g].advance );
#if 0
for( int v = 0; v < font->glyphs[g].verts.Num(); v++ )
{
const idVec2& vert = font->glyphs[g].verts[v];
file->WriteFloatString( "\t\t\t\t<Vertex x=\"%f\" y=\"%f\"/>\n", vert.x, vert.y );
}
file->WriteFloatString( "\t\t\t\t<Indices num=\"%i\">", font->glyphs[g].indices.Num() );
for( int v = 0; v < font->glyphs[g].indices.Num(); v++ )
{
const uint16& vert = font->glyphs[g].indices[v];
file->WriteFloatString( "%i ", vert );
}
file->WriteFloatString( "</Indices>\n" );
file->WriteFloatString( "\t\t\t</Glyph>\n" );
#endif
}
#endif
break;
}
case SWF_DICT_TEXT:
{
// RB: not used in BFG files
const idSWFText* text = dictionary[i].text;
file->WriteFloatString( "\t\t<Text characterID=\"%i\">\n", i );
float x = text->bounds.tl.y;
float y = text->bounds.tl.x;
float width = fabs( text->bounds.br.y - text->bounds.tl.y );
float height = fabs( text->bounds.br.x - text->bounds.tl.x );
file->WriteFloatString( "\t\t\t<Bounds x=\"%f\" y=\"%f\" width=\"%f\" height=\"%f\" />\n", x, y, width, height );
//file->WriteBig( text->bounds.tl );
//file->WriteBig( text->bounds.br );
//file->WriteBigArray( ( float* )&text->matrix, 6 );
swfMatrix_t m = text->matrix;
file->WriteFloatString( "\t\t\t<Matrix>%f %f %f %f %f %f</Matrix>\n",
m.xx, m.yy, m.xy, m.yx, m.tx, m.ty );
//file->WriteBig( text->textRecords.Num() );
for( int t = 0; t < text->textRecords.Num(); t++ )
{
const idSWFTextRecord& textRecord = text->textRecords[t];
file->WriteFloatString( "\t\t\t\t<Record fontID=\"%i\" xOffet=\"%i\" yOffset=\"%i\" textHeight=\"%f\" firstGlyph=\"%i\" numGlyphs=\"%i\">\n",
textRecord.fontID, textRecord.xOffset, textRecord.yOffset, textRecord.textHeight, textRecord.firstGlyph, textRecord.numGlyphs );
idVec4 color = textRecord.color.ToVec4();
file->WriteFloatString( "\t\t\t\t\t<Color r=\"%f\" g=\"%f\" b=\"%f\" a=\"%f\"/>\n",
color.x, color.y, color.z, color.w );
file->WriteFloatString( "\t\t\t\t</Record>\n" );
/*file->WriteBig( textRecord.fontID );
file->Write( &textRecord.color, 4 );
file->WriteBig( textRecord.xOffset );
file->WriteBig( textRecord.yOffset );
file->WriteBig( textRecord.textHeight );
file->WriteBig( textRecord.firstGlyph );
file->WriteBig( textRecord.numGlyphs );*/
}
for( int g = 0; g < text->glyphs.Num(); g++ )
{
file->WriteFloatString( "\t\t\t\t<Glyph index=\"%i\" advance=\"%i\">\n", text->glyphs[g].index, text->glyphs[g].advance );
}
/*
file->WriteBig( text->glyphs.Num() );
for( int g = 0; g < text->glyphs.Num(); g++ )
{
file->WriteBig( text->glyphs[g].index );
file->WriteBig( text->glyphs[g].advance );
}
*/
file->WriteFloatString( "\t\t</Text>\n" );
break;
}
case SWF_DICT_EDITTEXT:
{
const idSWFEditText* et = dictionary[i].edittext;
idStr initialText = idStr::CStyleQuote( et->initialText.c_str() );
file->WriteFloatString( "\t\t\t\"flags\": %i, \"fontID\": %i, \"fontHeight\": %i, \"maxLength\": %i, \"align\": \"%s\", \"leftMargin\": %i, \"rightMargin\": %i, \"indent\": %i, \"leading\": %i, \"variable\": \"%s\", \"initialText\": %s,\n",
et->flags, et->fontID, et->fontHeight, et->maxLength, idSWF::GetEditTextAlignName( et->align ),
et->leftMargin, et->rightMargin, et->indent, et->leading,
et->variable.c_str(), initialText.c_str() );
idVec2 tl = et->bounds.tl;
idVec2 br = et->bounds.br;
file->WriteFloatString( "\t\t\t\"bounds\": [ %f, %f, %f, %f ],\n", tl.x, tl.y, br.x, br.y );
idVec4 color = et->color.ToVec4();
file->WriteFloatString( "\t\t\t\"color\": [ %f, %f, %f, %f ]\n", color.x, color.y, color.z, color.w );
break;
}
}
//if( dictionary[i].type != SWF_DICT_NULL )
{
//file->WriteFloatString( "\t\t}%s\n", ( i == ( dictionary.Num() - 1 ) ) ? "" : "," );
file->WriteFloatString( "\t\t},\n" );
}
}
file->WriteFloatString( "\t\t{\n" );
file->WriteFloatString( "\t\t\t\"type\": \"SPRITE\",\n" );
file->WriteFloatString( "\t\t\t\"characterID\": %i,\n", dictionary.Num() );
file->WriteFloatString( "\t\t\t\"mainsprite\": true,\n" );
mainsprite->WriteJSON( file, dictionary.Num() );
file->WriteFloatString( "\t\t}\n" );
file->WriteFloatString( "\t]\n" );
file->WriteFloatString( "}\n" );
}
// RB end